Skyrim Fighter's Guild |
Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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Most importantly: Ideas and criticisms are welcome!!
Reiterating what I said in the Factions claims thread:
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I
was thinking that Olaf would be the illegitmate son of the FG leader (a
bastard.) He doesn't reveal this to the player at first, though, and it
doesn't come out til the end of the questline (although there will be
hints from both the leader, other members and Olaf.)
It won't be a fully fledged storyline as SG doesn't want that, just a
reason for Olaf out in the wilderness so often and for helping your
rise higher in the Guild.
In terms of quests, I'm not too knowledgeable in lore but the rats
quest first, then some criminals, more creature culling, Amerok's idea
(with the noble) and so on.
I'm not quite sure how I should spread them out. Centralised in Riften do you think? |
Here's what I have planned so far.
Description
Basically the same as in Cyrodiil, though perhaps larger, more popular,
and more influential than it's counterpart. They differ from the
Cyrodillic Branch because they have much less interest in honor,
protecting the common folk, and fighting evils like the Blackwood
Company. They just do jobs for pay that serve their own best interests;
they should be a true mercenary faction.
Ranks
1. -
2. Apprentice
3. Journeyman
4. Swordsman
5. Protector
6. Defender
8. Guardian
9. Champion
10. Master
Companion
Olaf
A wild young Nord Barbarian, he is generally disinterested in the
events in the guild, and spends long stretches of time in the
wilderness hunting and exploring ruins, returning to civilization to
sell his plunder pick up a few merc jobs from the Guild, blow his money
getting drunk in the nearest tavern, start a brawl, and then get chased
into the wilderness empty handed and repeat the process. Olaf is the
illegitimate son of the FG leader (a bastard.) This will feature in the
last few quests and provides motivation for Olaf helping the player's
ascension. Olaf will also accompany you on all quests; except when you
tell him not to (he will then go to the nearest FG or spawn at the next
one you enter) and when he goes out into the wilderness sometimes.
Quests
Riften Quests
- Who Gives a Rats?
Kill Elder Rats in Wealthy Nord?s House or Sewers (if there are any.) No choices.
^Rank
Apprentice
- Crime Does Pay
Kill two criminals/ bandits preying on caravans; affecting Gromeil
Oak-Hands business (he?s too old to deal with it himself.) No choices.
- Double-Edged Sword
A Nordic noble (one of the one?s in Riften) asks you to retrieve his
weapon from a cave. He will tell you that he lost his weapon to a
notorius named Frost Giant during a hunt. He wants it back. The player
goes to the cave that the noble specifies, and has to fight through to
find the named Frost Giant and recover the item. Near the Giant he
finds a corpse with a diary on it, that tells the player that the
weapon belonged to the corpse, and that the Nord that asked you to get
it left him for dead out of cowardice.
??Choices
1. Keep the item and receive less money (by extorting the noble) but
also complete the quest as noble told the FG quest-giver you had
retrieved the sword for him (which you had
)
2. Give the weapon to the Nord, getting a monetary reward and trinket as a token of the noble?s gratitude.
^Rank
Journeyman
- Debtrimental Debt
Retrieve debt money from a trader in Nimalten City. Persuade, threaten
,steal etc. until you get the money. Also, if you cajole enough you can
get an item from the trader. Go to the FG agent in the City to get a
monetary reward and continue on to Whiterun.
Whiterun Quests
- Missing Merchant Mayhem
A local wealthy trader?s daughter has gone missing. Find out what
happened to her. When you ask around town you are led to a caravan
master whose caravan is on its way to Laintar Dale. You find out that
the daughter hoped to buy passage aboard the caravan and had been
sequestered on a nearby farm to be picked up once it departed. When you
find the daughter she expresses the need to be free from the stifles of
nobility.
??Choices
1. Tell the noble that his daughter is dead and receive a token of
gratitude from the daughter and less money from the trader. Perhaps,
you meet her in Laintar Dale later and she gives you a discount at a
merchant or some secret knowledge?
2. Tell the noble his daughter is alive and where she is. Receive more
money and an item of your choice (weapon, armour or trinket.)
^Rank
Swordsman
Windhelm (or nearby city/ town) Quests
- Coming soon!
Winter Hold Quests
- Coming soon!
In terms of quest locations, you can see them in this map. They go in a kind of zig-zag pattern from Riften up to Winter Hold.
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
This post has been edited 5 time(s), it was last edited by Smokindan: 21.07.2006 13:01.
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20.07.2006 06:19 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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20.07.2006 06:25 |
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Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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Thanks TID!!
Remember, you can put forward ideas for quests too. It's a team effort
And any comments on the quest path in terms of locations?
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
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20.07.2006 08:53 |
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I don't think the player should be able to ascend to Master of the
Fighter's Guild as it would seem wierd if the player was master of two
branchs at once.
