12-01-2009, 10:22 PM
I will update this thread with any particular ideas on what clutter to use for interiors. These are just suggestions, however. Feel free to use your judgement on what to include...and that means that you can use the vanilla stuff as well, if appropriate.
FURNITURE - found under WorldObjects-Furniture-blackmarsh plus some under WorldObjects-Static-blackmarsh-clutters
Not appropriate for all places but Argonian dwellings should use the rootbeds and Bamboo beds (which can also be found in some, mainly coastal, interiors). Only shaman use the skeleton chairs. Upper classes can use the normal UCBed but not the governor one, which is reserved for the Castles. I'm hoping that the hammocks can be made available soon. The bamboo tables can be found under the static menu.
GENERAL CLUTTER - RUGS & TAPESTRIES - found under WorldObjects-Static-blackmarsh-clutters
The rugs are marked LC (lower class), MC (middle class) and UC (upper class). Please try to keep it roughly to this rule.
I'd meant to assign tapestries to particular cities in order to create a sense of uniformity in the interiors. The following list should be used as a general rule of thumb as to which tapestries you use for which areas:
Stormhold - 01, 07, 13
Soulrest - 02, 03 (UpperClass), 14
Lower Class - 04
Gideon - 05, 15 (UpperClass), 07 ,09 ,12 (MiddleClass)
Upper Class - 06, 08, 11
General - 10, 16
GENERAL CLUTTER - PAINTINGS - found under WorldObjects-Static-blackmarsh-clutters
Most of the religious-themed paintings should be used in Stormhold as they depict the notable persons of the Stormhold Mission. The paintings labelled with a V are Argonian paintings depicting Bhuru magic and should be used in Argonian dwellings. The BMCanvas varieties can also be used.
GENERAL CLUTTER - OTHER KNICK-KNACKS - found under WorldObjects-Static-blackmarsh-clutters
Various other bits and pieces are found here although of it is used to clutter dungeons, besides interiors. Some items such as the hanging herbs are collisioned and they're a little temperamental. You will need to activate the collision on them whilst modding so that you can get them to 'sit' correctly and avoid errors. The trick with the hanging herbs in particular is to make sure the topmost part is not connected to anything but is as close as possible to the roof to look as though it is in-game.
LIGHTS - found under WorldObjects-Light-blackmarsh
Only the oilplants are available. If using them indoors, put a mini-garden mesh beneath them unless they're inside mud huts where the floor can allow the oilplant to draw up oil from the soil.
STORAGE - found under WorldObjects-Activator-blackmarsh but mostly WorldObjects-Container-blackmarsh
Barrels, crates, turtleshell and bamboo chests can be found here.
BOOKS - found under Items-Book-blackmarsh
Most of these can be used but take care not to use quest-related books such as 'Mystery of the Hist' and perhaps the 'River-sunk Child'. Guides to cities within the cities themselves are an easy choice.
CUTLERY - found under Items-MiscItem-blackmarsh
All native cutlery can be found here. The resinware is often used in Argonian dwellings, whilst the peach, hibiscus and saffron varieties can be found in middle-upper class homes.
ARMOUR - found under Items-Armor
Not often found lying around but some Fighters may have them. Please make sure that the armour sets are appropriate, especially if the NPC belongs to a Faction: List of Factions .
WEAPONRY - found under Items-Weapon-blackmarsh
Be VERY careful here! Only the standard weaponry should be left lying around. This includes some of the Kazhan stuff and the Kriss daggers but can also include selected others.
CLOTHING - found under Items-Clothing
Follow the same rule as above. Clothing is often found in private rooms.
FOOD - found under Items-Ingredient
Foodstuffs from the BM regions can be found here. You can include any of our own ingredients but please try to make the selections of food fit with the region in which the interior is found in order to get the most convincing results...and avoid having too much stock from Cyrodiil!
Hibiscus, vanilla beans and passionfruit are universal as they're town plants but here's the selections: DARKMOOR - Blueberry, Lumberry, Nirnworm, Plantago, Sugar Cane & Sloth's Foot (ingredient not available at time of writing). JUNGLES - Coconut, Dragon Arum, Flora Fly, Green Ti, Maggot, Saffron & Stardust. PARCHLANDS - Coral Brain, Desert Rose Sap, Hala Fruit, Peach, Pineapple, Sea Urchin Roe & SeedPodTrap (not an ingredient but a trap). BLACKWOOD - Dragon Arum, Hala Fruit, Monstera Fruit, Sugar Cane & Sylvan Mushroom. EVERGLADES - Flora Fly, Sylvan Mushroom & Grume Goblet (ingredient not available at time of writing). ROOTWORMS - Suppurating polyp, virulent polyp & wet gristle. You can use rootsteaks as well but Argonians are unlikely to eat their beloved pets.
DRINKS & POTIONS - found under Magic-Potion-blackmarsh
Besides the BM wine, 'Mull of the Marsh' and other BM wine varieties, you'll find a large selection of potions here. Properties have not been defined for many of these until work on the diseases is complete. You should avoid heavy-sounding stuff like root gall potions and the rootworm potions as these can only be found through questing or a shaman. If in doubt, keep it simple.
IMPORTANT TIPS
This post tells you a few tips on how to mod more easily without having to position each and every item: Clutter Advice .
