Quest idea: A special book |
Rodan
Spellbinder of Blacklight
Registration Date: 02.03.2003
Posts: 1,090
Location: City of Blacklight
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Quest idea: A special book |
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Windhelm quest: A delivery mess. The book was supposed to be delivered
from Blacklight but because of the invasion everything has been screwed
up. The PC is going to have to go to the Blacklight bookstore only to
find out that the forces have seized the shipment and is holding it
until further notice. The PC will have to do a favor for the Blacklight
forces to regain it. It will involve the PC to gain a special item from
a tomb that will aid the forces in order to drive the Skyrim forces
away. But the item is cursed and the PC will have to go to another area
to get it removed. Then the PC will be finally given the book. Remarks?
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26.04.2006 12:44 |
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X23
Marquess
Registration Date: 14.03.2006
Posts: 1,034
Location: Philadelphia
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I don't like the part of having to go to dungeons to complete a quest
that is about a book shipment. There should be multiple options.
Persuade/bribe the guards for the shipment.
Steal the shipment.
Threaten the guards (Unlikely to happen unless you have 100 strength and good armor)
Go to the dungeon, and do the quest.
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26.04.2006 22:05 |
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bob196045
Monarch of Morrowind
Registration Date: 14.05.2006
Posts: 4,068
Location: Dallas
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RE: Quest idea: A special book |
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If I might:
I would assume that the quest giver is the one who would be recieving the book.
If that is the case what if the quest giver just states that he/she
doesnt know if the shipment had left the bookstore at the time of the
invasion, and that the PC goes to the bookstore to find it was in route
at the time of the invasion, and is given a general direction of the
courier path, by following the path, the PC finds an overturned
cart/boat car ??? lol whatever they use... after searching the contents
finds the manifest and determines their are several crates missing
(including the one containing the book) the PC makes the assumption
that it was bandits... locates the hideout not far off and has a slight
scurry with the culprits and recovers the book.... plus whatever else
you want to add to that
???
Bob
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17.05.2006 20:49 |
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Rodan
Spellbinder of Blacklight
Registration Date: 02.03.2003
Posts: 1,090
Location: City of Blacklight
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We'll remove the dungeons from this quest. How about a home in Windhelm
instead? A hideout for the bandits. Possibly the residential area of
the city? (The Docks seem a little too obvious)
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18.05.2006 06:01 |
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bob196045
Monarch of Morrowind
Registration Date: 14.05.2006
Posts: 4,068
Location: Dallas
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yes this sounds good
yea the docks is a common place for bandits to hang out, wouldn't take
much thinking to figure that out... changing their location to a home
basement or hidden room inside someones home (like their leader or his
gf's house would make it a little more involved, possibly the docks to
start asking about bandits, maybe be sent to a few places to find info
ie oh yea thiers some guy hangs out at the pub, he's been known to
conspire with bandits... etc etc.. buy him some drinks he might get
loose lips, tell you about the gf then off to the next place to get
more info about her, eventually winding up in her home... something
along that line I think
Bob
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22.05.2006 00:36 |
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Rodan
Spellbinder of Blacklight
Registration Date: 02.03.2003
Posts: 1,090
Location: City of Blacklight
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I do like that idea. Buying drinks for one of the patrons to give a
clue would be an excellent idea. Also the girlfriend part works as well
(the only thing is that we would have to keep it off the going home
part, seems a little too obvious
)
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22.05.2006 05:21 |
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bob196045
Monarch of Morrowind
Registration Date: 14.05.2006
Posts: 4,068
Location: Dallas
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True
At some point the PC would have to go to the gf's house unless you put thier location somewheres else.
if ya just have to find her to get the info on where her bandit boyfriend is.
maybe by plain ole intimidation or a special favor..