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20.07.2006 09:00 |
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Ebonyknight
Seigneur
Registration Date: 04.02.2006
Posts: 766
Location: Canada, Ontario
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Um Cyrodill is the Head of Fighters Guild. Mages Guild, Thieves guild so ya
__________________ Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to
take your mind off things for a moment then I strike without hesitation
and leave no trail
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20.07.2006 09:07 |
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Actually the theives guild operate independantly from each other, the
council of mages control the Mages guild not the archmage mage of
Cyrodil.
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20.07.2006 09:12 |
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Ebonyknight
Seigneur
Registration Date: 04.02.2006
Posts: 766
Location: Canada, Ontario
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The council is in Cyrodill and he says that the Skyrim has more
influence I doubt that because Cyrodill Imperials are like
Americans/Germans from old if they controled something far away the
head boss is still back home.
__________________ Some say I'm here, Others say I'm there, but really... I am every where
Beware I am Shadow I am the darkness in the corner waiting for you to
take your mind off things for a moment then I strike without hesitation
and leave no trail
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20.07.2006 09:16 |
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it still doesn't matter because in OB you become the Regional
Master(even if you are master of all of Tamriel you still become the
regional).
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20.07.2006 09:35 |
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quote: |
Originally posted by Smokindan
Why is everyone arguing about ranks?? You can become Master of the Skyrim Fighter's Guild as well as the Cyrodill FG.
As before, ideas for quests are welcome.
EDIT: New Whiterun Quest!!! See the OP. |
Thats the whole point why we are debating, if the PC should be able to
ascend to Master of the Skyrim Fighter's Guild and the Cyrodiil branch.
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21.07.2006 06:48 |
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KuKulzA
King
Registration Date: 07.09.2005
Posts: 7,061
Location: USA / Taiwan
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I got an idea which you guys might not appreciate but here goes...
what if one camp of Fighters Guild want to go with the local Nord
politics and say that the current Empire is illegitimate anyhow, and
the other camps wants to go with defending the Empire's legacy until
another dynasty arises...
and then there is internal dispute (not killing yet) but you take a
side and settle it... and then as the Master you will have different
types of rewards and pay depending on the side you take |
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21.07.2006 07:02 |
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This isn't a group discussin on the main focus of the guild, it is
Smokindans choice about it as he claimed it. Also that idea did not
make sense and what little sense I got out of it came accross as bad,
not lore friendly and would wreck other questlines in skyrim.
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21.07.2006 08:06 |
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Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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Thanks for the heads up TOYB.
In regards to the "Master" quest, that's fine, I'll work on all the other quests.
I was under the impression that I could work in the whole of East
Skyrim from SG's Faction Claims thread but fair enough; if ST are
making Windhelm that's fine. Does anyone have any idea where I could
put quests then? Laintar Dale? Dragon Wood?
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
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21.07.2006 13:00 |
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Your free to do as you will with having Towns/Villages in the questline.
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21.07.2006 22:16 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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I'm sort of in charge of the FG for Silgrad Tower (strange coincidence
actually, heheheh), well, kind of. I'd like to claim the faction, but I
want to finish my rpc32 (FG for Reich Parkeep) before moving on to the
other cities. I mean just the interior, then the other interiors, then
quests...
I would be happy to help coordinate with you on this matter. Now, you may want to check out the thread here:
Guilds in Soluthis and other areas of Silgrad
That is where me and KuKulzA have posted ideas and brainstorming...
Also, should the quests sometimes involve the conflict between House
Redoran and the Nords?
Want some opinions (as in plural) on this,
The Imperial Dragon.
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22.07.2006 01:34 |
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No the the fighter's guild will not have anything to do with the
redoran nord conflict, as the MQ already fetures this and one of
Solstheim MQ will aswell, it will be to repeaditive if the fighter's
guild was around it to.
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22.07.2006 08:02 |
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Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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Ok, there's still room for rumours about it though; especially in Far Eastern Skyrim (closest to Morrowind.)
I'll come up with some more quests soon.
What does everyone think about centralising the FG quests in Riften?
Like RW suggested in Reich Parkeep. As they are releasing RP first it
would be better to have a fully contained questline in RP then expand
on it in later releases. So, in Skyrim for example, there are say a
dozen quests based in the Rift area with an exlposive end quest (just
for that region, though.)
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
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22.07.2006 08:17 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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And then distribute the quests across any other guildhalls you include. Yep, sounds like a good plan.
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22.07.2006 08:20 |
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have the first part of the FG questline centrlised in riften, and when
you get to high a rank you move to getting contracts from Whitehold.
That way we can start making it from what we have, but it also means
that we can have the questline in whitehold.
