Skyrim for Oblivion Resource Master File |
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it is just changing one number to make OB not think that the new file contains Tamriel world space data.
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08.11.2006 03:02 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
it is just changing one number to make OB not think that the new file contains Tamriel world space data. |
What number? Where is it? How do I change it? ...it's not that simple.
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08.11.2006 03:08 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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what's a hex editor got to do with it anyway
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08.11.2006 16:46 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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All of the texture paths are fixed now and all essentials are in the
master. I'm having a bit of trouble putting the spider spriggan in
because all of the resources that a creature needs for it to be put in
the CS are not in the .rar I downloaded. I'll see if I can patch it up,
but it might take a while to make it work right.
Also the textures for the Falmer ruins need some more work and many of them still need to be applied to the appropriate meshes.
I can release the master now, but without including the above mentioned
things. I'll need a day of so for the finish the Falmer stuff and a few
hours to fix the spriggan, but the spriggan's not a priority atm.
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08.11.2006 23:45 |
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Just release it when everything is ready because it is a pain to downld
more than one file, also in this Dwnld could you make it a full one
with all the previous files as it is a pain for Newbies to Dwnld more
than one file.
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09.11.2006 06:14 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
also in this Dwnld could you make it a full one with all the previous
files as it is a pain for Newbies to Dwnld more than one file. |
That was my plan.
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09.11.2006 17:06 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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Yes, it pains my newbie heart =(
Also, will the new esm contain TOYB's full Vernim Wood architecture set?
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10.11.2006 10:08 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Richard
Also, will the new esm contain TOYB's full Vernim Wood architecture set? |
Yes.
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10.11.2006 11:42 |
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It will also include other stuff for Vernim Wood, like a Tavern Sign
called "The Forest Table" meant for a LC tavern. It also will include
two paintings for the Daedric quest, The Woodland Man and along with that is included the things need for the shrine to The Woodland Man.
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10.11.2006 21:47 |
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Psychotic it's comming up to nearly two weeks, what's taking so long?
as soon as you release this work on Sunguard, Windhelm, Venim Wood,
Dragon Wood, etc can be worked on until then we can't do a damn thing!
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15.11.2006 06:28 |
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Siesta Guru
Elder of Skyrim
Registration Date: 15.10.2006
Posts: 516
Location: Sleeping in a bar
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80 mb
what takes 80 mb?
__________________ ou av andanyammis
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15.11.2006 14:33 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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80mb isn't that big anyway.
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15.11.2006 17:32 |
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Siesta Guru
Elder of Skyrim
Registration Date: 15.10.2006
Posts: 516
Location: Sleeping in a bar
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Well if you say so... but I havent downloaded any mod that has more
then 10 mb before.. or atleast I think so, 80 mb for something that
isn't even a complete seems like a awefull lot to me..
__________________ ou av andanyammis
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15.11.2006 17:46 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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Those mods probs dont use as many new textures and models.
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15.11.2006 18:40 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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Yay! it feels like Christmas has come early!
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15.11.2006 19:30 |
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It's party time WOOT!!!!!
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15.11.2006 19:31 |
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Siesta Guru
Elder of Skyrim
Registration Date: 15.10.2006
Posts: 516
Location: Sleeping in a bar
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Uuhm how do you download it? I get some kind of a window with links but no download links.
__________________ ou av andanyammis
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15.11.2006 19:44 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Siesta Guru
Uuhm how do you download it? I get some kind of a window with links but no download links.
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Try this link. Just click on the "Click here to begin your download" link and the download should begin.
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15.11.2006 19:48 |
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Siesta Guru
Elder of Skyrim
Registration Date: 15.10.2006
Posts: 516
Location: Sleeping in a bar
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Ah that worked, thx
__________________ ou av andanyammis
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15.11.2006 19:52 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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Three cheers for psychotic!
HIP HIP
hoooooooorray!
HIP HIP
hoooooooorray!
HIP HIP
hoooooooorray!
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15.11.2006 20:31 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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Here are a few dodgy records you might want to look into
other than that it's a lot cleaner than the last master file.