she offers to meet you somewhere at night of course, for the information
and rather than get info you get jumped by a couple of their thugs
once you've beaten them off she might be more willing to cooperate
either way sounds like a fun one
Bob
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22.05.2006 06:20 |
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Rodan
Spellbinder of Blacklight
Registration Date: 02.03.2003
Posts: 1,090
Location: City of Blacklight
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That is a lot more creative. If it is possible, the thugs would be
beating her in an alleyway (somewhere in the slums after she has had
too much to drink in one of the local taverns). The gf would give the
key to her home in the residential district to be led home. (The home
would not be able to be accessed without a key)
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22.05.2006 06:51 |
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bob196045
Monarch of Morrowind
Registration Date: 14.05.2006
Posts: 4,068
Location: Dallas
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that sounds good too
I was actually thinking more on the lines that she set the pc up
you went and did her a favor or intinidated her to the point where she
offers to meet you and tell you were the hideout is or maybe give you
the key (which I think is a better option) and rather than that, she
tells her bandit boyfriend who arranges a welcoming party for you (ie
the thugs) not knowing that you were going to bring them a can of woop
arse, then after you've beaten them, she will then confess the info (or
give key)
the boyfriend and other thugs wont be expecting you
the other option as you stated, her getting beat up could possibly be
that word got back to the bandit boyfriend that she was going to rat
him out so sent his boys to take care of her and you arrive in time to
rescue her, she then gives the key and again you show up unexpected
either way its a good fun quest
By the way for what level PC are you planning on making this quest
Bob
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22.05.2006 07:09 |
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Rodan
Spellbinder of Blacklight
Registration Date: 02.03.2003
Posts: 1,090
Location: City of Blacklight
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You know I've forgotten about the PC level. Since we are dealing with a
new land a higher level might be needed. Possibly 15 or 20?
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22.05.2006 07:42 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 2,620
Location: where my heart is
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One detail that might help to make this more interesting would be the actual nature and content of the book itself?
Why was the book seen as important by anyone, and what interested the
'forces' or the bandit in stealing a mere book in the first place?
Someone, somewhere among those taking the book would have to know the nature of books, or of this book...
So what makes the book valuable could be the key to this quest - does
it contain some powerful lore? Secret Code to spy info? Jeweled cover?
__________________ Because loyalty is not to be
spoken of and honour is to be endured. Whilst courage is to be
survived. These virtues belong to silence.
Steven Erikson.
But, if one man does nothing can he be said to be good? raggidman
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22.05.2006 12:11 |
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bob196045
Monarch of Morrowind
Registration Date: 14.05.2006
Posts: 4,068
Location: Dallas
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Hmmmm
thats a very good point, my understanding is that it is a family
heirloom, could be that its maybe some secret incantations that only
this family knows and doesnt want to let out or Could be that its a
secret map that leads to some arcane tomb
(the book is cursed) persumably by the owner (or family of owner) to keep others from viewing it
It could be that the bandits just stumbled onto the shipment with all
the fighting going on, or ( a more intrigueing story) would be they
were hired to steal it from a rival of the owner, and they just took a
few more crates from the shipment to make it look like a normal robbery.
As far as level 15 to 20 sounds fair
Bob
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22.05.2006 14:53 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 2,620
Location: where my heart is
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If they just stumbled on it, then it would have hafd to be in a container with other stuff that they had not opened.
The hired to steal option is as you say less complicated in some respects.
The book's content and Lore connection is all.
There is a suggestion in a RPK bookstore thread that upstairs there
might be a rare books section, and the modder suggested that one of
these books might be very dangerous because it bites, and is vampiric!
Top that!
__________________ Because
loyalty is not to be spoken of and honour is to be endured. Whilst
courage is to be survived. These virtues belong to silence.
Steven Erikson.
But, if one man does nothing can he be said to be good? raggidman
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23.05.2006 10:55 |
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Rodan
Spellbinder of Blacklight
Registration Date: 02.03.2003
Posts: 1,090
Location: City of Blacklight
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I'm thinking when this questline is done, it will probably be the best one in the game
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23.05.2006 11:10 |
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bob196045
Monarch of Morrowind
Registration Date: 14.05.2006
Posts: 4,068
Location: Dallas
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thats a tough one !!
