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FLESH
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Registration Date: 23.06.2006
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Hehe I had that guy in mind too :D But as I said we haven't gotten the places made yet.
14.11.2006 12:47 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
Mormacil
Herma-Mora the Woodland Man


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Aye, btw finished the FG quests now. The problem is that it feel rushed to me. Only the necessary quests...
14.11.2006 12:48 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
FLESH
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In OB? The FG here was more concentrated on Story rather than missions like in MW.
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Mormacil
Herma-Mora the Woodland Man


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exactly
14.11.2006 12:59 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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quote:
Originally posted by Mormacil
No, it's part of a trading company, first you need to acquire the right rank. You also get 2 helpers, one for the supplies/logistics and one legion captain .


note that raggidman has underlined the Legion Captain in your quote - if military is involved it is military pretending to be civilian as far as 'someone' is concerned... and a Captain is quite a high rank for a bodyguard, so he is a spy?

This post has been edited 2 time(s), it was last edited by raggidman: 14.11.2006 22:09.

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Mormacil
Herma-Mora the Woodland Man


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WEll the West Empire Tradingcompany is well the financier of this operation, but the Empire granted protection by sending a group of soldiers with an officer, and with my lack of knowledge of ranks, captain seems apropriate. Adn yeah he advices you about the military part of your mission, while your tradingcompany buddy is more intrested in logistic and the profit.
14.11.2006 22:59 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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Heh, my Bosmer fanatics spit on your Imperial mission (from hiding) and a very heavy branch suddenly breaks under its own weight and falls onto the head of your Imperial Captain ...
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Mormacil
Herma-Mora the Woodland Man


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ou can indeed go 2 ways, eitehr follow the captain, meaning a imperial settlement will walls, towers and straigth roads, or you can listen to your trading advisor guy and go a bosmer approach, talk to the locals, learn from them etc.
15.11.2006 13:59 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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Sounds like a strong set of choices. Much more fun that just build wothout choice Yes Any ideas for a third option? And what will be the consequences that we might build in for choosing one way or the other?
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Mormacil
Herma-Mora the Woodland Man


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I think going the imperial-way makes you a bit infame? Since it's just like the indians, screw the locals... On the other hand following the bosmers might give you special treasure.
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raggidman
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sounds cool for a beginner quest - somethng that you just do along the way ...

What if we bring in the Fargoth Clan here?

This post has been edited 1 time(s), it was last edited by raggidman: 19.11.2006 12:50.

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Mormacil
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Beginner Confused I would say that you give this kind of missions to a person you trust someonme that have proven himself. I think you'll first have to completed at least 3-5 quests for the trading faction. Hmm trading factionquests are all about speechcraft and mercentile quests? acquire items etc? of course you cna't force the player to have those skills, so you cna complete the quests without it, just it costs you more money etc. or you won't get a bonus.

This post has been edited 1 time(s), it was last edited by Mormacil: 19.11.2006 12:57.

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Arbiter
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Hmm... I guess that trade and merchant quests would have the tendency of becoming boring quickly. No matter how interesting you make them they would still be fetch-this and fetch-that. Confused

Hm..... industrial espionage anyone?

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Mormacil
Herma-Mora the Woodland Man


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It's for 3-5 quests, can be made intresting if you need to track down a travelling merchant for one, need to persuade 3 people for another. Then you get the big quest Tongue
19.11.2006 18:03 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Arbiter
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But what kind of big quests are possible for merchants anyway? Confused

I'm more up for series of quests with great climax in the end.

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Mormacil
Herma-Mora the Woodland Man


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The big quest is leading that settlement... Wink
19.11.2006 18:58 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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It might be down to the way they are presented.

If you came out with a simplistic outline then it sounds like a beginning Quest. And offering high level artifacts does not change that.

Is it true that without the prospect of achievement, loss and sacrifice we do not really get fully involved?

In Oblivion we have people entering this as absolute beginners, but that is no longer true in an expansion. We do need simple stuff, but by this time a 3-5 mission questlime is very simple by comparison with the MQ that has alerady been completed... tasty fruit them questlimes.

