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Siegfried
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Texture Claims Open Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

If you would like to claim a texture please check this thread to see that it is not claimed yet, then post that you are claiming it. Please keep us updated regularly on progress, preferably with screenies. Ok, here's the new list of textures that need doing:

Armor:
--Mountaineer Armor: a heavy armor made from troll hide with iron plates overtop of it. A set with white hide and one with brown hide is preferable, please mix and match meshes for this set. The texture of the iron should look like the Iron armor, or the Legionaire armor.
--Wolf/Bear Armor: Use the fur armor set and the cuirass of the savior's hide mesh, and retexture it all to a new color. Feel free to throw in a few leather meshes if you can make them fit. Also don't just make the Bear and Wolf armors different color variants, mix it up to make them more unique. Unique helmet models needed.

Creatures:
--Rieklings: Retexture orcs to a pale riekling blue and give them pointy elf ears.
--Wolves: Just retexture stock Ob wolves so there are more color variants. (Black, Brown, white, flaming, and frost. Fire and Frost should have shader effects). [DONE]

Tilesets:
--Snow Cave/Mine: Retexture a cave to give it a snowy look (not ice), it should look like a tunnel in the snow.
--Moss Cave/Mine: Retexture the Cave and Mine Tilesets. The rock should be a kind of muddy color, and have a muddy look to it. There should be moss, lichens, and other types of funguses growing off it. Enough to give a "green" look.

Weapon Sets:
--Barborous Weaponry: Retexture the daedric weapon set to look like very battered steel or iron. There should be bits of rust on it, and it should be covered in dents and scratches. It should look like something that would be used by a Berserker, Bandit, Barbarian, or just a vagabond Nord who's been using the same weapon for a long time. Quality wise its meant to be between Steel and Silver.
--Huntsman Weaponry: Based off the Huntsman Weapon set that shipped with Bloodmoon. Use iron weapon meshes, or if possible through Nifskope cut the blades off Daedric weapons and paste them onto iron hilts. These weapons are sharpened rocks tied to wooden hilts, look in BM for more ideas. Quality wise they deal damage slightly better than silver, but break more rapidly than iron.

Once created please bring them ingame with the prefix 1SK (no modder's abreviations), leave stats and stuff blank please.

This post has been edited 3 time(s), it was last edited by Psychotic: 12.07.2007 00:43.

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The Old Ye Bard
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http://www.tessource.net/files/file.php?id=5279

Rieklings have already been done, however we still need a new riekling helm(retex of Orcish) and curruias(retex of leather, made to look patchy).
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Liquid Cheese
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Anything, really easy?
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Psychotic
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quote:
Originally posted by Liquid Cheese
Anything, really easy?

The wolves.
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Liquid Cheese
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I had a look at them before, looked a bit confusing, but I'm sure it is nothing I can't handle Cool Tongue
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Tlo1048
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I am a part of the team over a TES IV:Vvardenfell, so I thought I'd stop by and see if you have any texture jobs for me.
I want to work on the mountaineer armor. If you send me the meshes, I can get the general Idea, and then I'll create some textures.
I think you guys should come up with some concepts for armor, you made up, that fits Skyrim. I can draw some of my ideas for sets of armor, and creatures, and that kinda stuff.
But, anyways, I'd love to join the team, and help out.
Thanks!

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This post has been edited 2 time(s), it was last edited by Tlo1048: 03.07.2007 17:15.

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Psychotic
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Welcome! Jump

As you seem to have guessed there's no concept art for the mountaineer armor. However if you get any interesting ideas feel free to express them on a piece of paper. :D Someone will still need to model it though. Tongue The original idea was to create the armor by welding together different pieces of stock OB armor in NifScope, and while making a new model is always cooler the NifScope approach is still a possibility. Yes

Now that I think about it I might do a quick sketch of this mountaineer armor thing if I get a good idea. =)

Anyway... thank you for offering your help, it is most appreciated. I'm sure you will get a chance to show your mad skilzzzzz! :D Good job!

This post has been edited 1 time(s), it was last edited by Psychotic: 03.07.2007 17:06.