So this little bit of knowledge leads me to believe that the book has something to do with vampires
yes: bandits being hired is the easier path
the more complex of the 2 is them stumbling on to it, most likely not
even realizing what they have, its just another book, in a crate, that
they can sell.
so all these bandits know is that their is some guy/girl looking for them.
but they don't like that, you could be the law for all they know.
sooooo...hmmmmmmmmm.....ahhhhhh
brain freeze
this is a book quest right?
Bob
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23.05.2006 20:08 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 2,620
Location: where my heart is
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This is the post by seafort who is modelling the interior of 'Cyra Catella's Bookstore' in Reich Parkeep:
quote: |
No
idea yet as I'm still adding clutter and furnishings so any quests
involving the shop is far off in my mind. I was thinking about the most
valuable books in the store.
I could add a magical book which might transport the one who opens it
to an oblivion scenario or a magical place with a unicorn and other
creatures.
Or it might bite them and give them vampire disease hehe.
So many things could be added its just wondering which one to go for and if I can do it. |
Maybe you could team up with him (if that is possible) and crezate a
quest that has your npc using the bandits to steal the vampire book
from RPK? How would that be for a co-operative quest?
And that could link into the Cerro Vampire faction when that is up and running?
There is a link in the Cyra Catella thread to the Vampire faction
discussion that discusses how the Cerro became vampires in the first
place - we seem to generally like the idea of alchemy being involved,
with a vile Imperial bringing the disease to the ST region hundreds of
years ago deliberately.
Maybe this book is an alchemy book! Then the player has the choice of becoming a vampire, and maybe being drawn into the Cerro?
Or maybe the Cerro want to recruit the player, and use the book as a test, which would make 'someone' their agent...
As this is Seafort's idea I suggest you discuss it with him if you are interested...? and use the link to the Cerro discussion!
Ahh, waiit a minute, I have something here to cure your brain freeze =
there, there, that should do the trick.
__________________ Because
loyalty is not to be spoken of and honour is to be endured. Whilst
courage is to be survived. These virtues belong to silence.
Steven Erikson.
But, if one man does nothing can he be said to be good? raggidman
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23.05.2006 21:56 |
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dn@
Protector
Registration Date: 18.05.2006
Posts: 22
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the idea is quite good, actually, but it's far too complicated, as it
involves a two-layer trama, one difficulting the other (curse). I'd
reccomend you to put two objects to find, o perhaps, the item to be a
magical one with special needs to be recharged (u find it empty) so you
need to go (for example) to a hermit lost in the (put here a place's
name such as forest, swamp, dessert, etc. ...). It would give a more
continuous history to the quest, since the original idea would worry
the player ("Oh! No! I've been cursed!!!
(( ) too much, and would forget about the book, wich should be the main
preocupation of the PC, 'cause once they get their curse off, thay'll
think the've finnished, and the've not
hope it helps
)
__________________ viva yo! (en un foro angloparlante, a?adir un toque castizo sienta de puta madre! X'D
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25.05.2006 23:05 |
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Rodan
Spellbinder of Blacklight
Registration Date: 02.03.2003
Posts: 1,090
Location: City of Blacklight
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The one thing is that in Morrowind, it can be a smash and grab type of
quest. In Oblivion, you have to make things a lot more interesting. So
sometimes have to make a subplot of the plot to keep the gamer going.
Once in awhile, you have to get the gamer confused so they will have
more fun with it. Because Bethsoft made the game so entertaining, we
have to be at that equality so when you go to Morrowind, Skyrim,
Valenwood, Black Marsh, or Elwseyr you won't be bored.
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26.05.2006 00:35 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 2,620
Location: where my heart is
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dn@ I think you and Rodan have it in a nutshell about the distraction.
Now I suspect we will just have to sit back and wait for bob(lots of
numbers) to make his choices!
