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blackshark64
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Registration Date: 31.03.2006
Posts: 33
Location: MN, USA

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I'm not really sure if this can be used, but I already had it made before this project and figured I'd give you the concept. I started this fishy a few years ago now I guess its been, it's gone through a sea of revamps as I got better at my skills during college.

Welcome the Neon Dragon Fish

The name is iffy, but I always liked my original idea of a beautiful and rare fish with aspects of a dragon and glowing with a outer flame of light. Don't go lore crazy on this one, I just felt like posting it before going off to make more lore friendly architecture. This has been more of my personal project, just felt like sharing. Hopefully I'll redo the whole thing someday and turn it into a cool underwater computer background inside a cave or something.
13.03.2007 19:20 blackshark64 is offline Send an Email to blackshark64 Search for Posts by blackshark64 Add blackshark64 to your Buddy List
Mormacil
Herma-Mora the Woodland Man


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Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands

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Very nice work, but I don't see it usable though Frown
13.03.2007 20:34 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
KuKulzA
King


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Registration Date: 07.09.2005
Posts: 7,264
Location: USA / Taiwan

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maybe there is some pond.... that is unbelievably deep... and at the bottom is a diamond... worth whole provinces... and guarded by a neon dragon fish... I dunno
13.03.2007 22:49 KuKulzA is offline Send an Email to KuKulzA Search for Posts by KuKulzA Add KuKulzA to your Buddy List AIM Screen Name of KuKulzA: KuKulzA28 YIM Account Name of KuKulzA: kukulza28@yahoo.com View the MSN Profile for KuKulzA
blackshark64
Warder


Registration Date: 31.03.2006
Posts: 33
Location: MN, USA

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Just a quick reminder always be sure to go back to the first post and check out some of the alternative versions of the concepts. I especially recommend the flower bud house alt and the shadow moss fox alt. The lighting and color is usually what is changed in the alternative versions.
14.03.2007 19:45 blackshark64 is offline Send an Email to blackshark64 Search for Posts by blackshark64 Add blackshark64 to your Buddy List
Durdain
Baron


Registration Date: 15.08.2006
Posts: 400
Location: Wigan, England

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I like the fish, vey exotic, very Valenwood.

I'd personally love to see a return of Morrowind style 'grottos' along swampy regions and coastlines and making this fish exclusive to those areas, kind of like tose fish with the mini lightbulb above their heads (I'm pretty sure they are real anyway Tongue Seen the one on findin' nemo..). Imagine bumping into one of those in the deep secluded waters.
14.03.2007 19:51 Durdain is offline Send an Email to Durdain Search for Posts by Durdain Add Durdain to your Buddy List View the MSN Profile for Durdain
blackshark64
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Registration Date: 31.03.2006
Posts: 33
Location: MN, USA

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Yeah we could make it fit as long as it wasn't a very commonly seen fish. If it were implemented I imagine it in very dark waters. Possibly even in a cave like the where you get the dragon bone armor in Morrowind. Off the coast in underwater caves that 25% of the time hold great treasures would be a good implementation for the player. That was one of the best parts of Morrowind, this would just be adding the ability to see a rare creature as you venture out and search for white magic pearls underwater or something. There is lots of ways to keep the player adventuring. I completely agree with bringing back Morrowind style swamps and coastline as well as making the creature very exclusive.
14.03.2007 21:42 blackshark64 is offline Send an Email to blackshark64 Search for Posts by blackshark64 Add blackshark64 to your Buddy List
lothar100
Seigneur


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Registration Date: 10.08.2006
Posts: 274
Location: @ my computer

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I dont know if my response is on topic b/c I'm only skimming:

a good challenge for a cave would be a series of ledges leading up so that the player has to jump from wall to wall to reach the top, and make it so that they can only reach it with a sertain skill level of jump, so that if you need 20 but have 10 your jump will far short and you cant jump far enough.

just an idea, but you could do it in various caves and judge the lvl of acrobatics acording to what treasures might be above.

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14.03.2007 21:51 lothar100 is offline Send an Email to lothar100 Search for Posts by lothar100 Add lothar100 to your Buddy List
FLESH
Archduke


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Registration Date: 23.06.2006
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Location: Ireland

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It look very exotic indeed. Perhaps seen in the more southern areas if implemented in game?
16.03.2007 18:34 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
Mormacil
Herma-Mora the Woodland Man


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Registration Date: 15.08.2006
Posts: 2,250
Location: Netherlands

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It does looks a bit like my "seacow". SO I guess both life in the southern sea isn't that weird :D
17.03.2007 14:30 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Concept art » Blackshark's Concept Art