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Tlo1048
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Thanks Psychotic!

I saw there is no concept, but I think I can sketch one out.
I asked Ghogiel if he could PM me, and see if I could get him to design a model.
I'm not really a modeler, because 1) I dont understand how, and 2) no one ever taught me
But, I will express my 'mad skillzzzz' soon...lol
I guess I am a part of Vvardenfell, and Skyrim now....I requested to get into Black Marsh too...that was mostly because of the concept art though...lol
I think you should add a werewolf hunter armor, and faction....then ask slof if you can use her Morrowind-goth shop- werewolf coat, and hat.....that'd be pretty cool.

Tlo1048 has attached this image (downsized version):

Picture1.jpg (169 KB)

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This post has been edited 2 time(s), it was last edited by Tlo1048: 03.07.2007 18:11.

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Siegfried
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A new texturer! Yay Jump

Welcome to Skyrim for Oblivion Tlo!

quote:
Originally posted by Psychotic
As you seem to have guessed there's no concept art for the mountaineer armor.


Actually, back in the old days of the Skyrim project, way back before Oblivion had even come out, I drew a concept for "Troll Hide Armor", and that is what inspired the mountainteer armor. Why I didn't post the original concept is beyond me, but oh well, this thread is very very old. If you would like, I can try piecing a mesh together in Nifskope (if I can figure out how, I've never done it before)-- overall that might be better to, maybe we can get Ghogiel to make something a little more unique/ellaborate for us if he's up for it Wink

BTW I've got a few other concepts here.

This post has been edited 1 time(s), it was last edited by Siegfried: 04.07.2007 18:31.

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Tlo1048
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Thanks Siegfried
It would be great if you pieced one together
I have 4 concepts for Mountaineer Armor, but My scanner is broken. I designed 3 different types, Mountaineer armor, light mountaineer armor, and inlaid mountaineer armor.
I asked Ghogiel, but I havent gotten a response. We'll see.
If you didn't know, I'm working for 3 different projects right now, so concepts may take awhile.
I'm over at Vvardenfell, and Black Marsh too.
So, I'll get back to you when I get my scanner fixed.
BTW I added you and Psychotic to my buddy list, for easy PM-ing

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Siegfried
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RE: Cool Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

You can go ahead on the boots, gauntlets, and greaves. Retexture Iron Boots, Blades Gauntlets, and Steel Greaves. I'm working on the making the Cuirass right now for you, its basically done, but I have a problem with the arrangement with my Ni-Trishapes that I need to fix before uploading it. I'm not sure what to do about the helmet, whether we should just retexture steel or legion, or if we should do a new mesh.
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Tlo1048
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I'll start retexturing, but it mihgt take awhile. I have Photoshop on my mac at work. But my photoshop at home hasnt been ordered yet. So, I'm kinda stuck right now.
Unless someone teaches me how to use Nifskope.
I can do all of those retextures, and on the helm, I would use A custom Oreyn Bearclaw helm, just the jaw part(make it smaller of course), then put the back of a steel helm inside it, and then add fur or whatever to it.
I'd kinda like to have someone make a fur cloak that hooks on the front of the cuirass, and falls over the back. (Like the leader guy in 13th warrior)
Great movie by the way.
Anyways, just keep updating on progress.
Thanks

Edit 2007.07.16 17:21:
I figured out the basics of NifSkope so I have a lot of models, and textures. Thats all I did on the ride from Oklahoma to Montana.
I also have GIMP, so I can create some textures too.
Thanks for the cut and paste info for Nifskope Siegfried.
I'll keep working on the models, and textures.

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Smokindan
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Sounds great, Tlo! Keep it up Good job!

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Tlo1048
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Thanks Dan,

This is a concept model for the armor, that I made in NifSkope.
I have some more that I'll put up later.
The axe is from the druidic axe mod, that was released recently. The back pack was a modders resource. The Harness, and belt were part of a thieves tool belt mod.
I textured the armor, helmet, and sword.
The shoulder pads were based off of Pale_Dragons mod, but they are in game models, and textures so we dont need permission to use them.

