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TSBasilisk
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Registration Date: 27.09.2006
Posts: 4

Mantle of Woe quest idea Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

Here are some eye goodies for you:
[WIP] My take on the Mantle of Woe

Some time back, I was offended by the lack of unique robes in TES. The Mantle of Woe in Bloodmoon was the most offensive, resulting in my eventual creation of the above for Oblivion. Since I didn't want to just add it with console, I also began work on a questline to retrieve it. As the Mantle seems to have approval, here is the related questline I had considered. Advice is highly valued:

In a necromancer's lair, you happen upon an ancient book. The writing appears to be a corrupted form of Aldmeri which you are unable to interpret. The necromancer had an assortment of reference texts, but in a note near the book tells his apprentice(killed earlier) that none of it was useful. However, he had heard rumors from a peer that a certain rare book dealer in a Skyrim city(that can be decided as best fits) had a contact who could translate the book. The necromancer had intended to head to the city to get a translation, but you killed him. In addition, he had a key on his person, which is not mentioned.

At this point the quest begins, titled The Ancient Text.

You head to the book dealer and show him the book. He tells you the reason the necromancer failed was that he was using Aldmeri references; the text in the book is a form of Falmeri, little-known due to the destruction of most Falmeri texts when the Nedes retaliated for the Night of Tears. He confirms that it can be translated by his contact, for the price of, say, 1000 septims and three Flawless Diamonds. He wants the three diamonds and 500 septims up front(the diamonds are payment to his conact). In a week, he'll have the translation. In addition, he'll offer to not take the second payment in exchange for the original text as a curio.

When you receive the translation, The Ancient Text ends.

When you receive the translation, it turns out to be the lengthy journal of a Falmeri mage-lord. He had begun experimentation with Trolls and Nords, using various undescribed methods to infuse the souls of humans into Trolls. Why? Because he thought of humans as nothing more than tools, and wanted to improve their usefulness with greater stamina and strength. The other Falmer were apparently horrified by his experiments, as it went pretty far even for them, so he retreated to what is now a well-hidden Falmer ruin. There, he continued his experiments, creating a variety of Troll-human servants. Also, he noticed that the binding of souls to the Trolls seemed to have some interesting side effects, as they seemed extremely long-lived for simple Trolls. So he wove similar spells onto his own robes, and was astonished by how the souls of slain Nords seemed to fill him with greater energy.

About that time, the Nedic armies invaded in retaliation for the Night of Tears(which he mentions off-hand). He left his journal at a way-station while fleeing with one of his creations. He noted in passing that the Nedes had come to call the creation the Udyrfykte.

This journal then begins the quest Origin of the Udyrfyktes.

This leads you to the hidden ruin he mentioned. Inside you find a normal variant of monsters until you happen upon a sealed portal. The key you took from the necromancer opens it, and beyond you find an Udyrfykte infested portion of the ruins. These are weaker than the two legendary Udyrfyktes, and encounterd one by one. However, they're still strong.

Once you get past them, you enter the mage-lord's lair. The main attribute is a glowing orb set on a pedetal. When you take it, a man wearing the Mantle of Woes is summoned into the chamber. He briefly cries out that he's losing himself, that somebody is taking over. Then, a different and far more spiteful voice takes over. Apparently, the mage-lord placed a spell on that orb to allow him to be easily summoned. When you took it, it summoned the robe and the person wearing it, and the Falmer's soul took over the body. And now, he intends to kill you for trying to steal from him. He doesn;t know or care what time it is; he just wants you dead.

He's a tough fight, who calls in two additional Udyrfyktes to attack you while he attacks from a distance. If you manage to defeat him, the Mantle is yours, along with its dark past.
27.09.2006 05:31 TSBasilisk is offline Send an Email to TSBasilisk Search for Posts by TSBasilisk Add TSBasilisk to your Buddy List
The Old Ye Bard
Princess


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Registration Date: 25.05.2006
Posts: 3,396

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Wow, amazing.

I think this would work well as a misc quest in Solstheim as it is planed that necromancers have come in larger numbers there than there was six years ago during the events of the Bloodmoon and it would bring back people to where the mantle was first found, also I think it would be cool if the necromancer's lair whose it was, was oringinally one of the aprentaces of the guy in BM who planned to take the mantle(But he didn't as that guy from the village did).
27.09.2006 08:54 The Old Ye Bard is offline Send an Email to The Old Ye Bard Search for Posts by The Old Ye Bard Add The Old Ye Bard to your Buddy List View the MSN Profile for The Old Ye Bard
Psychotic
Jarl of Skyrim


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Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm

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Eek 2 Applause

Two birds with one stone eh? :D The quest is excellent and it also solves the Udyrfykte thing as many people wanted the Udyrfykte(s) to be included in some way.

This will be a fun quest to play, once again good job. Good job!
27.09.2006 15:18 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
unholyalliance
First Knight


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Registration Date: 21.07.2006
Posts: 178
Location: Kolding, Denmark

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Eek 1 :D

By god man! Thats a brilliant quest, and yes it does solve the uderfrykte problem as Psychotic pointed out.

Good Job Good job!

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27.09.2006 16:10 unholyalliance is offline Send an Email to unholyalliance Search for Posts by unholyalliance Add unholyalliance to your Buddy List View the MSN Profile for unholyalliance
Liquid Cheese
Elder of Skyrim


Liquid Cheese

Registration Date: 24.07.2006
Posts: 624
Location: England

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Yea that is cool, and it also adds in a bit more Udyrfykter lore too, which everyone will be pleased with I'm sure.
27.09.2006 18:50 Liquid Cheese is offline Send an Email to Liquid Cheese Search for Posts by Liquid Cheese Add Liquid Cheese to your Buddy List
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