Oblivion, Blacklight Suggestions |
Rodan
Spellbinder of Blacklight
Registration Date: 02.03.2003
Posts: 1,087
Location: City of Blacklight
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Oblivion, Blacklight Suggestions |
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Since I've put up a new map that shows the original location of the
city there some suggestions I'd like to put out and need your comments.
On Blacklight city
1 - Should there be a sewer system below the city?
2 - Do you think the city should be a series of canals (like in Arena)?
3 - How large do you think the palace should be, in terms of cell size?
4 - What else do you think how the city can be improved?
On Cormaris View
1 - Should the village have a port?
2 - Should it be expanded beyond 2 cells?
3 - Same as question #4 on Blacklight
More to come
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30.09.2005 12:49 |
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Razorwing
Administrator
Registration Date: 24.03.2004
Posts: 10,136
Location: Sweden
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Blacklight:
1 - Yes please. Sewers in general are excellent locations for adventure; thieves, smugglers, goblins, daedra worshippers etc.
2 - I've never played Arena so I couldn't say.
3 - Hard to say anything definete, but I would say relative to the size
of the city and relative to the size of the Emperor's palace in the
Imperial city.
4 - I love lush parks, statues, ponds and fountains. Also the more NPCs milling about the more interesting a city gets, I think.
Cormaris View:
1 - Yes. I think they would take advantage of being able to do trade on
the river. Using rivers to ferry goods used to be a very cheap way of
transportation; rafts doesn't need food or rest like horses do.
2 - No. Small settlements can be just as nice as large ones I think. I
like Seyda Neen as much as Balmora, the first for its cozy atmosphere
and the latter for its excellent services.
3 - A clothing-optional beach
No, sorry... same as #4 above too
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01.10.2005 05:08 |
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Ben Vagara
Honorary Member
Registration Date: 25.01.2003
Posts: 669
Location: Jarnhald Mountains
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On Blacklight city
1 - Should there be a sewer system below the city? YES
2 - Do you think the city should be a series of canals (like in Arena)? YES
3 - How large do you think the palace should be, in terms of cell size? 1 Exterior Cell
4 - What else do you think how the city can be improved? Make the palace tall... with a magical black light at the top of the highest spire/tower that glows at night!
On Cormaris View
1 - Should the village have a port? No, but perhaps some small boats that travel the river.
2 - Should it be expanded beyond 2 cells? No, keep it small, but add some farms around it...
3 - Same as question #4 on Blacklight. Redoran style of architecture.
Ben
__________________ Some see things as they are and ask why... I dream of things that never were and ask, why not?
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05.10.2005 20:46 |
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