Tlo1048 has attached these images (downsized versions):


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This post has been edited 1 time(s), it was last edited by Tlo1048: 19.07.2007 07:08.

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Siegfried
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Wow, that looks almost like an entirely new model! Great work man-- though the weapons should probably be removed, and maybe some of the pouches as they are likely to clip-- that's probably my biggest concern about this-- that its going to clip like a bastard-- if you could upload us a version with an esp and just the new nif that would be great, so we can try out and see how it behaves ingame. The textures do need some work though I think-- you probably should create original textures from the ground up, as the current ones look too much like they were just grey-scaled fur textures.

Overall good work though.
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Tlo1048
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lol, yeah it kinda does.
I'm with you, the clipping issue is going to be a bitch to fix.
I would have done new textures, but my GIMP is flipping out on me. I installed the dds plugin, and it loads it, but the files show up like they are all alphas. So I can do anything with them.
But it only does that on my Mom's laptop.
When I get home I'll work on new textures.
But, thats not till next week.
Tweak it however you wish.
-Tlo-
PS Whats your Email?, I'll send it to you.

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This post has been edited 1 time(s), it was last edited by Tlo1048: 19.07.2007 08:22.

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Richard
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Wow! That looks really great!
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Tlo1048
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Thanks Richard!
This is really my first real project, so I'm trying not to screw it up.
-Tlo-

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Richard
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I don't care if you screw it up lol, just don't get it 99% done then vanish lol. Modellers tend to be doing that of late =/

You must swear an oath to us that if you are sticken with zombie virus or ebola or rabies, you will give us prior warning and post any work up lest it disappear into the modeller's abyss with you =(

This post has been edited 1 time(s), it was last edited by Richard: 20.07.2007 05:36.

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Tlo1048
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lol, I'll be sure to tell you if I'm stricken with a zombie virus.XD
Ohh, I'm not a modeller, I was just bored, and was supposed to be a texturer, so I thought hey, why not try modelling too.
I'm still working on it, I'm designing textures. But, I need to know how to make it where it has steel plates, then has chain/fur under it. That peeps through in some places. I can do that with seperate models, and textures. But I'd like to make just one texture.
I'm using GIMP.
-Tlo-

PS I was wondering if I could just design a model, and textures from scratch, see if you like it, and we can add it to Skyrim?
I have a cool idea I think you'll like.

Here are more concepts for Mountaineer armor.

Tlo1048 has attached these images (downsized versions):


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This post has been edited 3 time(s), it was last edited by Tlo1048: 21.07.2007 07:07.

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Psychotic
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Wow... no really, WOW! Eek 2 Applause

Are you sure this is not a completely new model? :D

Sorry for the late reply, been a bit busy in RL.

I especially like the second version of the armor, I think we should use it. Yes Though why is it so bloody?

Also, I think the look of the helmet is a bit off though. Something like a simple fur hat/helmet would be more fitting I think.

Overall... Good job!

This post has been edited 1 time(s), it was last edited by Psychotic: 21.07.2007 15:47.

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Tlo1048
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lol...people keep saying that...
Yeah, its a in game model...I just retextured.
Its cool, at least you replied.
Cool, I made it bloody cause he is supposed to be a warrior, that kills trolls. But I'll make a second one that isn't bloody.
I'll make a different model.
Thanks.
-Tlo-

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Tlo1048
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Wow, I havent been in here for awhile. lol.
I have some more models, but my NifSkope if trippin' out. So, If I get it fixed I'll post some more images, and maybe make a final rar file, to include in the next .esm file release.
Have fun!

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Hey, I wanna claim some more stuff.
I want to do the wolves retexture, and the wolf/bear armor. Though I need permission to use Ghogiel's bear helm mesh. And I need permission to use DN wolf helmet, off of his wolfsbane helmet.

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Have you uploaded the file for that mountaineer armour?
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I dunno how, its too big to attach to a file.
Where do I put it?
Its only the models, and the armor textures. I didn't put the textures for the other stuff(bags, belt, that stuff) in the .rar file.

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This post has been edited 1 time(s), it was last edited by Tlo1048: 03.08.2007 14:35.

