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chris 07
First Knight


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Registration Date: 02.07.2007
Posts: 154
Location: Valenwood

Hey i noticed a problem Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

No pathgrids on exterior of the Islands...do you guys want me to put them in? Confused

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23.05.2008 02:06 chris 07 is offline Send an Email to chris 07 Search for Posts by chris 07 Add chris 07 to your Buddy List View the MSN Profile for chris 07
FLESH
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Registration Date: 23.06.2006
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Location: Ireland

RE: Hey i noticed a problem Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

That will be taken care of along with NPC's and their AI.
23.05.2008 10:57 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
chris 07
First Knight


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Registration Date: 02.07.2007
Posts: 154
Location: Valenwood

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Yes sir. Wink

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24.05.2008 03:27 chris 07 is offline Send an Email to chris 07 Search for Posts by chris 07 Add chris 07 to your Buddy List View the MSN Profile for chris 07
windsurfer
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Registration Date: 03.10.2006
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As I have never done any path dridding before I would be nice if you could do it. Saves me a job as I've got quite a lot to do at the moment and not as much time as I would like. Just make a .esp dependent to the .esm with the pathgrid. I will learn but it would be nice to be done while I've still got coral etc to place.
29.05.2008 08:10 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
FLESH
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Registration Date: 23.06.2006
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I think that's best to leave until we have everything else on the Islands done, all things are placed and wont move etc. Then chris can do the pathgrid :)
29.05.2008 11:31 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
chris 07
First Knight


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Registration Date: 02.07.2007
Posts: 154
Location: Valenwood

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Ok i'll do it, just tell me when I need to do it, btw I finished the interior, I just need to upload it.

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31.05.2008 01:47 chris 07 is offline Send an Email to chris 07 Search for Posts by chris 07 Add chris 07 to your Buddy List View the MSN Profile for chris 07
giskard
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Registration Date: 04.06.2008
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About Path Grids.

The most important thing to remember is that NPCs will work from the closest path grid node to what ever point they most reach. So if you want an NPC to use a chair, put a node next to it.

Otherwise its best to avoid tightly backed nodes and make more losely packed ones for wide open areas. Even indoors loosely packed nodes work best.

When laying nodes for a corner, try and remember the NPCs will turn that corner exactly as you place the nodes, so make it a natural curve and it will be very cool indeed.

Also for paths and vital routes you want NPCs and creatures to use, hold down Alt and select the nodes for the path, they will turn blue and NPCs will use them first.

Any NPC not on a node will head for the closest one when the player enters the cell, this may lead to some odd walking in to walls situations until the NPC updates a few seconds later and heads for closest node but thats normal.

Finally, after the NPCs are placed, expect to have to adjust the nodes one last time.

Giskard

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05.06.2008 01:37 giskard is offline Send an Email to giskard Homepage of giskard Search for Posts by giskard Add giskard to your Buddy List
chris 07
First Knight


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Registration Date: 02.07.2007
Posts: 154
Location: Valenwood

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Yup all stuff I know. Wink
Though very handy to those who do not know, very nice post Giskard. Wink

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08.06.2008 06:42 chris 07 is offline Send an Email to chris 07 Search for Posts by chris 07 Add chris 07 to your Buddy List View the MSN Profile for chris 07
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Discussion » Valenwood Tavern » Hey i noticed a problem