Register    Calendar    Members    ST Team    Forum Search    FAQ    Portal    Overview

Silgrad.com The Gallery Books & Stories Download the Silgrad Tower mod Chat Broad silgrad.com search Forum Portal Frequently Asked Questions Maps of our Lands
Silgrad Tower: Oblivion » Archive » Blacklight » Blacklight General » District plans for the new Blacklight » Hello You
Last Post | First Unread Post Print Page | Recommend to a Friend | Add Thread to Favorites
Post New Thread Post Reply
Go to the bottom of this page District plans for the new Blacklight
Author
Post « Previous Thread | Next Thread »
Rodan
Spellbinder of Blacklight


images/avatars/avatar-166.jpg

Registration Date: 02.03.2003
Posts: 1,089
Location: City of Blacklight

District plans for the new Blacklight Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Here is a list of the districts I have so far and building placement:

Docks District:
Fishmongers
Warehouses
Excise Office
Trader's Guild
Flophouses
Shipyard w/ Ship Supply Store
Taverns - Howling Crow's Nest, Haunted Ship, Howling Anchor, Thirsty Cutlass

Marketplace District:
Armories
Weaponsmiths
Foodsellers
Touch of Class
General Stores
Clothiers
Tavern - Screaming Cutlass

Academician District:
Library
Mage's Guild
Bookbinders
Booksellers
Labratories
Herbal Sellers

Government District:
Palace
Fighter's Guild

Craftsman District:
Brewery
Winery
Distillery
Candlemakers
Glassmakers
Pottery Makers
Furniture Builders
Tavern - Screaming Albatross

Casino District:
Casino
Hotels
Arena
Taverns - Blue Gull, Gold Dragon, Laughing Treasure, Red Dagger

Upper Class Residential District:
Mansions
Large Homes
Tavern - Silver Cup

Residential District:
Homes
Home that can be purchased by PC
Order of the Gentle Hand (Temple)

Slums District:
Huts
Small Homes
Thieve's Guild (in the Tavern called the Rusty Cutlass)

Any additional ideas and I'll add it to the list. :)
13.03.2006 20:26 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
Razorwing
Administrator


images/avatars/avatar-2800.jpg

Registration Date: 24.03.2004
Posts: 10,136
Location: Sweden

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Nice! :)
Sounds like it'll be a big and meaty town to explore.
13.03.2006 22:39 Razorwing is offline Send an Email to Razorwing Homepage of Razorwing Search for Posts by Razorwing Add Razorwing to your Buddy List View the MSN Profile for Razorwing
ev1
First Knight


Registration Date: 14.07.2006
Posts: 139

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Healer's store?

__________________
Now I cant forget
coz my momma killed me
13.03.2006 23:31 ev1 is offline Send an Email to ev1 Search for Posts by ev1 Add ev1 to your Buddy List
Rodan
Spellbinder of Blacklight


images/avatars/avatar-166.jpg

Registration Date: 02.03.2003
Posts: 1,089
Location: City of Blacklight

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Forgot about the temple (used that for healing).

Thanks 91.css!
13.03.2006 23:46 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
Rodan
Spellbinder of Blacklight


images/avatars/avatar-166.jpg

Registration Date: 02.03.2003
Posts: 1,089
Location: City of Blacklight

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Added the temple and one tavern name I forgot.
15.03.2006 16:54 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
Razorwing
Administrator


images/avatars/avatar-2800.jpg

Registration Date: 24.03.2004
Posts: 10,136
Location: Sweden

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

What will distinguish the different districts? Will there be a certain feel to some parts of town?

How many buildings in total are you aiming for in Blacklight?
24.03.2006 05:30 Razorwing is offline Send an Email to Razorwing Homepage of Razorwing Search for Posts by Razorwing Add Razorwing to your Buddy List View the MSN Profile for Razorwing
D.Foxy
First Knight


Registration Date: 15.03.2006
Posts: 109

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

What about an Arena for combats and a betting shop, with bookies and oddsmakers and signs showing "Tonight's Fights are..."????

Though I dunno where it would fit...Casino and Marketplace would both seem possible...

And a brothel, or more than one brothel ... who ever heard of a sailor's town without one?

A graveyard/burial place would also add a nice touch for various vampire and other spooky quests, methinks.

And remember Ebonheart? If this is an important town it should have Missions - for khajiit et al ....

