Creatures of Skyrim |
hamroun12
Swordsman
Registration Date: 01.06.2008
Posts: 9
Location: cant find his location!!
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cooll real potential for lycanthropy style quests in this mod
lukin forward 2 it
I just have the image of nifleheim style dungeons with ice walls and
skeletons with see through, icy bones and frozen mummys everywhere.
everywhere!!!
__________________ We are all the dancing singing shit of the world
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06.06.2008 22:59 |
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willward
Guardian
Registration Date: 05.06.2008
Posts: 64
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10.06.2008 17:43 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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We could, back in the day we were waiting on another better looking
werewolf mod to be created, but it died. This is probably our best
available choice. |
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10.06.2008 17:50 |
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willward
Guardian
Registration Date: 05.06.2008
Posts: 64
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10.06.2008 22:30 |
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nick_op
Baron
Registration Date: 02.05.2008
Posts: 440
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That's not a bad looking werewolf, the real problems is that there are no new animations for it.
If new animations were created, it would be possible to use them by
setting it up as a mount. Take a look at Midas Magick by xilverbulet
for how it works - this video shows how it's possible for the player to 'transform' into another creaure.
I have plans to do werecreatures at some point, with new animations et
al, but at the moment I'm bust with the Kwama Forager and Steam
Centurion. If I do get round to it, I'll let you know. |
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10.06.2008 22:44 |
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willward
Guardian
Registration Date: 05.06.2008
Posts: 64
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what were creatures are you going to make wb???
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10.06.2008 23:11 |
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nick_op
Baron
Registration Date: 02.05.2008
Posts: 440
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quote: |
Originally posted by willward
what were creatures are you going to make wb??? |
I'll probably start with the werewolf - I always thought the one in
Bloodmoon was perfect with it's sleek and agile appearance hiding it's
deceptive strength.
Wereboars will probably be done as well, any that are mentioned in lore
are a possibility. It'll be a while before I get to any of them,
however, so it's probably best to go with the one previously suggested.
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11.06.2008 00:20 |
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willward
Guardian
Registration Date: 05.06.2008
Posts: 64
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well I think all that would need doing is the wereboar head and slight retexture
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11.06.2008 09:28 |
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olavi
Journeyman
Registration Date: 30.05.2008
Posts: 14
Location: Finland
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Is there going to be any elks? They would look really good wandering around in the woods.
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03.07.2008 09:28 |
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Senten
Elder Troll
Registration Date: 22.09.2007
Posts: 991
Location: Black Marsh
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quote: |
Originally posted by olavi
Is there going to be any elks? They would look really good wandering around in the woods. |
That idea is great,and you need guys a rideable deer.A Scandinavian deer
__________________ -Leader of TESIV:East of Alinor -
-Co-Leader of The Black Marshes -
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03.07.2008 14:00 |
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Hegemege
ST Modder
Registration Date: 23.04.2008
Posts: 193
Location: Helsinki, Finland \,,/
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03.07.2008 17:07 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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When WAC is finally released, we will have moose, elk, and all the other fauna we could possibly want.
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03.07.2008 17:58 |
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Ibsen's Ghost
ST Modder
Registration Date: 14.12.2007
Posts: 1,530
Location: UK
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Don't forget Highland Cattle if possible. You could even make 'Skyrim
Bulls' that double as a particularly ferocious mount.
Ibsen's Ghost has attached this image (downsized version):
Highland cattle Scotland 2.jpg (113 KB)
__________________ Cunning Linguist (Writer and Voice Actor
- Lost Spires, Giskard's mods inc. Mage/Necromancy Guild, Silgrad
Tower, Gates to Aesgaard, Painkiller's mods inc. Forgotten Shields
& others besides ESIV.)
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03.07.2008 22:29 |
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MarcusAurelio
First Knight
Registration Date: 24.02.2008
Posts: 138
Location: Tallinn , Estland
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quote: |
Originally posted by Siegfried
When WAC is finally released, we will have moose, elk, and all the other fauna we could possibly want. |
i'm only curious : are there any arctic foxes?
__________________ The Nord pointed his finger at the building on the hill , and said :"That is the Emerald Hall , the Palace of Ysgramor."
How can you tell if a Bosmer is lying? If his lips are moving.
my concepts - http://ysgramor.deviantart.com
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03.07.2008 23:24 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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There is a fox resource, so we could just paint them white.
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04.07.2008 00:25 |
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MarcusAurelio
First Knight
Registration Date: 24.02.2008
Posts: 138
Location: Tallinn , Estland
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I'm pretty sure that would do the trick.
__________________ The Nord pointed his finger at the building on the hill , and said :"That is the Emerald Hall , the Palace of Ysgramor."
How can you tell if a Bosmer is lying? If his lips are moving.
my concepts - http://ysgramor.deviantart.com
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04.07.2008 12:45 |
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