AND FINALLY.....some objects may not have been introduced to the CS yet. If you wish to assist me with my admin, then please let me know which items exist in the archive folders but are missing from the CS.
FURNITURE - found under WorldObjects-Furniture-blackmarsh plus some under WorldObjects-Static-blackmarsh-clutters
Not appropriate for all places but Argonian dwellings should use the rootbeds and Bamboo beds (which can also be found in some, mainly coastal, interiors). Only shaman use the skeleton chairs. Upper classes can use the normal UCBed but not the governor one, which is reserved for the Castles. I'm hoping that the hammocks can be made available soon. The bamboo tables can be found under the static menu.
GENERAL CLUTTER - RUGS & TAPESTRIES - found under WorldObjects-Static-blackmarsh-clutters
The rugs are marked LC (lower class), MC (middle class) and UC (upper class). Please try to keep it roughly to this rule.
I'd meant to assign tapestries to particular cities in order to create a sense of uniformity in the interiors. The following list should be used as a general rule of thumb as to which tapestries you use for which areas:
Stormhold - 01, 07, 13
Soulrest - 02, 03 (UpperClass), 14
Lower Class - 04
Gideon - 05, 15 (UpperClass), 07 ,09 ,12 (MiddleClass)
Upper Class - 06, 08, 11
General - 10, 16
GENERAL CLUTTER - PAINTINGS - found under WorldObjects-Static-blackmarsh-clutters
Most of the religious-themed paintings should be used in Stormhold as they depict the notable persons of the Stormhold Mission. The paintings labelled with a V are Argonian paintings depicting Bhuru magic and should be used in Argonian dwellings. The BMCanvas varieties can also be used.
GENERAL CLUTTER - OTHER KNICK-KNACKS - found under WorldObjects-Static-blackmarsh-clutters
Various other bits and pieces are found here although of it is used to clutter dungeons, besides interiors. Some items such as the hanging herbs are collisioned and they're a little temperamental. You will need to activate the collision on them whilst modding so that you can get them to 'sit' correctly and avoid errors. The trick with the hanging herbs in particular is to make sure the topmost part is not connected to anything but is as close as possible to the roof to look as though it is in-game.
LIGHTS - found under WorldObjects-Light-blackmarsh
Only the oilplants are available. If using them indoors, put a mini-garden mesh beneath them unless they're inside mud huts where the floor can allow the oilplant to draw up oil from the soil.
STORAGE - found under WorldObjects-Activator-blackmarsh but mostly WorldObjects-Container-blackmarsh
Barrels, crates, turtleshell and bamboo chests can be found here.
BOOKS - found under Items-Book-blackmarsh
Most of these can be used but take care not to use quest-related books such as 'Mystery of the Hist' and perhaps the 'River-sunk Child'. Guides to cities within the cities themselves are an easy choice.
CUTLERY - found under Items-MiscItem-blackmarsh
All native cutlery can be found here. The resinware is often used in Argonian dwellings, whilst the peach, hibiscus and saffron varieties can be found in middle-upper class homes.
ARMOUR - found under Items-Armor
Not often found lying around but some Fighters may have them. Please make sure that the armour sets are appropriate, especially if the NPC belongs to a Faction: List of Factions .
WEAPONRY - found under Items-Weapon-blackmarsh
Be VERY careful here! Only the standard weaponry should be left lying around. This includes some of the Kazhan stuff and the Kriss daggers but can also include selected others.
CLOTHING - found under Items-Clothing
Follow the same rule as above. Clothing is often found in private rooms.
FOOD - found under Items-Ingredient
Foodstuffs from the BM regions can be found here. You can include any of our own ingredients but please try to make the selections of food fit with the region in which the interior is found in order to get the most convincing results...and avoid having too much stock from Cyrodiil!
Hibiscus, vanilla beans and passionfruit are universal as they're town plants but here's the selections: DARKMOOR - Blueberry, Lumberry, Nirnworm, Plantago, Sugar Cane & Sloth's Foot (ingredient not available at time of writing). JUNGLES - Coconut, Dragon Arum, Flora Fly, Green Ti, Maggot, Saffron & Stardust. PARCHLANDS - Coral Brain, Desert Rose Sap, Hala Fruit, Peach, Pineapple, Sea Urchin Roe & SeedPodTrap (not an ingredient but a trap). BLACKWOOD - Dragon Arum, Hala Fruit, Monstera Fruit, Sugar Cane & Sylvan Mushroom. EVERGLADES - Flora Fly, Sylvan Mushroom & Grume Goblet (ingredient not available at time of writing). ROOTWORMS - Suppurating polyp, virulent polyp & wet gristle. You can use rootsteaks as well but Argonians are unlikely to eat their beloved pets.
DRINKS & POTIONS - found under Magic-Potion-blackmarsh
Besides the BM wine, 'Mull of the Marsh' and other BM wine varieties, you'll find a large selection of potions here. Properties have not been defined for many of these until work on the diseases is complete. You should avoid heavy-sounding stuff like root gall potions and the rootworm potions as these can only be found through questing or a shaman. If in doubt, keep it simple.
IMPORTANT TIPS
This post tells you a few tips on how to mod more easily without having to position each and every item: Clutter Advice .
AND FINALLY.....some objects may not have been introduced to the CS yet. If you wish to assist me with my admin, then please let me know which items exist in the archive folders but are missing from the CS.