JAA- Insanity's Soul Model |
JAAdventurer
First Knight
Registration Date: 16.03.2008
Posts: 130
Location: Not here, but not really over there either.
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Yeah, so get over it!
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17.04.2008 22:08 |
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BusterWolF
Seigneur
Registration Date: 24.05.2007
Posts: 268
Location: Australia
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you may wanna fix up some textures, its looking bland. Nice mesh though, but I think that also need some working into.
__________________ Maybe it's intuition
But some things you just don't question
Like in your eyes
I see my future in an instant
And there it goes
I think I've found my best friend
-End Quote- Savage Garden
BusterWolF
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18.04.2008 05:59 |
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JAAdventurer
First Knight
Registration Date: 16.03.2008
Posts: 130
Location: Not here, but not really over there either.
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quote: |
Originally posted by BusterWolFNice mesh though, but I think that also need some working into. |
Yeah, I know. I was using smooth faces in Blender which, apparently,
windsurfer's technique (or maybe even Oblivion itself) does not allow.
Also, I have to back up to an early version of nifskope, since windy's
technique doesn't completely work with any version later than (I've
heard) 9.6.
I didn't have any time last night, but tonight I promise to show some progress.
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18.04.2008 15:24 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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Its not my technique actualy its quite a coincidence its done by someone called windy
. Didn't the way I said in the Pm work on the newer version. Its strange its not smooth as the Vanilla ones surly are?
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18.04.2008 17:20 |
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JAAdventurer
First Knight
Registration Date: 16.03.2008
Posts: 130
Location: Not here, but not really over there either.
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Well, it works in-game, but it doesn't show the "x number of verticies
duplicated" in step five, it doesn't snap back to the natural position
in step 7.2, and it doesn't have the unknown short 2 in step 9. And
when I try to re-import it in Blender, it glitches. |
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18.04.2008 23:00 |
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FC4
First Knight
Registration Date: 09.04.2008
Posts: 104
Location: La Florida!
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So there is no way to get the arrow to rest on the eye socket? Maybe we
could carve in the eye socket a bit so it will work? Not a big thing
though if we can't, I can just edit in the story accordingly.
__________________ Ze one and only...
FC4
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18.04.2008 23:19 |
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JAAdventurer
First Knight
Registration Date: 16.03.2008
Posts: 130
Location: Not here, but not really over there either.
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Sorry, I've tried everything short of editing the bow attack animation. No go.
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19.04.2008 01:20 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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Sounds like you are having a nightmare with this
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19.04.2008 11:37 |
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JAAdventurer
First Knight
Registration Date: 16.03.2008
Posts: 130
Location: Not here, but not really over there either.
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Not so much, I've just run into several snags. I should have the skull
close to where we want it (through trial and error) in an hour or two.
I'll post pictures when I have it. |
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19.04.2008 17:01 |
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JAAdventurer
First Knight
Registration Date: 16.03.2008
Posts: 130
Location: Not here, but not really over there either.
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I'm getting closer.
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19.04.2008 18:54 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland
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Indeed you are, looking good
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19.04.2008 20:17 |
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Ja-Kha'jay
Marquise
Registration Date: 15.08.2006
Posts: 1,078
Location: New Zealand
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getting there. it does look awesome
__________________ For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/
What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle?
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19.04.2008 23:26 |
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FC4
First Knight
Registration Date: 09.04.2008
Posts: 104
Location: La Florida!
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Nice... but I will of course not be happy til it is done.
Now, I would recommend widening the skull so that it can over the hand
adequately, and increasing the size of the forehead of the skull. To
cover the hands completely.
__________________ Ze one and only...
FC4
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20.04.2008 22:41 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland
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Clutter is needed, and perhaps one day your bows will call to you again. As for now, keep it up
FC4 basically said everything that needs to be fixed that I can see.
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22.04.2008 17:35 |
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JAAdventurer
First Knight
Registration Date: 16.03.2008
Posts: 130
Location: Not here, but not really over there either.
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Whoops, haven't been here for a bit. I have some time tonight, so I'll try to wrap this project up.
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07.05.2008 00:14 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland
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Cool, let's see some bows!
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07.05.2008 15:21 |
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