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Use a free file-sharing site like www.4shared.com or www.filefactory.com.

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03.08.2007 14:34 Smokindan is offline Send an Email to Smokindan Search for Posts by Smokindan Add Smokindan to your Buddy List
Tlo1048
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I cant get onto the sites, my filter blocks P2P.
I'll email it to you, whats your email?
Then you can upload it.

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Smokindan
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Erm...can't you have exceptions on your filter (and none of these sites have any viruses or anything.)

Anyway, just click on my name for my email.

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03.08.2007 15:21 Smokindan is offline Send an Email to Smokindan Search for Posts by Smokindan Add Smokindan to your Buddy List
Tlo1048
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Yeah, I can but its for work. and guess who controls it, my father. He doesn't make accpetions at all.
Oh well, I'll email it to you tonight. I'm at work, and I dont have the files on this computer.

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Blue Shift
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Registration Date: 21.08.2007
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I just finished a project for ST, and I'd like to attempt to work on the Barbarous Weaponry. We'll see whether on not I have time; I'll keep you posted once I start working on it.
25.08.2007 17:29 Blue Shift is offline Send an Email to Blue Shift Homepage of Blue Shift Search for Posts by Blue Shift Add Blue Shift to your Buddy List
Blue Shift
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I'll be doing the barbarous weapons today. Due to time constraints they'll just be simple recolors, but I think they'll be adequate.

Sample:


The current daedric[weaponname]_n files can be renamed and used.

This post has been edited 1 time(s), it was last edited by Blue Shift: 07.10.2007 19:14.

07.10.2007 18:00 Blue Shift is offline Send an Email to Blue Shift Homepage of Blue Shift Search for Posts by Blue Shift Add Blue Shift to your Buddy List
Alasdair
Jarl of Skyrim


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Registration Date: 29.08.2006
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Location: Somerset, England

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Look's nice n' battered. though it doesn't quite look metallic enough, I would perhaps make it a bit more grey and shiny. Also I would suggest re-texturing the handle to make it look more like a leather/wood grip (you can still use a stock texture for that). The spine like effect on the spikes gives away it's daedric origins, it should be bashed up in a more random way in those areas.

You can do some cool stuff with normal maps as well, which can radically alter the look of the weapon in game. A normal map with runes inscribed onto it can give a weapon a really nordic look.
07.10.2007 18:37 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Blue Shift
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all done Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Done. Shall I post a link to the upload here, or email it to someone?

Also, I just remembered that they were supposed to have rust. Too late.

Edit: I just read your post. It isn't shiny because nifskope doesn't render gloss. As far as the rest goes, I know. I just needed to get this over with, or it wouldn't get done at all.

This post has been edited 1 time(s), it was last edited by Blue Shift: 07.10.2007 19:14.

07.10.2007 19:12 Blue Shift is offline Send an Email to Blue Shift Homepage of Blue Shift Search for Posts by Blue Shift Add Blue Shift to your Buddy List
Alasdair
Jarl of Skyrim


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Registration Date: 29.08.2006
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Just upload it and post a link here. :)
07.10.2007 20:45 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Blue Shift
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http://files.filefront.com/barbaroustext...;/fileinfo.html
All weapons are included, including thequiver texture. I couldn't find a texture for the bow, so hopefully bows, arrows, and quivers all use the same texture file.

This post has been edited 1 time(s), it was last edited by Blue Shift: 07.10.2007 22:34.

07.10.2007 22:33 Blue Shift is offline Send an Email to Blue Shift Homepage of Blue Shift Search for Posts by Blue Shift Add Blue Shift to your Buddy List
Alasdair
Jarl of Skyrim


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Registration Date: 29.08.2006
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Nice! :D
Anyway on to what I've been doing. I decided to make a dagger for the hunter stuff. Here's what it looks like.

07.10.2007 22:59 Alasdair is offline Send an Email to Alasdair Search for Posts by Alasdair Add Alasdair to your Buddy List View the MSN Profile for Alasdair
Siegfried
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Registration Date: 07.03.2006
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Nice dagger Alasdair!
08.10.2007 00:29 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
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