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Silgrad Tower: Oblivion » Sundry » General ES Modding » TES4: Senaria » Daedric Shrine Tileset » Hello You [Logout]
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happyhannah
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Yea, I'm up for a texture job :-)

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Siegfried
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quote:
Originally posted by happyhannah
Yea, I'm up for a texture job :-)
Could you take the Ayleid int that you fight Camoran and try a retexture of it to Black Marble and the glowing blue parts of it to red? I'd just like to get an idea if its a worthwile idea to go with a retexture, and try to disguise that its Ayleid as much as you can.
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WhiteWizard
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I am up for textures to if you have anything else. And we should probably make a new thread for any kind of claim.

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happyhannah
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quote:
Originally posted by Siegfried
quote:
Originally posted by happyhannah
Yea, I'm up for a texture job :-)
Could you take the Ayleid int that you fight Camoran and try a retexture of it to Black Marble and the glowing blue parts of it to red? I'd just like to get an idea if its a worthwile idea to go with a retexture, and try to disguise that its Ayleid as much as you can.


I'll have a go at that :-)

Do you want me to change the actual patterns? That should stop it looking ayleid-ish.

Umm, what DO you want it to look like? What would it be for?

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This post has been edited 1 time(s), it was last edited by happyhannah: 2006.11.21 00:21.

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Siegfried
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[thread split]

Oh yes, sorry for not elaborating. The architecture will be used for Daedric Shrines around Senaria. If you could replace the Ayleid designs with something reminiscent of the designs the Daedric Ruins in Morrowind had would be great. Also the place should be in good shape, all nice and shiny, not rundown.

Also when you're working on it, keep your eyes peeled for areas on the architecture where it would look good to have red-glowing daedric runes.
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WhiteWizard
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A while ago when I first started texturing, I actually made a black marble. Just found it. I will work on this to unless there is something else that needs doing. It is seamless.

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This post has been edited 1 time(s), it was last edited by WhiteWizard: 2006.11.21 00:48.

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Siegfried
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Nice texture White, I'm putting up an armor texture claim right now for you, just trying to get a few things panned out for it. hannah can handle this.

This post has been edited 1 time(s), it was last edited by Siegfried: 2006.11.21 00:51.

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WhiteWizard
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Alrighty then, I'll get to it.

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Siegfried
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[Texture Claim] Salondegon Plate Armor This is for you White. hannah should be handling the shrine texture.
2006.11.21 01:07 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List Send a Private Message to Siegfried
happyhannah
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Ok,

I'm working on this now, it's going quite well... I've got most of it done in rough and I should have a fairly good version done by tomorrow. I've even managed to find space for glowing runes :-)

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Siegfried
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Excellent work, I can't wait to see the screens Good job!
2006.11.22 21:06 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List Send a Private Message to Siegfried
happyhannah
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Okay, here's a first attempt :-)

I think it looks okay... I've used the normal "evil" ambient lighting which comes in the CS. It wouldn't be quite so red with different lighting.

Looking down the length of the hall:


From the other end (ignore the blatantly Ayleid door - I just stuck that in so that my character could get into the cell):




The floor:


And the wall panels:


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This post has been edited 1 time(s), it was last edited by happyhannah: 2006.11.23 00:53.

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.......



Wow. You are good. It doesn't even look like alied.
You did a really great job. Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job! Good job!

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Dreadnaught
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Yea that's some good work. :)

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TheImperialDragon
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I recognized the model, but the retexturing on the piece was very good. What it needs most though is new models, I think.

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WhiteWizard
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In one of the models pack links I posted in architecture has a new tile set we might use. I dunno

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Siegfried
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Jump

Incredible work hannah! I love it, is there anything that you can think you can improve on the texture? Could you try sticking it on an ext model to please?

@ TID: I wish we could have a new model set, but we need other things modeled first, and we don't have the modelers available to create that much new content.

@ WhiteWizard: If you can find a tileset that is high enough quality for this, we'll consider using it.

This post has been edited 1 time(s), it was last edited by Siegfried: 2006.11.23 06:15.

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WhiteWizard
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One of the model packs I recently posted has a dwe tile set in it. Although it is a Morrowind modders resource, we could probably use it.

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Siegfried
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Could you post up some screens?
2006.11.23 06:22 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List Send a Private Message to Siegfried
WhiteWizard
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Here are some, but they have no textures.

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Silgrad Tower: Oblivion » Sundry » General ES Modding » TES4: Senaria » Daedric Shrine Tileset

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