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22.07.2006 08:21 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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Where will the main HQ be for the FG?
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22.07.2006 08:22 |
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It depends. The fighter's Guild is a very Imperial guild, so that would
go for Riften, however the Fighter's guild would also be very imbraced
in Skyrim soiceity, so that would go for Winterhold as it would be
where the hardiest of nords come from in east Skyrim, however since
most of Skyrim is mainland it would make a lot of sense that Winterhold
would be the headquarters as it is in the middle of Skyrim.
At any rate this is a decision that will be decided upon by the core when Siegfried comes back.
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22.07.2006 08:33 |
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WhiteHold is the biggest, but that doesn't really matter.
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22.07.2006 08:42 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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Hmm... Whitehold also probably has a better economy?
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22.07.2006 08:44 |
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Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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Ok the questline is now centralised around Riften with Sungard, Reich
Corigate, Vernim Wood and Greenwood (to a lesser extent) all part of
some quests.
Since I can't edit my OP (something about 2880 minutes
) I'll post this Notepad doc for your perusal
Unfortunately all the formatting had to go to get it into .txt format.
If anyone wants it for Word I can email them it. All that's changed is
city names atm.
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
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22.07.2006 11:21 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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RE: Skyrim Fighter's Guild |
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I like it so far Smokindan, however I'm not sure Olaf should be the FG
leader's son, because in my faction claims thread I stated that Olric
was Olaf's twin brother (they know it, and adventure together) I also
said that if you wanted you could create a companion of your own,
however you would have to get the thumbs up from me before it is
implemented, so if you have your heart set on having a companion be the
son of the FG leader I suggest making up a new companion, as Olaf
having a twin makes things more complicated than I would liek.
The rats should probably be in the sewers, but comming from a hole in
the sewers that leads to the catabombs beneath the city. I'll give more
feedback later, but right now I'm real worn out. |
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23.07.2006 04:01 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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RE: Skyrim Fighter's Guild |
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Haha, speaking of rats, my first quest for the GoF will be to collect
rat meat from some rats in a cave (today's special I guess
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23.07.2006 04:13 |
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Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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I might just leave it Sieg. I've been busy working on the Tower for
Sale recently and haven't been working on FG that much. Once the Tower
is done I'll get right back on it.
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
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23.07.2006 08:54 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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And we could discuss ideas, sure.
I'd really like to see a lot of FG quests, one of my favorite factions.
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23.07.2006 09:05 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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Hmm... The rats as a first quest for my FG isn't going over too well
with the rest of the Silgrad Team, so it looks like I'll have to skip
that one.
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27.07.2006 21:06 |
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TID since your in charge of the ST could you give us rights for the FG
in Windhelm as it is in Skyrim? It would help us out alot.
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27.07.2006 21:21 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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quote: |
Originally posted by The Old Ye Bard
TID since your in charge of the ST could you give us rights for the FG
in Windhelm as it is in Skyrim? It would help us out a lot. |
The problem with the Fighters Guild in Windhelm is that it will release
with Silgrad, not Skyrim, so we will have a gap in our missions unless
the player has downloaded Silgrad and Skyrim. We could set the
guildhall outside the city though. |
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27.07.2006 21:31 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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quote: |
Originally posted by Siegfried
quote: |
Originally posted by The Old Ye Bard
TID since your in charge of the ST could you give us rights for the FG
in Windhelm as it is in Skyrim? It would help us out a lot. |
The problem with the Fighters Guild in Windhelm is that it will release
with Silgrad, not Skyrim, so we will have a gap in our missions unless
the player has downloaded Silgrad and Skyrim. We could set the
guildhall outside the city though. |
Exactly, I think we'll just have to wait until we're a little closer to
completion before discussing Windheim (both teams near completion I
mean). Hmm... I'm not planning on putting FG quests for that one, but
maybe you can mod it and put in a few misc quests? At least until we
can see a little bit more into the futures pf these mods anyway. And as
much as I'd like to, I can't grant you the FG in Windheim as Skyrim and
Silgrad are two entirely different mods. Sorry, but that is all I can
do for the time being. I suggest you focus on the other guildhalls
first, and then we can start discussing Windheim's situation with Rodan.
What you could do is make a plug-in that goes with both mods? I don't
know what you think of that idea, but it might be the way to go, and I
won't put in any faction quests for that one. Perhaps I can put a few
misc quests in there, and the guildhall is shared by Skyrim and Redroan
branches of the FG?
Wait, outside the city? Not a bad idea at all, I like it.
Simplifies things very much.
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27.07.2006 21:43 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,532
Location: Norway
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A bit too much Windhelm is under attack by the daedra (atleast they are outside the gates..under the crisis )
__________________ The meaning of life is 'Bucket'.
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01.08.2006 08:56 |
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