__________________ Because loyalty is not to be
spoken of and honour is to be endured. Whilst courage is to be
survived. These virtues belong to silence.
Steven Erikson.
But, if one man does nothing can he be said to be good? raggidman
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26.05.2006 11:29 |
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dn@
Protector
Registration Date: 18.05.2006
Posts: 22
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I was basing my coment on personal experience, and since it's quite
easy to bring me to confusion I prefer hisrories not having to worry
too much abou my char (I still remember the first time I was turned
into a vampire, I thought I couldn't get out of the cave eny more! XD)
__________________ viva yo! (en un foro angloparlante, a?adir un toque castizo sienta de puta madre! X'D
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26.05.2006 12:33 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 2,620
Location: where my heart is
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scaaary, and maybe not too far from the truth on the vamp thing - but
on the other maybe you have to consider the difference between the
player's experience and the developer's concerns.
If you delete all alternatives (many of which can be contradictory)
then you end up with cardboard npcs. Also others will want the deeper
feel of involvement. To cater to the complex and the simple you have to
include the complex in such a way that a player is not prevented from
making his/her choices. Of course, the consequences then have to be
lived with, and may then prove interesting...
__________________ Because loyalty is not to be
spoken of and honour is to be endured. Whilst courage is to be
survived. These virtues belong to silence.
Steven Erikson.
But, if one man does nothing can he be said to be good? raggidman
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26.05.2006 14:11 |
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bob196045
Monarch of Morrowind
Registration Date: 14.05.2006
Posts: 4,068
Location: Dallas
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Sorry it took so long for me to get back on this
I like the vampirism idea
However we go about getting to the book if the PC opens the book, he
becomes cursed with vampirism, and the only way to remove it would to
perform the cure for vampirism quest, so if the PC has never done this
during the regular gaming then they get to this time
The fun part about that is at least this time their is no warning. when
fighting vampires one knows that thier is a chance of getting bitten
with this quest your just opening a book and WAM vampire!
I think for TES3 it should be that simple.. be tasked to find the book,
find it, return it... yet complex...make the PC work to find info,
question, intimidate, offer other small favors, whatever it takes. and
then once you find the book, give the pc the option to pick it up or to
open it... (most players will choose the latter) return it to the quest
giver. of course all the negative effects when dealing with other NPC's
will make it that much more difficult, when the PC takes it to the
quest giver (if the PC has opened it) the quest giver can take the book
and attack the PC (for opening his book) or offer vampire quests
similar to those in the main esm (but just a few minor ones) and then
the quest giver can let the PC know how to cure the vampirism if the PC
chooses to do so.
It will be the best book quest ever
Whatever your plans for TES4 all I would need for TES3 is the NPC names and places, and a story to go from
please keep me in the loop on this one I like it and think it would be a great addition to the TES3
thanks
Bob
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11.06.2006 05:54 |
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raggidman
Prince
Registration Date: 06.01.2006
Posts: 2,620
Location: where my heart is
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Rodan and bob - all, here is a link
to the RPkeep Vampires in the Sewer thread. There is a further link
that I have posted in the Reich Parkeep sewer thread to the ST Cerro
Vampire Clan poll thread where a lot of possible Lore on the unique ST
Cerro Clan is discussed.
Even though you seem to want to do a simple quest, if that can show
knowledge of, or links to and from the larger (possibly joinable clan
and quests) planned then your quest may well benefit.
Hope the guy who had the idea about the biting book is ok with your
using it here? He should be, but you might check, as his quest could
also link to yours. A bit of research and co-operation by us now could
create a wonderful series of links between quests and mods that no one
will be able to get away from without searching out all the
possibilities!
__________________ Because loyalty is not to be
spoken of and honour is to be endured. Whilst courage is to be
survived. These virtues belong to silence.
Steven Erikson.
But, if one man does nothing can he be said to be good? raggidman
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11.06.2006 14:35 |
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