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Silgrad Tower: Oblivion » Beyond Cyrodiil » Skyrim for Oblivion » Skyrim Art » Lutemoth concept work » Hello You
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Lutemoth
Warder


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Registration Date: 02.04.2006
Posts: 14
Location: Lower mainland, BC

Lutemoth concept work Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

I originally drew this for the next Aldudagga, but in the meantime, here ye are :D

Giant antlered crane-fly


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24.10.2007 22:25 Lutemoth is offline Send an Email to Lutemoth Homepage of Lutemoth Search for Posts by Lutemoth Add Lutemoth to your Buddy List
Siegfried
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Registration Date: 07.03.2006
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RE: Lutemoth concept work Reply to this Post Post Reply with Quote Edit/Delete Posts Report Post to a Moderator       Go to the top of this page

It looks cool-- perhaps it is a Daedra of some sort, created by Hircine???
25.10.2007 02:49 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
Brian S
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Registration Date: 16.07.2007
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You followed through! Neat.

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This post has been edited 1 time(s), it was last edited by Brian S: 25.10.2007 12:40.

25.10.2007 12:39 Brian S is offline Send an Email to Brian S Homepage of Brian S Search for Posts by Brian S Add Brian S to your Buddy List
InsanitySorrow
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Registration Date: 19.01.2007
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Looks good, interesting Good job!

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Lutemoth
Warder


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Registration Date: 02.04.2006
Posts: 14
Location: Lower mainland, BC

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Oh, also this one. It's ages old, but it's best if it's going somewhere to use, at least. It's a Breonir (brawn-eer), stands about roughly 1.5 meters at shoulder, has been scaled up to 2000 pounds (about the size of a cave-bear, to catch my drift).



The tendrils emerging from the face are ten smell-sensitive receptors, in place of nostrils, and are quick to reveal massive jaws. These adapted tendrils are undoubtably a mystery as to how they evolved, but scholars suggest, when in hunt, the breonir uses these to brush and smell plants and trees. It has also been noted the tendrils splay into the air or salivate to attract smell, when hungry.
The beast itself is very similar in size and omnivorous patterns of a bear, but shares more evolutionary traits to that of a sloth, or anteater. This breonir dwarves the typical grizzly, and have been legended to hunt men.

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25.10.2007 19:48 Lutemoth is offline Send an Email to Lutemoth Homepage of Lutemoth Search for Posts by Lutemoth Add Lutemoth to your Buddy List
Alasdair
Jarl of Skyrim


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Registration Date: 29.08.2006
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Those are some really sweet concepts, I would love to see creatures like that in our mod. However the difficulty of modding new creatures into the game, with a new skeleton and animation (probably needed for the first) is well beyond the skill range of most of the community. The second creature could likely be done with the bear skeleton though.
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Siegfried
Archduke


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Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...

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If we were to make our mod dependant on SI we could use the elytra skeleton for the first, though flying would be out. I was actually thinking the second concept would be harder to animate due to the difficulty of doing justice to the mouth tendrils with an existing rig.
26.10.2007 04:32 Siegfried is offline Search for Posts by Siegfried Add Siegfried to your Buddy List
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