[Scripts]
SCPT Record: HouseImperialCityCellarFurnScript
[Books]
BOOK Record: HouseICCellarBedAreaReceipt
BOOK Record: HouseICCellarDiningAreaReceipt
[Containers]
CONT Record: HouseICAddonsCellar
[Doors]
DOOR Record: HouseLower05CellarDoor
DOOR Record: HouseLowerInterior05Ladder
[Statics]
STAT Record: HouseLower05
STAT Record: HouseLowerInterior05
STAT Record: HouseLowerInterior05Cellar
[Quests]
QUST Record: HouseImperialCityCellar
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15.11.2006 20:35 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Thanks Alasdair, I'll take a look at that before the next update.
There are a few more things to fix that I am aware of (missing
textures, messed up file paths etc.), but they will also be fixed in
the next update.
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15.11.2006 23:21 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Richard
EDIT
Alright I'm home now. What happened to the snowless Bruma buildings?
I'm going to have to place all the buildings again because most of
exterior Vernim Wood has vanished because of this =/
Or they've all been renamed. From now on will the stuff in this esm be keeping the same name? |
The meshes were just moved to another folder, nothing was renamed as
far as I remember. Moving the meshes shouldn?t be causing any problems
as long as the IDs remain the same in the CS.
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16.11.2006 13:44 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
quote: |
Originally posted by Richard
Will dl when I get home from SIT. It doesn't have anything good (or at
least better than what I am using now) to use as a divider in that
tavern in Vernim Wood by any chance does it?
EDIT
Alright I'm home now. What happened to the snowless Bruma buildings?
I'm going to have to place all the buildings again because most of
exterior Vernim Wood has vanished because of this =/
Or they've all been renamed. From now on will the stuff in this esm be keeping the same name? |
There would of have to be replaced anyway as Venim Wood as "Proper"
retexs of the Bruma buildings to make them snowless. As I have said
many times, only use what is in the Venim Wood folder for Architecture.
Edit: Psychotic, how come all of the sunguard stuff isn't in and all the misc stuff like chairs, etc I made aren't in? |
I didn't get any of those things from you. I do remember you sending me
a PM with the Sunguard architecture, but when I downloaded it all I got
was the Eastmarch stuff.
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16.11.2006 23:15 |
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Well that explains why that stuff isn't in, I'll PM you the stuff (I'll fix the paths before doing so).
But that still doesn't explain why the misc stuff I did for Eastmarch
isn't there as all the Eastmarch stuff I sent in one package
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17.11.2006 02:30 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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As long as the Vernim stuff is all there, I'm happy
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17.11.2006 02:39 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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I have the furniture, it seems I just forgot to include it. Sorry about
that, though furniture is easily replaced with the "Search and replace
function" so it shouldn't be a problem if stock OB furniture is used
for the moment.
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17.11.2006 02:40 |
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How come the basement sections that I made a while ago aren't in here either?
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17.11.2006 23:33 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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I was wondering why I couldn't find those fuzzy beds that were in the HG teaser...
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18.11.2006 03:45 |
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quote: |
Originally posted by Richard
I was wondering why I couldn't find those fuzzy beds that were in the HG teaser... |
Left those out to did he
Maybe the Master file should go to someone more organised, prehaps
Alasdair as he knows how to fix all the bugs associated with it.
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18.11.2006 04:08 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
quote: |
Originally posted by Richard
I was wondering why I couldn't find those fuzzy beds that were in the HG teaser... |
Left those out to did he
Maybe the Master file should go to someone more organised, prehaps
Alasdair as he knows how to fix all the bugs associated with it. |
I don't have the beds Lady N made for us or the TOYB's basement set, that's why those aren't in.
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18.11.2006 13:06 |
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by The Old Ye Bard
quote: |
Originally posted by Richard
I was wondering why I couldn't find those fuzzy beds that were in the HG teaser... |
Left those out to did he
Maybe the Master file should go to someone more organised, prehaps
Alasdair as he knows how to fix all the bugs associated with it. |
I don't have the beds Lady N made for us or the TOYB's basement set, that's why those aren't in. |
The Beds are in with the Haerter's Gap files, and I Emailed you the
basement set a long time ago, I believe it was the first thing I ever
sent to you for the resource master.
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18.11.2006 20:04 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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19.11.2006 13:37 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Psychotic
I have the furniture, it seems I just forgot to include it. Sorry about
that, though furniture is easily replaced with the "Search and replace
function" so it shouldn't be a problem if stock OB furniture is used
for the moment. |
It will be in the next update.
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19.11.2006 21:40 |
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