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Silgrad Tower: Oblivion » Beyond Cyrodiil » Aldmeris » Some Suggestions and Ideas for the Main Quest » Hello You [Logout]
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Go to the bottom of this page Some Suggestions and Ideas for the Main Quest
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Orodromis
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Registration Date: 2006.08.02
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True, but none of the other races would have any desire to help them, they live in harmony with each other for the most part, none would want to conquer others, they all trade with each other, I think we cshould stick with the original idea.

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VagabondX
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Then let me ask/propose two things:

1.) Could the Yokumer feel that their resources are being stretched too far and thus feel they might want to be integrated into Aldmeris? Obviously it wouldn't be something quick, or easy, but it could be a very viable response by the Yokumer.

2.) Might it be possible that the Yokumer stop trying to conquer all of Aldmeris (that's their goal, right?), being content with what they have taken, or that the other races might not want to continue with any war? As you can see, I'm favourable toward the Yokumer, and so far it seems like they've been portrayed as an ultimate evil. They can still be antogonistic toward the player, but some players might want to explore the Yokumer as much as they might want to explore the other races (culturally, land-wise, etc.). They might also want to help the Yokumer.

Just some thoughts.
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DarkAsmodeous
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The yokumre are a conquering race, there is no such thing as evil. They are not being portrayed as evil by wanting to dominate the land because such a concept does not exist.

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Orodromis
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I agree, I don't think the Yokumer should have an alliance.

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This post has been edited 2 time(s), it was last edited by Orodromis: 2006.09.22 04:50.

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VagabondX
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quote:
Originally posted by DarkAsmodeous
The yokumre are a conquering race, there is no such thing as evil.


By evil, I mean they are being portrayed similar to how daedra were in Oblivion: the side you don't want to be on. From what I've read, there seems to be very little positive player-yokumer interaction that can occur. From the perspective of such a linear concept, the Yokumer may as well be evil as they go against the grain (and most players won't think beyond lines of good/bad).
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DarkAsmodeous
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A villain is not a bad thing.

Not everything needs to be join any side.

A well presented likable not evil villain is very possible, we arn't making yokuda, this is aldmeris!

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VagabondX
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Has it even been discussed what is to happen to the Yokumer in the main quest (or whatever role they fill anywhere within the mod)?
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Aetherius
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Why exactly do you like the Yokumer so much if you do not that they wish to dominate? Of course they will have a good reason for wishing to dominate, it will not be pure evil. What would you like to become of the Yokumer VagabondX?

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VagabondX
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I don't rightly know. Perhaps the player helps get rid of the blood thirsty ones, but some more peace loving ones set up a colony of sorts somewhere. It depends on where the main quest goes. I just wouldn't want the Yokumer to be there for a bit, be entirely hostile to the player, and then be driven off back to where-ever they may have been before they came to Aldmeris and after Yokuda sank.

However they're portrayed from the get-go is how the average player will percieve them. I've seen a lot of people over many forums say the Daedra are evil, are demonic, etc. If the first thing in Oblivion's main quest had involved Azura (whom most consider a good Daedra, or a relatively good one) it might've changed the views of many. Now, not all Daedra are good, but not all are bad. If the player sees the Yokumer as an evil force, and is presented with evidence that is only subtle that says otherwise, then they might not look deep enough into what is there to see that the Yokumer may have justifiable reasons. That's how all of the races will be seen: as they are first protrayed or how they're shown in direct light. This seems to go off on a tangent from long ago... Frown Just a rant... Oh well.
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DarkAsmodeous
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Ah, but you see, not all yokumer are war like, but they are the ones trying to displace these people from their land.

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VagabondX
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Are they doing so as a whole, or as a large body, with some who may be against major displacement but who see themselves as having a right to this land? That is the question that must be answered to define what should, and likely will, happen to the Yokumer.
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DarkAsmodeous
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The yokumer have established colony after colony since the fall of yokuda, the ones who leave are those hungry for more land, a want to take what they have not already claimed.

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VagabondX
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Hmm... Another question: Could it be that from one of the early Yokumer colonies that some Yokumer come, totally unconnected from the current group that is invading. It'd offer a well enough balance of all sides. And the earlier Yokumeri societies wouldn't have been as war-hungry, or shouldn't have been. This could lead to a mini-arch involving racism toward these Yokumer; indiscriminate Aldmeri not caring who they say they are, just caring that they look like those trying to harm their distant brethren throughout Aldmeris... But then again the races aren't all that close... or shouldn't be so privately.

This post has been edited 2 time(s), it was last edited by VagabondX: 2006.09.23 05:50.

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DarkAsmodeous
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If peacful yokumer came, one of the races would beat their brains out.

What would it realy add to the mod to do this?

Think of all it takes from us.

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VagabondX
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Variety.... Depth....

But I do want to hear from Aetherius or Orodromis on the peaceful Yokumer thing... Likely they'll say no Frown Heh...

This post has been edited 1 time(s), it was last edited by VagabondX: 2006.09.23 05:52.

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DarkAsmodeous
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don't worry about what they say right away, though I have officialy left my positions of power, they still respect my oppinions very much.

Don't drop the point if you feel strongly, try to evolve it to incorporate the best of all worlds.

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Aetherius
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mAYBE SOME OF THE yOKUMER ARE GOOD AND WANT PEACE, WHILE OTHERS WISH TO CONTROL ALDMERIS?

sorry, caps lock Cool

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DarkAsmodeous
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Because a mized society like that doens't work.

A conquesting government will enforce police state, or find some way to keep moral high.

Nationalism will definately be prominent.

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VagabondX
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I'm not (trying) to drop my point, but it is hard to incorporate with all views in mind.

I see the point of "it's good to have an enemy that is disliked by all the people (in the mod that is)", or at least I think that's the point I ought to be seeing. But, if that view is correct, I believe it's a very linear view, not one that looks at all outside views that need to be taken into consideration, namely those that will play this mod at one point or another. It disallows a good amount of freedom; and with a mod this big, freedom may be hard to do but it will be expected I think.

And I'd assume that the races would be too busy beating each-others brains out before murdering peaceful folk who can give them knowledge of swords and weaponry that they can use to kill everyone else and the more aggressive yokumer. Despite all the races being relatively peaceful towards each other (in the words of Orodromis: "in harmony") with a few big splits occuring, I'm more certain of a fact that they naturally might have extreme distate for each other. It's only natural to be prejudice, to be favourable toward your kind disregarding others. As the leader of any of those races, being able to have what the invaders have and have more than the fellows around me have... Well that would be a good solution to being the best, no?

This post has been edited 2 time(s), it was last edited by VagabondX: 2006.09.23 06:10.

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DarkAsmodeous
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They don't completely hate eachother, a lot of time in a small space creates a sort of love-hate relationship with constantly shifting borders, but complete willingness to joing into alliences for common goals, look at japan! Look at mongolia!

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Silgrad Tower: Oblivion » Beyond Cyrodiil » Aldmeris » Some Suggestions and Ideas for the Main Quest

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