Entartet's Skaal Architecture |
Entartet
Guardian
Registration Date: 31.10.2006
Posts: 50
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If have already created The mainhall, tree different ouses, the fence,
the foothut, the smith shed, a watch/hunt tower and the side bits
but the mainhall and the site bits are the only models that have already UV-Maps and colisson,
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18.12.2006 07:57 |
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quote: |
Originally posted by Entartet
If have already created The mainhall, tree different ouses, the fence,
the foothut, the smith shed, a watch/hunt tower and the side bits
but the mainhall and the site bits are the only models that have already UV-Maps and colisson, |
Could you give me an up-to-date max scene render (or blender) picture of all of your models so far?
That would be great
TOYB
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18.12.2006 07:59 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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It looks so cool with the new textures. Don't push to hard TOYB, he has
already made a ton of stuff for us in a short space of time. |
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18.12.2006 18:45 |
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Entartet
Guardian
Registration Date: 31.10.2006
Posts: 50
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Got the Skaal House 1 ingame. By the way, is there a chance to get more
gallery space? Because I already had to delete some pictures.
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19.12.2006 17:57 |
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quote: |
Originally posted by Entartet
Got the Skaal House 1 ingame:
[...]
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Looks good, and if you ask Razorwing nicely (Via PM) he should give you more space.
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19.12.2006 18:46 |
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IAMTHEEMPEROR
Duke
Registration Date: 04.07.2006
Posts: 1,919
Location: New England
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Entartet, you are my favorite modeller here!
__________________ What is was not to that which never was.
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20.12.2006 03:17 |
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Entartet
Guardian
Registration Date: 31.10.2006
Posts: 50
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2 new screenshots of the Lighthouse. |
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25.12.2006 00:31 |
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Ghogiel
Inactive ST modder
Registration Date: 16.08.2006
Posts: 471
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WOW. Why haven't I seen this thread before?
That light house has really nice character. Likes
__________________ AM NOT A TEXTURER
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25.12.2006 01:02 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Wow, that light house looks amazing!
It looks a bit unstable though, but I'm going to leave that decision to TOYB.
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25.12.2006 01:16 |
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IAMTHEEMPEROR
Duke
Registration Date: 04.07.2006
Posts: 1,919
Location: New England
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W00T!
That looks really good, I mean, bad!
__________________ What is was not to that which never was.
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25.12.2006 01:40 |
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bob196045
Monarch of Morrowind
Registration Date: 14.05.2006
Posts: 3,961
Location: Dallas
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Tis most excellent
Need them in TES3
They look great
Enjoy
Bob
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25.12.2006 02:53 |
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The ladder needs to be a seperate nif, as it would be set as the door.
But great work, Thormoor is going to be a happy man, with his leaning tower of watching
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25.12.2006 04:53 |
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Kodama
Archduke
Registration Date: 02.09.2006
Posts: 2,065
Location: Holland
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Those models look great!
__________________ Akavir mod leader.
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25.12.2006 04:54 |
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Siesta Guru
Elder of Skyrim
Registration Date: 15.10.2006
Posts: 516
Location: Sleeping in a bar
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Lighthouse is awesomeness
looks like its about to collapsed but I guess thats what you wanted
__________________ ou av andanyammis
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25.12.2006 11:11 |
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Entartet
Guardian
Registration Date: 31.10.2006
Posts: 50
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Lighthouse ingame screenshots:
thsi is just an alpha version, so in the end it will be larger, have more details and better Uv maps (Faces 15.000)
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29.12.2006 17:51 |
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Siesta Guru
Elder of Skyrim
Registration Date: 15.10.2006
Posts: 516
Location: Sleeping in a bar
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Strange graphics you got there... anyways it looks great!
__________________ ou av andanyammis
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29.12.2006 18:33 |
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Great
Can't wait to I get the files
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29.12.2006 21:01 |
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Greybeard
Chieftain of Skyrim
Registration Date: 21.05.2006
Posts: 721
Location: Shannara
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Sure is decrepit! - Great!
