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Liquid Cheese
Elder of Skyrim


Liquid Cheese

Registration Date: 24.07.2006
Posts: 624
Location: England

Smile Liquid Cheese's Concept art Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I had an attempt at the nordic silver armour set from the concept art request thread, I might draw a shield and weapon set at a later stage too. Hope you like.

This post has been edited 1 time(s), it was last edited by Liquid Cheese: 02.09.2006 01:05.

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Farfalo
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RE: [Concept]Liquid Cheese's Concept art Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Um..I get what you're trying to draw. Looks pretty good.
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Siegfried
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RE: [Concept]Liquid Cheese's Concept art Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Looks good Good job! but scratch the cross. The crosses in the screens were there because of the artistic style they were created in, not because they were crosses.
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TheImperialDragon
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RE: [Concept]Liquid Cheese's Concept art Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

A little more chain around the arms and legs and I'd say it looks perfect (and removing the cross like Sieg suggested).
04.09.2006 03:48 TheImperialDragon is offline Send an Email to TheImperialDragon Search for Posts by TheImperialDragon Add TheImperialDragon to your Buddy List
Liquid Cheese
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Liquid Cheese

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Update: Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page



Removed cross,
Added more plate mail around arms,
Added some chain mail around legs,
Added thorn design (is that too much??)
05.09.2006 00:28 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
Psychotic
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Only two remarks:
-There is still a cross in the center of the belt.
-The helmet wings look a bit strange.

Other than that the armor has the right feel.
05.09.2006 00:40 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Liquid Cheese
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Liquid Cheese

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D'oh, I missed that cross Frown , the wings looks wrong because I can't draw wings very well Frown .

I'll update them both if there is anything majorly wrong with it, it is a lot of work otherwise. (I have to rescan and reupload)
05.09.2006 00:44 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
Psychotic
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quote:
Originally posted by Liquid Cheese
D'oh, I missed that cross Frown , the wings looks wrong because I can't draw wings very well Frown .

I'll update them both if there is anything majorly wrong with it, it is a lot of work otherwise. (I have to rescan and reupload)

No big rush, we don't have anyone to model it at the moment anyway.
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Liquid Cheese
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Liquid Cheese

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Travellers robe + cloak Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Not everyone is as attuned to the cold as the nords. Extra thick robes are available for outsiders who are passing through such as this mushroom picking elf (boo hiss). It is meant to be similar to one of the robes you could buy in Bloodmoon, almost jacket like not really robe like. (but called a robe for convinience sake.



Edit 2006.09.10 18:58:
I'm a bit dissapointed at the lack of feedback but I did the antler skeleton from the request thread anyway.

This post has been edited 1 time(s), it was last edited by Liquid Cheese: 05.09.2006 01:52.

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Psychotic
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quote:
Originally posted by Liquid Cheese
I'm a bit dissapointed at the lack of feedback but I did the antler skeleton from the request thread anyway.


More a bit more scary and a bit better antlers. Also try some old and tarnished robes in stead of common clothing.
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Siegfried
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Looking good LiquidCheese. The clothing of the skele looks to stylish though, try making it more like what you had in the previous pic, only tattered and beat up.
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-Sulan-
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Cool! The armour looks very ornate, I like the forms on the chest-plate in the second version.

The skeleton thingy is cool also, I don?t know how they?re supposed to look but I agree the clothes on it looks alittle too "civilised" Wink
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Liquid Cheese
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Liquid Cheese

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Motte and bailey style town, was originally going to be dawnstar but it ended up too small. The scanner didn't pick up much of the detail so it came out about half as good as it went in but it was only typical motte and bailey details anyway.

17.09.2006 13:33 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
Psychotic
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quote:
Originally posted by Liquid Cheese
Motte and bailey style town, was originally going to be dawnstar but it ended up too small. The scanner didn't pick up much of the detail so it came out about half as good as it went in but it was only typical motte and bailey details anyway.

http://img155.imageshack.us/img155/8127/...ndbaileyiq0.jpg

That might fit really well in the south-west regions of Skyrim. Yes
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Khornate
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You know what I just realised... We reall need more modelers to get this stuff in game. Concept art IS good but its not going to finish this mod.

I'm downloading Autodesk Maya and I'm gonna have a crack at doing some models tomoro or at least learning how to. What are the standard dimensions for a tile in oblivion??? 128x128 or is it 256x256 and multiples of two...
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Psychotic
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quote:
Originally posted by Khornate
What are the standard dimensions for a tile in oblivion??? 128x128 or is it 256x256 and multiples of two...

