Quest Claim Codes |
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Misc Quest
1SKxxQ(number)xx(modder's abreviation)x(Object name)
MainQuest
1SKxxMQxx(modder's abreviation)x(Object name)
Fighter's Guild
1SKxxFGxx(modder's abreviation)x(Object name)
Mage's Guild
1SKxxMGxx(modder's abreviation)x(Object name)
Theive's Guild
1SKxxTGxx(modder's abreviation)x(Object name)
Vampire's of Skyrim
1SKxxVSxx(modder's abreviation)x(Object name)
Hircine's Hounds
1SKxxHHxx(modder's abreviation)x(Object name)
The Pit
1SKxxTPxx(modder's abreviation)x(Object name)
The Order of Oak and Thorn
1SKxxOOxx(modder's abreviation)x(Object name)
Order of the Silver Raven
1SKxxSRxx(modder's abreviation)x(Object name)
Dark Brotherhood
1SKxxDB(modder's abreviation)x(Object name)
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For Misc Quests you must first get claim a number from this quest, also
numbers are only claimed when the quest is aproved and is about to be
implemented. You will need claim initials from this thread as well 2215.
The current Misc Quests claims,
- 1SKxxQ01xxSDxMelon
- 1SKxxQ02xxSDxColdArgonian
- 1SKxxQ03xxSDxCensus
- 1SKxxQ04xxSDxWhiteWitch
- 1SKxxQ05xxSDxMissingTraveller
- 1SKxxQ06xxSDxHeritage
- 1SKxxQ07xxSDxBears
- 1SKxxQ08xxSDxTempting
Siegfried: Plz sticky.
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23.08.2006 08:27 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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The numbers should be removed from the quest name, and I'm tempted to
have the modder's abbreviation removed too. I say this because, the
numbers at least, greatly complicate searching through an alphabatized
list for a quest name. |
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24.08.2006 02:40 |
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The numbers make it far more easy to search through the quests, and is
the same system Beth used and they're a professional company and know
what they are doing. Also Smokindan has already been using this system
for HG so it would be quite a hassle to change all of the work he has
done.
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24.08.2006 06:09 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
The numbers make it far more easy to search through the quests, and is
the same system Beth used and they're a professional company and know
what they are doing. Also Smokindan has already been using this system
for HG so it would be quite a hassle to change all of the work he has
done. |
It?s fine imo, as long as the quest ID's don't end up being too long.
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24.08.2006 06:12 |
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Qxzyz
Elder of Skyrim
Registration Date: 23.08.2006
Posts: 304
Location: NC, USA
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I'd like to claim the following code for the "Nearly-Naked No More" miscellaneous quest:
1SKxxQ(##)xxYZxNNNM
# symbols are whatever is deemed appropriate; according to this thread,
that # would be "09," but I'm not sure what the actual misc quest count
is...
__________________ "Mysteries force a man to think, and so injure his health."
-Edgar Allan Poe
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18.09.2006 15:18 |
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Smoky is incharge of the quest numbers, so he'll grant you it.
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18.09.2006 21:17 |
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Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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I don't think we'll count HG quests so go ahead and take 01, Qxzyz
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
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19.09.2006 01:04 |
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Qxzyz
Elder of Skyrim
Registration Date: 23.08.2006
Posts: 304
Location: NC, USA
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KK -- Fishy Stick here I come!
__________________ "Mysteries force a man to think, and so injure his health."
-Edgar Allan Poe
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19.09.2006 01:29 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Qxzyz
Am I the only one to experience this? Is there a more clever way I
should be calling quest script references, or perhaps my noob is
showing?
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No this happened to me to. Just leave out the "1", it won't kill the naming code.
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30.09.2006 11:30 |
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Qxzyz
Elder of Skyrim
Registration Date: 23.08.2006
Posts: 304
Location: NC, USA
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Roger that.
__________________ "Mysteries force a man to think, and so injure his health."
-Edgar Allan Poe
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30.09.2006 15:09 |
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