What we will pick up on is the extra detail that we can include, even in the simplest situations by ensuring that what we do is much more than rote, while offering something that anyone can appreciate at any level.
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Mormacil
Herma-Mora the Woodland Man


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It's realistic that when you join the guild you have to prove yourself. They don't have to be boring, but nor can they be important quests.
19.11.2006 21:42 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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fair enuf, provided they are interesting beginner quests ... :D
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Mormacil
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For one I'm thinking of convincing 3 guys to go with a deal. But you need to track down at least one. He's somewere hunting or so.
21.11.2006 22:46 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Mormacil
Herma-Mora the Woodland Man


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Ok idea for a new guild, not joinable. It's an order of knights going to VW to convince the headen Bosmer to convert to the Nine. Especially the orcs like the ladies in VW Wink
12.12.2006 00:16 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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Eek 1 Now where is that factions thread?
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Mormacil
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Well it isn't really joinable so I though, but your right this should have been in the people and places threat. SOrry it was late, 2 a.m... Tongue
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Daedric Dylan
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I've had this idea floating around for a while.



Patches of dead woodlands keep springing up in the forests north of Elden Root. It seem like every so often, a section of the forest...about 50 yards or so, simply dies. The life of the forest seems to be being depleted by some sort of dark force.

The player could do some investigation and exploration and disover that deep in the forest, a lich or...some kind of dark wizard is using Necromancy to literally suck the life out of the forest, and into himself...attempting to aciheve immortallity. The player would have to hunt down this wizard/lich, and find a way to put a stop to his plot.

Perhaps find a way to meddle with his life-stealing ritual so that when he performs it, he sucks the life out of himself, and into a black soul gem...or some sort of scroll that would allow the player to summon his spirit in battle.

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24.02.2007 08:28 Daedric Dylan is offline Send an Email to Daedric Dylan Search for Posts by Daedric Dylan Add Daedric Dylan to your Buddy List AIM Screen Name of Daedric Dylan: dylan is daedric
Mormacil
Herma-Mora the Woodland Man


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There plans of an ancient wizard vampire that lives under a tree, corrupting it's enviroment.
24.02.2007 11:23 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Arbiter
Archduke


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quote:
Originally posted by Mormacil
There plans of an ancient wizard vampire that lives under a tree, corrupting it's enviroment.


That, and your new rank, really scares me. :D

But how would he hide from the sun? I think trees would rot and wither, cracks would open and stuff..... but then again these aren't really normal trees. Perhaps infused with blood to make the tree stronger (Lore conflicts, I know).

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Mormacil
Herma-Mora the Woodland Man


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It's an old idea already discussed somewhere down this topic Tongue The corrupted enviroment becomes hostile like plants on plains of Oblivion Wink Just not the same though, more junglelike etc.
24.02.2007 11:57 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
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Archduke


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Yeah I understand that, but perhaps the idea which I mentioned could be used to demonstrate vampires vile nature.

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FLESH
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Dylan: I think Mormacil posted an idea about that somewhere, where this great fat vile creature sucks the life out of trees. But hey, great minds think alike :D
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Daedric Dylan
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Wow, really?

Hm, perhaps I skimmed over it once, and that's why the idea suddenly popped into my head.

Either that, or I'm telepathic. :D

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"Sotha Sil...he always thought himself our better, shunning us, locking himself in this hole. He spoke not a word as he died. Not a whisper. Even in death, he mocked me with his silence!"
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Krisi-_
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quote:
Originally posted by Mormacil

DQ - Y'ffre needs your help, he transports you to his realm. There are 3 monsters who treathen the tree of life or sometihng simulair, the heart of a forest, you name it Tongue Stop the beasts, idea: Hircine sent them.

MQ - Group of Khajiit violated the Greenpact, they cut down trees on Bosmer ground, kill them all. This quest can be granted by a village or tribe.
Mormacil


About the DQ - Y'ffre is dead(as dead as he can be). He is a earthbone(law of nature). He got no realm. Played WC3 or something?

About the MQ - Tribe.

Now about the Captain rank thingie.. In Lore a captain have command over a lieutenant and some men(how many varies)

Now why do you gather all quest in one tread?

This post has been edited 1 time(s), it was last edited by Krisi-_: 29.04.2007 22:12.

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Mormacil
Herma-Mora the Woodland Man


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As a resource for when we need some.
29.04.2007 22:21 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Mormacil
Herma-Mora the Woodland Man


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Registration Date: 15.08.2006
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New idea for a MQ

The Humming Pants, yes indeed a pair of cursed pants. From the moment the player equips them he can't take them of. While beeing worn the pants humms without a break.

To break the curse the player needs to complete some sort of quest, I'm not sure what yet Tongue But I do love the pants.


18.06.2007 19:25 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
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