Lutemoth concept work |
Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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RE: Lutemoth concept work |
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It looks cool-- perhaps it is a Daedra of some sort, created by Hircine???
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25.10.2007 02:49 |
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InsanitySorrow
Marquess
Registration Date: 19.01.2007
Posts: 1,289
Location: UK
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Looks good, interesting
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25.10.2007 12:58 |
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Lutemoth
Warder
Registration Date: 02.04.2006
Posts: 14
Location: Lower mainland, BC
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Oh, also this one. It's ages old, but it's best if it's going somewhere to use, at least. It's a Breonir (brawn-eer), stands about roughly 1.5 meters at shoulder, has been scaled up to 2000 pounds (about the size of a cave-bear, to catch my drift).
The tendrils emerging from the face are ten smell-sensitive
receptors, in place of nostrils, and are quick to reveal massive jaws.
These adapted tendrils are undoubtably a mystery as to how they
evolved, but scholars suggest, when in hunt, the breonir uses these to
brush and smell plants and trees. It has also been noted the tendrils
splay into the air or salivate to attract smell, when hungry.
The beast itself is very similar in size and omnivorous patterns of
a bear, but shares more evolutionary traits to that of a sloth, or
anteater. This breonir dwarves the typical grizzly, and have been
legended to hunt men.
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25.10.2007 19:48 |
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Alasdair
Jarl of Skyrim
Registration Date: 29.08.2006
Posts: 1,169
Location: Somerset, England
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Those are some really sweet concepts, I would love to see creatures
like that in our mod. However the difficulty of modding new creatures
into the game, with a new skeleton and animation (probably needed for
the first) is well beyond the skill range of most of the community. The
second creature could likely be done with the bear skeleton though. |
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26.10.2007 01:34 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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If we were to make our mod dependant on SI we could use the elytra
skeleton for the first, though flying would be out. I was actually
thinking the second concept would be harder to animate due to the
difficulty of doing justice to the mouth tendrils with an existing rig.
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26.10.2007 04:32 |
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