You can contact Heywood about that as he is making a new tileset for Elsweyr.
17.09.2006 14:26 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Heywood
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I'd say talk to Shewter instead. My tileset is kinda on hold atm as I finish the ruby armor set...besides I realy dont know what I'm doing with the tileset either :D

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Liquid Cheese
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Liquid Cheese

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Travellers robe two Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

This is a lost nord travelling through a mountain pass, stopping to think about if he is on the right path, and it is incredibly cold. Oh dear for him, but wait luckily he is wearing the travellers robe, so he isn't completely frozen.

03.10.2006 20:58 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
Psychotic
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Make the robe longer and it will look perfect. Another suggestion would be to make it patched together from different fur pelts, like the hut you drew. It's up to you though. Yes

Good job!
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Liquid Cheese
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Liquid Cheese

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Cool idea, I'll do it now.

EDIT:


Looks like something a stylish eccentric would wear, I quite like it. Heheh I never thought I would have to do that patchy fur again, it takes ages.

This post has been edited 1 time(s), it was last edited by Liquid Cheese: 03.10.2006 21:26.

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Psychotic
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NOW it looks perfect. Good job!
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Liquid Cheese
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Liquid Cheese

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vielen dank (or however it is spelled/worded/written/a lot of other things) Wink
03.10.2006 21:34 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
Liquid Cheese
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Liquid Cheese

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Normally I just quickly sketch through my pics, I spend a bit longer on this one, I think it shows too.

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The Old Ye Bard
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The body is disproportioned which makes him look short.
When drawing people you should always start with a Skelletion* which you then begin to do body mass, outlines. then once you have done that you can begin to focus on details and features, like facial expession.



*I don't mean a Biological skelleton I mean an artist skellton, which is used as a base for everything and to show the pose of the person featured and to get them propotioned properly.
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Psychotic
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quote:
Originally posted by The Old Ye Bard
*I don't mean a Biological skelleton I mean an artist skellton, which is used as a base for everything and to show the pose of the person featured and to get them propotioned properly.


Example :)


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The Old Ye Bard
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Just what I ment Wink
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Liquid Cheese
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Liquid Cheese

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Yea I know my drawing is messed up, art at our school isn't very good as it is more of a maths and science school so I never really learnt any of these techniques (we learnt a few techniques for drawing from perspective, which isn't very useful when you are making something up). Anyway I need to know all the lengths of the different body parts in proportion to each other, so I'll have a look for something like this online next time I do figure drawing.

It was the armour that the drawing was for, any comments on that?
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quote:
Originally posted by Liquid Cheese
Yea I know my drawing is messed up, art at our school isn't very good as it is more of a maths and science school so I never really learnt any of these techniques (we learnt a few techniques for drawing from perspective, which isn't very useful when you are making something up). Anyway I need to know all the lengths of the different body parts in proportion to each other, so I'll have a look for something like this online next time I do figure drawing.

It was the armour that the drawing was for, any comments on that?


I hear ya. Same here at Engineering school. I bet you drew cubes. :D

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Liquid Cheese
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Liquid Cheese

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Lol, actually yes Frown , I'm doing something similar to that right now in technology.

Here is a cottage with one of those cool ass twig roofs. Ignore the background, I started it then got bored and sidetracked.

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Psychotic
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I like the armor, but better detailing on the lower part (greaves, boots) would help a lot.
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Liquid Cheese
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Liquid Cheese

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They were just meant to be fur retextures, I probably should have mentioned that in the original post.
07.10.2006 23:35 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
Psychotic
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I also like the cottage, it looks a bit like a lower class long house. Good job!
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Liquid Cheese
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Liquid Cheese

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Yea, I think something like that would look good in the country, not necessarily low class but just a bit rough/farmhousey, but fairly large.
07.10.2006 23:45 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
Liquid Cheese
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Liquid Cheese

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Fur and iron mix Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Some fur armour mixed with an iron cuirass, and an attempt at figure drawing properly.

09.10.2006 21:43 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
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Much better I think. Good job! Why do all your Nords look sad? :D
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quote:
Originally posted by Psychotic
Much better I think. Good job! Why do all your Nords look sad? :D


Good. Good job!

This one looks like he just saw mead-induced hallucination. :lmao:

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Liquid Cheese
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Liquid Cheese

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Lol, he doesn't look as crazy when you zoom in, they aren't sad, they are solid and badass, they've got faces made of steel Yes .
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