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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » Skyrim Quests » Own a Tavern/Mead Hall » Hello You
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Go to the bottom of this page Own a Tavern/Mead Hall
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Skot the Sanguine
Knight


Registration Date: 11.10.2006
Posts: 93
Location: New York, USA

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Since it seems that (like myself) other people enjoy non-guild ways of making money, I was thinking what would be a good way of doing this. I then thought of a housing mod from Morrowind that, as one option, allowed the player to buy a tavern outside of Gnisis.

Well, why not allow the player to buy a tavern or mead hall. For the tavern, perhaps the player would talk to the lord of a county and buy a deed for the land to build a tavern on (either in town or on a road in the county). The player could then choose the style depending on how much money they wish to invest (could be a cheaper tavern like Olav's or a more expensive one like Jerall View). Once this is done the tavern works both as a home and source of income.

However, there would then be sidequests, such as:

a) Finding a cook

b) figuring out a superior mead brew (increasing your income)

c) [rough idea] establishing a secret betting area in a basement room for rat fights (increasing profits again)

d) hiring a bouncer (if your tavern is a higher quality one)

As all this happens your tavern becomes more and more popular and more people become regulars as each section is completed until you become a popular destination like Olav's. Once again, you will get more $ for such a thing [I am no expert on AI travel packages, so correct me if this isn't possible]. Maybe also some of the regulars that come in (especially if your tavern is outside town) will be mercenaries that you can hire and/or NPC's that offer new quests.

Obviously a tavern in town would make more money but if you choose to build one on a road in the wilderness, then it would be more a base for people staying the night etc. Maybe have a quest to allow it to act as a thieves' guild base...or maybe for assassins, etc.



For the mead hall, similar ideas except that you would be way out in the wilderness and act as a home for hunters and so on. Thus, it would look more like Thirsk. The player would still make money and have quests to get good mead/more hunters but it would act more as a place for the really rustic character to call home.

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13.11.2006 20:30 Skot the Sanguine is offline Send an Email to Skot the Sanguine Search for Posts by Skot the Sanguine Add Skot the Sanguine to your Buddy List
Siesta Guru
Elder of Skyrim


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Registration Date: 15.10.2006
Posts: 516
Location: Sleeping in a bar

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Great idea, only one one-word-question to ask:

How?

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13.11.2006 20:35 Siesta Guru is offline Send an Email to Siesta Guru Search for Posts by Siesta Guru Add Siesta Guru to your Buddy List
Skot the Sanguine
Knight


Registration Date: 11.10.2006
Posts: 93
Location: New York, USA

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Hehe, I leave that to the modders :D ...I am only trying to throw some ideas out there that perhaps the team might decide to try and use. No doubt this one would take a bit of work to pull off.

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13.11.2006 20:37 Skot the Sanguine is offline Send an Email to Skot the Sanguine Search for Posts by Skot the Sanguine Add Skot the Sanguine to your Buddy List
WhiteWizard
Count


Registration Date: 15.10.2006
Posts: 629
Location: A place

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It could be like buying a house, and the hiring a cook and a bouncer would be like hiring the maid at the Skingrad house. and for the building of it, I'm not sure how, but I have seen some mods that allow you to chose how the building will be built.

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13.11.2006 20:40 WhiteWizard is offline Send an Email to WhiteWizard Search for Posts by WhiteWizard Add WhiteWizard to your Buddy List AIM Screen Name of WhiteWizard: WhiteWizardmod
kingevil
Inactive ST modder


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Registration Date: 20.07.2006
Posts: 618
Location: belgium

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A great idea , not just for skyrim , but this would be nice in all the mods . Great idea .

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13.11.2006 20:56 kingevil is offline Send an Email to kingevil Search for Posts by kingevil Add kingevil to your Buddy List View the MSN Profile for kingevil
Siegfried
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Registration Date: 07.03.2006
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It could be integrated with the become a Chieftain-of-a-village-idea I proposed.
13.11.2006 21:07 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Psychotic
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Registration Date: 30.07.2006
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Yep, excellent. Good job!

This is not that hard to pull off as it might seam, and the possibilities are endless, you can upgrade the tavern/mead hall in so many ways.

Once the basic scripts are made it won't be hard to make more than one ownable tavern, you could own a whole chain of taverns and start a big corporation... like Starbucks. :D
13.11.2006 22:05 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
-Sulan-
Chieftain of Skyrim


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Registration Date: 06.03.2006
Posts: 443
Location: Sweden

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hehe.. Yeah it?d be pretty cool to run your own tavern!! =)
I think a lot of care should be taken so as to balance it right so that it does?nt just become an infinate source of money.. It should require some management, and poor management should lead to even loosing money I think...
But the ideas about upgrading the place with better mead, the ratfight thing etc to make it more interesting certainly touch the subject of management..
13.11.2006 23:50 -Sulan- is offline Send an Email to -Sulan- Search for Posts by -Sulan- Add -Sulan- to your Buddy List
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