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29.12.2006 21:08 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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That is really imaginative. You could have just made a stone tower with
some fire, but you went for the much more daring and experimental
option. I think it paid off. |
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03.01.2007 19:34 |
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-Sulan-
Chieftain of Skyrim
Registration Date: 06.03.2006
Posts: 443
Location: Sweden
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Wow the lighthouse is awesome!!!
I love the "handbuilt" feel that comes with your work!!!
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03.01.2007 22:56 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 788
Location: Ireland
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I have to chip in here. Amazing work Entartet!
Really Quality stuff.
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05.01.2007 14:20 |
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Entartet
Guardian
Registration Date: 31.10.2006
Posts: 50
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Sorry, the last time there was no progress, but at the moment I haven't
much time for modding so you have to be patient. However I have made a
new model for the Skaal Lighthouse couse I think the old one was a bit
to small, maybe it can be used as watch tower. The new model has about
40.000 Faces - hope you like it
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20.01.2007 12:57 |
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Theold one was perfect, it was exactly the thingneeded, this one
however is slightly to refined, so I think it would be far better to be
used in Windhelm (Windhelm also needed a Lighthouse model anyway).
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21.01.2007 05:34 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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It's gorgeous, although like TOYB said, it wouldn't really fit in solstheim.
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22.01.2007 18:02 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 814
Location: Netherlands
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I didn't know Silgrad had Nord settlements...
__________________ "Why would I be bound by rules if I can see so far beyond them?"
"I think, therefore I am" - Descartes
"I don't think, therefore I spam"
"Do not seek to follow the footsteps of the wise, seek what they sought"
"On top of the world"
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12.09.2007 15:43 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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Plus Entartet vanished into thin air ages ago.
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12.09.2007 22:05 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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Just another vanisher ay =(
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13.09.2007 08:29 |
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dozols
Apprentice
Registration Date: 13.09.2007
Posts: 1
Location: Adelaide
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13.09.2007 14:03 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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We ever get any of these? Not that Solstheim stuff is exactly top priority atm, but still
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13.09.2007 17:22 |
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SACarrow
The Voice Guy
Registration Date: 26.04.2006
Posts: 1,793
Location: Tampa, Florida, USA
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I sent a message pleading for the both the Skaal work and Silgrad Tower
a few weeks back to the MSN address listed. I'm sure I wasn't the first
and presumably like the others, I've heard nothing,
Steve
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13.09.2007 18:36 |
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Richard
Chieftain of Skyrim
Registration Date: 23.08.2006
Posts: 747
Location: Invercargill, New Zealand
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He could have died or something =/
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14.09.2007 04:28 |
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simonp92
First Knight
Registration Date: 06.11.2008
Posts: 130
Location: Denmark
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I have been making the exsact same thing.. but mine will look even more ilke the ones in Bloodmoon then these..
I am also making raven rock architecture..
anyway, yours looks great..
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16.11.2008 14:46 |
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Ibsen's Ghost
ST Modder
Registration Date: 14.12.2007
Posts: 1,531
Location: UK
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Hey, it's Simonp92!
Nice to have you around
. I'm sure Alastair would be interested in seeing what you have to offer, if you're willing to contribute.
__________________ Cunning Linguist (Writer and Voice Actor
- Lost Spires, Giskard's mods inc. Mage/Necromancy Guild, Silgrad
Tower, Gates to Aesgaard, Painkiller's mods inc. Forgotten Shields
& others besides ESIV.)
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16.11.2008 19:21 |
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simonp92
First Knight
Registration Date: 06.11.2008
Posts: 130
Location: Denmark
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hello ibsen,.,
I will be glad to constribute,,
but I am still learning.. however I have a lot of skyrim related stuff
rotting in my herd drive,. but they will need some fixing,,, |
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16.11.2008 20:09 |
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Did anyone get the models and textures from him?
Also, is there a database where I could download all the resources planned for Skyrim? I'd like to try my hand at modding.
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08.12.2008 01:17 |
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