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Ibsen's Ghost
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Registration Date: 14.12.2007
Posts: 1,531
Location: UK

Skyrim Beta Quests Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Hi all,

This is a long way off but, after following the developments in this thread: Between team cooperation? , I responded to this post by Deeza about the Skyrim beta and mentioned that I'd like to help out.

Just for the record, I've got a lot of stuff to do first but I really admire the mod and would love to get doing some quests at some point (I can add voices as well, np). However, besides that concession (time demands), I have another one to make and that is that, as things stand, I've never actually modded a quest in my life. However, as my first love has always been writing, my first modding experience came when I wrote a whole campaign for Thief 2 and I'm now writing up an add-on to the 'Dark Brotherhood' mod, so it's not totally alien to me. And I'm certainly fully qualified for the writing part. I may even find the time to get the actual CS bits of the work nailed down. But, for the time being, I have another modder working on this for me over at DB.

So, as things stand, would you be okay if I submitted a document with writings, menu prompts, dialogue, quest guidelines and any other written material when I became available? It might not be a complete esp file but all the writing would be done.

Deeza offered to work through this with me. We've worked on stuff for BM before and the partnership works well, especially as he's great on matters of lore and bouncing ideas off. I'll post back if and when I become available and hopefully, Deeza and I can start shaping up the beta.

P.S. I would need a few links to important lore. Personally, I've never liked lore and always prefer to make my own mythologies but some info and Deeza's assistance will help me make a good start.

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Cunning Linguist (Writer and Voice Actor - Lost Spires, Giskard's mods inc. Mage/Necromancy Guild, Silgrad Tower, Gates to Aesgaard, Painkiller's mods inc. Forgotten Shields & others besides ESIV.)

This post has been edited 2 time(s), it was last edited by Ibsen's Ghost: 12.11.2008 19:53.

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Alasdair
Jarl of Skyrim


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Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England

RE: Skyrim Beta Quests Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

quote:
So, as things stand, would you be okay if I submitted a document with writings, menu prompts, dialogue, quest guidelines and any other written material when I became available? It might not be a complete esp file but all the writing would be done.

The writing is considerably more important than the actual implementation, if I had a nice written document for each quest putting them in game would simply be a routine operation. The best place for lore is probably the Skyrim pages on the the imperial library, also I think some of the Wolf Queen book is relevant to the area, The Real Barenziah also mentions this area of Skyrim, albeit briefly. There isn't much lore, and we're pretty flexible anyway, so as long as it isn't outlandishly weird it'll probably be fine.

All the relevant lore links of the top of my head:
http://www.imperial-library.info/pge/skyrim.shtml
http://www.imperial-library.info/pge3/skyrim.shtml
http://www.imperial-library.info/dfbooks...barenziah.shtml
http://www.imperial-library.info/mwbooks/wolf_queen.shtml
http://www.imperial-library.info/history/3.shtml
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Ibsen's Ghost
ST Modder


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Registration Date: 14.12.2007
Posts: 1,531
Location: UK

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Thanks Alastair,

I'll take a look next time I have time on my hands and when the muse comes back to visit me. =)

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Cunning Linguist (Writer and Voice Actor - Lost Spires, Giskard's mods inc. Mage/Necromancy Guild, Silgrad Tower, Gates to Aesgaard, Painkiller's mods inc. Forgotten Shields & others besides ESIV.)

This post has been edited 1 time(s), it was last edited by Ibsen's Ghost: 16.11.2008 19:28.

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