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Rodan
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It's an older version, without the teleports but begins the first landrun with the CS

Morrowind

Edit 2006.07.28 09:03
There is some information I did not give. Reich Parkeep is at (-57,15), Blacklight is at (-47,50). I might have to change the teleport icons.
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Ok. So this is from before we decided to use a 400% landmass scale compared to the TES3 mod. Or did I misunderstand things?

Edit 2006.07.29 02:14
Because the landmass will be 400% of what it was in TES3. There was overwhelming popular support for that in the poll. Coupled with an Oblivion cell being one fourth of a TES3 cell, each cell on the TES3 maps equals 256 Oblivion cells. So, Reich Parkeep would lie somewhere in the general ballpark of 2500 cells west of Steadhelm.
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2500 cells, meaning directly horizontal? How many cells across is Cyrodiil?
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Wait, a quarter of a Morrowind cell is an Oblivion cell, so doesn't that mean it is 4 cells? 2 wide and 2 across?

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I think razorwing just put it to the third power Confused

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That'd be 64?

Fourth power... 256...

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DARN, I knew it was the fourth, but for some reason I was thinking 16 X 16.

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Math isn't my strong suit. Tongue

But the discussion was right there on The Tavern and we talked about it for six weeks, with the last post made just nine days ago. With six weeks of discussion and 17 votes in favor of a 16x16 cell ratio I would hope the matter has been discussed thoroughly, and decided upon. =)

noremorse: I think a square area around Lake Rumore is about 256 cells, so yep, a 16x16 ratio will put a cap in that scale's ass he he. That was discussed a lot as well, if I recall correctly, how unrealistic it was to see the spire of the Imperial City from half the Province. I know that when I was coming down from Bruma and saw that spire I was immediately struck with the feeling that I was trekking through the mountains north of the Imperial City, rather than exploring the northern reaches of the Cyrodiil Province. I think it'll be really cool to actually get lost in our wilderness and actually feel like you're a long way from civilization. :)
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400 %... that would be 16 cells unless I'm mistaken? Because really, if 4 is a Morrowind cell, and we want 4 times larger (400%), then wouldn't that mean 16 cells? (4 x 4) Confused

Damn, that would mean that 256 cells is actually... 6400% !!!!! Eek 2

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HOLY CRAP?! How many cells was the Morrowind one?!

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TheImperialDragon: Yes, that the size of the new landmass is 400% compared to the old landmass. An exterior cell in Oblivion is one fourth the size of an exterior cell in TES3, so to get to just 100% scale we'd need 4x4 cells. And since we wanted 400%, it equates to 16x16 or 256 cells.

DarkAsmodeous: Including Blacklight I think it was around 240 exterior cells. But to make matters more interesting, our landmass in TES3 never reached as far west as the border to Skyrim. At least the south part of the landmass didn't.




Come to think of it, I think the old grid map I put together could actually work. Just ignore the icons with the city layouts, as they aren't part of the scale, and think of each square as 16x16 Oblivion cells:

http://www.silgrad.com/oblivion/images/map06/index.html

What do you guys think?
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Okay, if I'm interpretting you correctly, you are saying that one Morrowind cell is the same size of the black shaded area in my first pic if the area is in OB cells.

Now, if that is the case, 200% of a Morrowind cell would be the size of the Red shaded area because it is twice as big (200% by definition).

300% is the yellow shaded area...

Cyan is four times larger than the black shaded area, so it is 400 %.

So... In the second pic, it is sixteen times larger than a Morrowind cell, thus it is 1600%...

Now, 16 x 16 (256 if you will) would have been 64 times larger than the Morrowind cell, meaning 6400%. I would have drawn that one, but the map was too small.

Now, if we multiply the number of Morrowind cells by the scale we want to increase, we end up with 240 x 64 = 15360 Morrowind cells worth. How are we going to populate the land to make it interesting? BTW, that is 61440 Oblivion cells...

TheImperialDragon has attached these images (downsized versions):


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We want it 4 times the size of a Morrowind cell. Making the black square enlarged to fit the cyan shaded part. Thus making Ebbedin 4 times larger than the original TES3 island.

noremorse has attached this image (downsized version):

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But Razor's suggesting 256 Oblivion cells to a Morrowind cell. Confused

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Razor was mistaken, a common one too, he was quadrupling the height and width, rather than the cell count.

