Murderous inn quest. Needs much scripting I guess |
Hubbabubba!
Warder
Registration Date: 19.09.2006
Posts: 43
Location: Sweden
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Murderous inn quest. Needs much scripting I guess |
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Okey well here we go then. *WARNING MUCH TEXT!!!*
Well, this little quest takes place on an inn where the player stops by
to either eat, sleep or whatever. Anyways, upon entry the door behind
him/her (I?m gonna go with him) is locked. And all is quiet, now he may
be fearing that something foul is about to happen.
Almost certainly, in this panicked situation he starts to look for an
exit. But instead of an exit he finds a dining room full of NPCs who is
mingling, eating, drinking etc.
Now there should be about 5 NPCs in the diningroom plus the staff, then we end up approximately at 8 NPCs.
Now ill talk about the Npcs.
Arne Atzwig: he's a imperial male and working as a travelling merchant.
He stopped by the inn to rest and eat, and in the next day continue his
travels.
If the player asks for rumours, Arne will say that he is a little
freaked about the inn staff. They have been acting very strangely since
he arrived. Though it should take some time to convince him to get that
information.
Weldon Foire: A Breton mage. However, he will act as if he was a
peaceful travelling merchant until the player sees him fight. If the
player asks for rumours Weldon will say that ?Arne Atzwig is a strange
fellow, he seems uncomfortable almost paranoid when there are many
people around, however he could be suffering from some kind of
claustrophobia, poor man.? Though it should take some time to convince
him to get that information.
Corvin Grunenwald: A nord male who is travelling with his imperial wife
Magrette Krebs on a honeymoon. But he and he's wife has false
identities as well as they are both bounty hunters sent out to find and
kill Arne Atzwig. If the player asks for rumours he will say ?That guy
Arne Atzwig, is a dangerous convict. I?ve heard that fled from the
imperial prison a couple of days ago, I don?t know where he's going now
but I should stay away from him if I where you?. Though it should take
some time to convince him to get that information.
Magrette Krebs: Described above. If the player asks for rumours she
will only offer basic information such as where she?s travelling etc.
Wolfgang Nuhr: Imperail male and acts as if he where a smith on holiday
to meet his love in ?Riften?. Actually he is a witch hunter and has
been sent here to find a vampire, he knows that someone located in this
inn is one. However he hasn?t found any specific clues to who it might
be (inn staff). If the player ask for rumours Wolfgang just waves him
of saying ?No time for small talk my friend, enemies are lurking behind
every corner?. It should be pretty obvious to the player that Wolfgang
isn?t a smith but something else.
Inn staff: Heinz Wahdner (BADGUYnr1) and his two sons Waldor and Oswald
Wahdner. Heinz uses this inn as a trap for travellers, before the next
day arrives he will try to kill everyone of the patrons. One by one
(including the player). He kills the people and give them to the
vampire that lives in his basement.
(Every NPC can give the player basic information about where their from etc)
So well lets continue. The as the player mingles around with the npcs.
The staff will go away (they cannot be followed so the scripter might
consider teleporting them) the player will get a room to sleep in, if
he wishes. At about 10 o clock everyone goes to bed. The player might
not but that doesn?t matter he will still hear people die. About 12 o
clock the player is waken by a scream or if his up he will hear it. If
he investigates he will find that Magrette Krebs accidentally stepped
on a booby-trap. (She dies of course). After this incident the player
will wake up again now with Weldon standing over him saying that Arne
has been killed. If the player investigates he will find a knife
belonging to Corvin. Well if the player sits there and does nothing all
the people will eventually die one way or another. The front door is
still locked. If the player confronts Corvin about the knife, Corvin
sees no other way out so he tells the truth about the bounty hunter.
Well at the end the player should try to investigate the inn and finds
a trapdoor down to where the staff is hiding. There should be some kind
of diary down there so that the player understands the plot. Then its
just to go and kill the vampire who has the key out. (If Wolfgang
survives all the way he will show up and help the player when he
confronts the vamp)
Well thats it, hope you liked it. Best luck with this mod btw
__________________ Hide the petals underneath that bedroom floorboard
and they will wither without fail or success.
Put the people in the hollow box they crafted,
bolt the doors and watch them perish.
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04.10.2006 19:23 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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04.10.2006 21:57 |
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Hubbabubba!
Warder
Registration Date: 19.09.2006
Posts: 43
Location: Sweden
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Well as long as the player doesnt get too bored and starts to kill
everyone of the key npc's. Thats my only concern. Anyways I think it
would be a pretty nice "out of the ordinary"l quest. Dunno about you
guys though.
__________________ Hide the petals underneath that bedroom floorboard
and they will wither without fail or success.
Put the people in the hollow box they crafted,
bolt the doors and watch them perish.
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04.10.2006 22:15 |
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Hubbabubba!
Warder
Registration Date: 19.09.2006
Posts: 43
Location: Sweden
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*BUMPY THIS ONE*
__________________ Hide the petals underneath that bedroom floorboard
and they will wither without fail or success.
Put the people in the hollow box they crafted,
bolt the doors and watch them perish.
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06.11.2006 20:56 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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That is awesome, it will be really interesting if properly executed.
Although don't bump, this thread isn't going to disappear into a mass
of random posts like they do on the Elder Scrolls Forums, people will
read it when they come online. |
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06.11.2006 21:17 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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Oh sorry, I didn't realise this was an old thread, I hadn't ever seen it before.
Sorry, cool quest
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06.11.2006 21:45 |
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