A New Release for Valenwood |
Ja-Kha'jay
Marquise
Registration Date: 15.08.2006
Posts: 1,078
Location: New Zealand
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A New Release for Valenwood |
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Well its about time you guys got one.
Point me in the direction of all the files we want merged and i'll get started.
oh, and we are keeping the southern isles separate for now aren't we?
__________________ For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/
What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle?
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03.05.2008 01:08 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland
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RE: A New Release for Valenwood |
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For now yes. I made the Heightmap into an ESM as it was too large to
stay an ESP (30 mbs), I'll upload it somewhere then send you the link?
I'll be adding on some extra ESP's that maybe you can help merging
later also.
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03.05.2008 14:01 |
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Ja-Kha'jay
Marquise
Registration Date: 15.08.2006
Posts: 1,078
Location: New Zealand
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sure thing. i'm sure we can merge two masters together. sweet jsut pm
me the download locations or post the plugins in this thread and i'll
get to work.
__________________ For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/
What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle?
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03.05.2008 22:55 |
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Senten
Elder Troll
Registration Date: 22.09.2007
Posts: 967
Location: Black Marsh
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Great news!
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05.05.2008 16:12 |
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FC4
First Knight
Registration Date: 09.04.2008
Posts: 104
Location: La Florida!
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Beautiful news for me, because I am pleased to announce I am now
capable of playing Oblivion. Haven't tested the CS yet, but it should
work as well.
But Mods work. Exnem's Eye Candy is beautiful!
__________________ Ze one and only...
FC4
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07.05.2008 17:19 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland
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Hey FC4, great to see you here again, and even better to hear you can play OB
Few things people will want to know about the Heightmap. It's 4x4
quads, not all playable though, and a good bit sea. There is height
data on it, and it will be edited and made like a proper landscape, for
now it's a bit odd looking (I used the HM editor in the CS) and might
not seem that natural, bit hey if you enjoy walking around un-detailed
land this is for you
Everything must start somewhere.
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07.05.2008 18:51 |
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JAAdventurer
First Knight
Registration Date: 16.03.2008
Posts: 130
Location: Not here, but not really over there either.
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Goody! Could we maybe sprinkle some trees throughout the heightmap just
for this release to get the feel of the vast forest? |
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07.05.2008 23:10 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland
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I know what you want, but to do that we need some unique Valenwood
trees, something we don't exactly have right now (it's but a step
away). Plus the HM editor takes a long time on big regions. It will
come don't worry.
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07.05.2008 23:42 |
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FC4
First Knight
Registration Date: 09.04.2008
Posts: 104
Location: La Florida!
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All I ask for is a plugin that will allow me to wander the islands.
Aren't they already made, considering Windsurfer's screenshots?
basically, I want to see my options for the locations of the areas
involved in my quest. Now that I can run the CS, I can begin work on
the cave maze myself.
__________________ Ze one and only...
FC4
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08.05.2008 21:27 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland
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Hmm yeah I looked in the Islands Latest release thread and it says in
that release there are no models placed? I'm not really sure what that
means, perhaps JAA can clear it up? However there are ESM's available
for download in it, it's stickied in the same place as this thread.
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08.05.2008 22:15 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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FLESH - what I meant was that no models are placed in the current .esm and a .esp was needed to add the jungle.
I have now merged all the current interiors and content into one
.esp and have been tweaking them etc. I will upload a master version
tonight (got to work in 5 mins and its to large to attach here). |
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20.05.2008 08:51 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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22.05.2008 08:32 |
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Senten
Elder Troll
Registration Date: 22.09.2007
Posts: 967
Location: Black Marsh
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Great news,btw what have the new release?
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22.05.2008 15:20 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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FC4 it doesn't need to be merged just use this .esm instead of the
other. You still need all the 60mb of files from the other one. |
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28.05.2008 08:48 |
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Senten
Elder Troll
Registration Date: 22.09.2007
Posts: 967
Location: Black Marsh
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Guys,when release this version of Vw?
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15.06.2008 22:49 |
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Ja-Kha'jay
Marquise
Registration Date: 15.08.2006
Posts: 1,078
Location: New Zealand
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As soon as everyone has any files they wish me to include, as well as any finished claims.
__________________ For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/
What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle?
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16.06.2008 05:11 |
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Senten
Elder Troll
Registration Date: 22.09.2007
Posts: 967
Location: Black Marsh
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Thanks the fast reply!
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16.06.2008 15:48 |
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Lord Grievous
Warder
Registration Date: 29.03.2007
Posts: 42
Location: Antwerp -> Flanders -> Belgium -> Europe
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When will you release a demo, after watching that trailer I think
you've got enough material to release a small public release.
__________________ What if...girls weren't picky?
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25.06.2008 11:22 |
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Durdain
Baron
Registration Date: 15.08.2006
Posts: 400
Location: Wigan, England
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Well I think the idea is to get a quest sorted out before any kind of
release of the islands. Windsurfer has done all of the work so its
ultimatley his choice and I am presuming he will want a perfect mod.
Also, releasing the islands without any real kind of content on them
wont do them justice - they are alive segments of Valenwood and I
believe they need interaction and dialogue to be truley experienced.
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25.06.2008 17:38 |
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