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I don't know if I made a mistake, but the outcome of the poll is clear: 16x16 cells. Like I mention in my initial post in that thread, "I feel we would need to increase the scale at least 300% compared to the 4x4 example mentioned initially, so that one Morrowind cell is recreated as 12x12 Oblivion cells." Though the voters favored 400% instead of 300%, and in hindsight so did I.

quote:
Originally posted by TheImperialDragon
Okay, if I'm interpretting you correctly, you are saying that one Morrowind cell is the same size of the black shaded area in my first pic if the area is in OB cells.

Now, if that is the case, 200% of a Morrowind cell would be the size of the Red shaded area because it is twice as big (200% by definition).

300% is the yellow shaded area...

Cyan is four times larger than the black shaded area, so it is 400 %.

So... In the second pic, it is sixteen times larger than a Morrowind cell, thus it is 1600%...

Now, 16 x 16 (256 if you will) would have been 64 times larger than the Morrowind cell, meaning 6400%. I would have drawn that one, but the map was too small.


Might be easier if we just say 16x16 instead of confusing each other with percentages Tongue (well, confusing me anyway)

The island Ebbedin is situated on the old mod is about equal in size to half a TES3 cell, give or take. It doesn't have to be very precise since there's water around it, so there's nothing for it to line up with and such, but it should be in the general ballpark to fit with the 16x16 scale. So, that's why I suggested recreating it's shape on a 128 cell grid, because 128 cells would tantamount to half a TES3 cell according to the scale we decided on for Oblivion.

quote:
Originally posted by TheImperialDragon
Now, if we multiply the number of Morrowind cells by the scale we want to increase, we end up with 240 x 64 = 15360 Morrowind cells worth. How are we going to populate the land to make it interesting? BTW, that is 61440 Oblivion cells...


Same way as Bethesda did. Forests, rocks, plants, wild animals, anything you'd typically find in nature. It would all be generated, naturally, and hopefully looking Morrowindy. Presumably that issue can wait a bit because the basic landmass, what I guess one would call the heightmap, is the important bit as far as I can tell. That'll let us set up all kinds of stuff like little villages, farms, roads, tombs, dungeons, and so on.
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DarkAsmodeous
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That is almost exactl the same as elsweyr and valenwood (well not realy) We have 60543

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But 400% implies 4 * 4 cells... At least that is what it implies...

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quote:
Originally posted by TheImperialDragon
But 400% implies 4 * 4 cells... At least that is what it implies...


Do you think it would be a good idea to run another poll on the subject?
I'm fine with either way.
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It was a confusion of tems 16 * 16 has been comfirmed as the official size

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quote:
Originally posted by TheImperialDragon
But 400% implies 4 * 4 cells... At least that is what it implies...


400% of a Morrowind cell.

That makes it 4 times 1 MW cell = 4x4 cells in Morrowind, in which converts to 16x16 OB cells.
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No, four Morrowind cells... is 2 * 2 Morrowind cells, not 4 * 4 because that would make 16 Morrowind cells.

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Cool :)

quote:
Originally posted by TheImperialDragon:
No, four Morrowind cells... is 2 * 2 cells, not 4 * 4 because that would make 16 Morrowind cells.


We want to make our landmass 400% the size it was in ST: Morrowind.
To do that we need to use 16x16 Oblivion cells.
Because four Oblivion cell equals one Morrowind cell.




Rodan, how soon would you estimate we can we expect to see it?
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Ask ANY math professor or mathematician, and you'll see that 400% the size of a Morrowind cell is 4 cells, not 16 cells (4 * 4)

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ID is correct, however it is a moot point, because regardless of the terms, its 16 * 16.

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quote:
Originally posted by TheImperialDragon
Ask ANY math professor or mathematician, and you'll see that 400% the size of a Morrowind cell is 4 cells, not 16 cells (4 * 4)


Yes?
If we make it 400% then each Morrowind cell becomes four Morrowind cells.
Since four Oblivion cells equal one Morrowind cell, it becomes sixteen cells.
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16 cells as in the Cyan one, then yes, that is what I mean. Yes

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quote:
Originally posted by Razorwing
quote:
Originally posted by TheImperialDragon
Ask ANY math professor or mathematician, and you'll see that 400% the size of a Morrowind cell is 4 cells, not 16 cells (4 * 4)


Yes?
If we make it 400% then each Morrowind cell becomes four Morrowind cells.
Since four Oblivion cells equal one Morrowind cell, it becomes sixteen cells.