__________________
Professor, Pervert, Sinner, Saint
30.03.2006 13:14 D.Foxy is offline Send an Email to D.Foxy Search for Posts by D.Foxy Add D.Foxy to your Buddy List
Rodan
Spellbinder of Blacklight


images/avatars/avatar-166.jpg

Registration Date: 02.03.2003
Posts: 1,089
Location: City of Blacklight

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

So many good ideas to add!

To answer your question Razor, the slums will be the most congested in the city, the richer areas having more parks and larger buildings, the marketplace with a lot of activity and the docks a lot of cargo with drunken sailors and so forth.

As to the building count, I was hoping 250 but that could vary.
30.03.2006 13:55 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
sandor
High Councilor


images/avatars/avatar-2929.jpg

Registration Date: 21.03.2006
Posts: 4,851
Location: Belgium/The Netherlands

Idea's Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Perhaps a smugglers "nest" in the docks district would be an interesting building. You could use one of taverns for this purpose.
30.03.2006 14:51 sandor is offline Send an Email to sandor Search for Posts by sandor Add sandor to your Buddy List
D.Foxy
First Knight


Registration Date: 15.03.2006
Posts: 109

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

And as I said in my other post (you really have got two threads with one theme - Blacklight city!) a nice touch would be an interconnected canal/sewer system!

There might be some houseboats, too. As they could shift around the city this might open up some thieve's guild quest opportunities...

The Arena could be used for guar racing as well as fights.

I hope the city will be 'sloped' - sort of like Hong Kong, where the richer areas are on the hills, and the higher up the hill the more astronomical the land prices become. The Governor's mansion on top should have a spectacular view.

What about a private zoo? In the Upper Class District? Exotic animals. Exotic Animal Capture quests by rich owner possible. Escaped Animal Quest...NPC enchanted and shape-shifted into animal and "find the potion to change me back and I'll give you a reward" quest possible...

__________________
Professor, Pervert, Sinner, Saint
30.03.2006 15:41 D.Foxy is offline Send an Email to D.Foxy Search for Posts by D.Foxy Add D.Foxy to your Buddy List
Rodan
Spellbinder of Blacklight


images/avatars/avatar-166.jpg

Registration Date: 02.03.2003
Posts: 1,089
Location: City of Blacklight

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Actually, the Howling Crow's Nest Tavern will be located on a ship (as it is in the Morrowind version). I was thinking of a sloped city as well since it will go to the hillsides surronding the city. The sewers will be there but the slums will probably be the most fun to design (The Morrowind version had wide streets so it will be interesting to make the streets narrow and buildings very close together).
30.03.2006 18:22 Rodan is offline Send an Email to Rodan Homepage of Rodan Search for Posts by Rodan Add Rodan to your Buddy List
raggidman
Prince


Registration Date: 06.01.2006
Posts: 2,620
Location: where my heart is

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Just a thought - you could have 2 ship-taverns and a huge rivalry between the old and the agressive newcomers as an unending source of events and by-quests, not to mention 2 factions that each support one tavern in the Arena! The Arena could have riots that spill out into the city as a result...loadsa skullduggery!

Wonder what kinda folks the newcomers might be?

__________________
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
31.03.2006 00:14 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
D.Foxy
First Knight


Registration Date: 15.03.2006
Posts: 109

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Yep this is getting better by the day!!

I am so glad you liked my 'Arena' idea.

Idea - animal fights in the Arena? In that case the zoo should be next to it.

__________________
Professor, Pervert, Sinner, Saint
31.03.2006 12:02 D.Foxy is offline Send an Email to D.Foxy Search for Posts by D.Foxy Add D.Foxy to your Buddy List
raggidman
Prince


Registration Date: 06.01.2006
Posts: 2,620
Location: where my heart is

Reply to this Post Post Reply with Quote Report Post to a Moderator       Go to the top of this page

Market to include:
animal pens - for the merchabnts selling to exotic beasts to the Arena;
converted slave pens - what will they become?
gladiator's quarters - they are no longer slaves (that's bad for Artena business/recruiting);
faction headquarters - if you like the idea of competing factions supporting different gladiators/sponsers in the Arena they should have supportrers clubhouses from which to sally forth and make trouble!

__________________
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
01.04.2006 22:07 raggidman is offline Search for Posts by raggidman Add raggidman to your Buddy List
Tree Structure | Board Structure
  Post New Thread Post Reply
Silgrad Tower: Oblivion » Archive » Blacklight » Blacklight General » District plans for the new Blacklight