Nomadic hut thingy |
lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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nah, I can fix that in 5 seconds, I need you to figure out what I can do with a .obj or .blend thats all I really have.
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20.09.2006 03:24 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by lothar100
nah, I can fix that in 5 seconds, I need you to figure out what I can do with a .obj or .blend thats all I really have. |
I think .objs can be turned into .nifs trough NifScope, but that exporting stuff never works for me as it's supposed to.
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20.09.2006 15:09 |
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lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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well thats the same for me. so I dont even use nifscope, dont even try anymore.
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20.09.2006 21:08 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 788
Location: Ireland
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.Obj can be turned to Nifs via max. Here are the NIFs.
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20.09.2006 22:02 |
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lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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oh I dont use max... I like blender
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20.09.2006 23:01 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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21.09.2006 01:55 |
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lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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wow you sure did butcher my tower...
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21.09.2006 21:01 |
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lothar100
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Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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I double checked the files size to make sure I exported it right and I did, so its not that...
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21.09.2006 21:15 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Ok thanks.
BTW, the models (tower and hut) need to be UV mapped right?
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21.09.2006 21:18 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 788
Location: Ireland
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21.09.2006 21:24 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Yep, the tower looks fine now.
quote: |
Originally posted by Psychotic
BTW, the models (tower and hut) need to be UV mapped right? |
...right???
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21.09.2006 21:29 |
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lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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quote: |
BTW, the models (tower and hut) need to be UV mapped right? |
yes it does, I didn't uv map it, I dont know if flesh did, most likely not.
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21.09.2006 21:30 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by lothar100
quote: |
BTW, the models (tower and hut) need to be UV mapped right? |
yes it does, I didn't uv map it, I dont know if flesh did, most likely not. |
Ok then... I'll have to put someone to work!
Did you separate the ladder model lothar?
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21.09.2006 21:35 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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Cool, does this mean my hut is going to get a meaty psychotic texture?
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21.09.2006 21:40 |
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lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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you want a ladder .nif too? ill have to ask flesh to convert the files to .nif. I dint think you needed it yet.
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21.09.2006 21:41 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by lothar100
you want a ladder .nif too? ill have to ask flesh to convert the files to .nif. I dint think you needed it yet. |
No rush, but I would like to have everything ready before I find a UV mapper for your excellent models.
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21.09.2006 21:43 |
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lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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psychotic, got any update on the tower status? got that ladder?
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25.09.2006 13:02 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by lothar100
psychotic, got any update on the tower status? got that ladder? |
Nope. It's not really a priority, but if you could ask FLESH to convert
the .obj into a .nif we will make some progress. I still need someone
to UVW map it before I can texture it though, I'm just not sure who
would be willing to do it as it's not the most fun thing to do.
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25.09.2006 13:12 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 788
Location: Ireland
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Oh, I completely forgot. Hmm, I will see when I can get it. Problem is, my Max conversion way got the tower all garbled.
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09.10.2006 20:04 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by FLESH
Oh, completely forgot. Hmm, I will see when I can get it. Problem is, my Max conversion way got the tower all garbled. |
But then you fixed it.
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09.10.2006 21:01 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 788
Location: Ireland
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by FLESH
Hmm, but tell me, the hut came out ok right? If so, I think it's just a problem with the model. |
Yes, although I didn't really get a good look at the collision mesh and I have no idea how it will work in-game. |
I think there is a problem with the tower. If the other hut came out
properly and the tower only had problems then thats the conclusion I
can come up with.
I piggybacked the model on a fireplace, A temporarty solution but the collision can always be deleted.
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14.10.2006 18:24 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by FLESH
quote: |
Originally posted by Psychotic
quote: |
Originally posted by FLESH
Hmm, but tell me, the hut came out ok right? If so, I think it's just a problem with the model. |
Yes, although I didn't really get a good look at the collision mesh and I have no idea how it will work in-game. |
I think there is a problem with the tower. If the other hut came out
properly and the tower only had problems then thats the conclusion I
can come up with.
I piggybacked the model on a fireplace, A temporarty solution but the collision can always be deleted. |
Whatever works I guess. I just need someone to UV map these...
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14.10.2006 18:27 |
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lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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hmm, I still remember whats going on here. wow, not much has happen. I
did make the towers model with a lot more seperate pieces, like I mean
each of the poles are not all one model they just overlap into each
other, should I not have done that?
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08.11.2006 11:40 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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The tower needs to be all one model, only the ladder should be
separate. That's not too much of a problem though, UV maps is what the
models need... and textures (my job). I know you said you don't UV map,
so I'll see if someone else will be willing to do it... it's just that
most of the modelers around here are busy with something already.
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08.11.2006 18:55 |
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lothar100
Seigneur
Registration Date: 10.08.2006
Posts: 54
Location: @ my computer
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yeah thats what I figured, it should be easy to atach all the models
parts, but I dont know how, didn't know I needed to know. sry about
that then I was just trying to make it easy for me, lol
the way I did it was I kinda copy pasted the beams so they are all the same.
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09.11.2006 11:50 |
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