= 8 * 8, so yes. Are we not confused anymore?
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How do you get that?

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Omg, I'm confused again. Ignore that last post please. Confused
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He he he. :D
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Alright, I'll be clear:

OO
OO

Oblivion cells = O

OO
OO = Morrowind cell.

OOOO
OOOO
OOOO
OOOO is 400% times the surface of a Morrowind cell (2 * 2 Morrowind cells in length)

OOOOOOOO is 400% the length of a Morrowind cell (noremorse, I think I catch what you're saying now)

OOOOOOOO
OOOOOOOO
OOOOOOOO
OOOOOOOO
OOOOOOOO
OOOOOOOO
OOOOOOOO
OOOOOOOO is 1600% the area of a Morrowind cell, and is 8 * 8 OB cells.


OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOO is 800% of a Morrowind cell lengthwise, but area-wise, we're 6400% larger than a Morrowind cell (16 * 16 OB cells)

So either way, 400% cannot correspond to 16 * 16...

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ID, your third one is 400% the length, and 200% the height.

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quote:
Originally posted by DarkAsmodeous
ID, your third one is 400% the length, and 200% the height.


Yes, I know, I'm just showing the difference, and avoiding confusion, here I'll fix it so that it is clearer what I'm saying.

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I hope nobody from outside the regulars on this board are willing to read this, because it may drive them away. Cool

So if we want to be 4 times that of a Morrowind cell, and four OB cells equals one cell, then we want:

OOOO
OOOO
OOOO
OOOO

Correct?
29.07.2006 06:27 noremorse is offline Send an Email to noremorse Homepage of noremorse Search for Posts by noremorse Add noremorse to your Buddy List AIM Screen Name of noremorse: melbatoast1628 YIM Account Name of noremorse: danoremorse
DarkAsmodeous
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Exactly, however Razorwing has said, it doesn't matter what oyu call it, it's 16 * 16 now.

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29.07.2006 06:28 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
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quote:
Originally posted by noremorse
I hope nobody from outside the regulars on this board are willing to read this, because it may drive them away. Cool

So if we want to be 4 times that of a Morrowind cell, and four OB cells equals one cell, then we want:

OOOO
OOOO
OOOO
OOOO

Correct?


YES!!! Yes

quote:
Originally posted by DarkAsmodeous
Exactly, however Razorwing has said, it doesn't matter what oyu call it, it's 16 * 16 now.


NO!!! No

What do you mean, 400 % can't mean 16 * 16 which was in brackets (secondary way of putting it) so what I'm saying is the poll was unclear!

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29.07.2006 06:30 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
DarkAsmodeous
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He offered to run another poll, and I have backed you up on the fact that 400% is not 16*16 the whole time, however 16*16 is what we are doing, sow why are we still doing this? RW tried a while ago to say ok, whatever, its 16 * 16 anyway.


By we I mean EV.

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This post has been edited 1 time(s), it was last edited by DarkAsmodeous: 29.07.2006 06:35.

29.07.2006 06:33 DarkAsmodeous is offline Send an Email to DarkAsmodeous Search for Posts by DarkAsmodeous Add DarkAsmodeous to your Buddy List
TheImperialDragon
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Which is what I was saying, I was trying to convince you 'cause I thought you misunderstood, but let's start another poll, just to be on the safe side to make sure people meant what they said.

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29.07.2006 06:36 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
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Good, but we need to be absolutely clear this time.
29.07.2006 06:41 noremorse is offline Send an Email to noremorse Homepage of noremorse Search for Posts by noremorse Add noremorse to your Buddy List AIM Screen Name of noremorse: melbatoast1628 YIM Account Name of noremorse: danoremorse
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Silgrad Tower: Oblivion » Archive » Blacklight » Oblivion: Blacklight Claims » Morrowind, test 1