Skyrim for Oblivion Mainquest |
Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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Hmm not a bad idea, my villain is an elf,
and he has cut a deal with Daedra in the past, so it's not implausible
that he summoned in some Dremora to cause general dissarray while he
puts his evil scheme into action, and hope that when Nimalten City
moves troops it will cause a civil war. |
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08.08.2006 17:48 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Cool!
But why is the villain always an elf. Manimarco, Mankar Cameron, Dagoth Ur... such racism.
Maybe when the gates to Oblivion started closing our elven villain dude
found a way to keep some of them open, for the purpose of putting his
EVIL SCHEMES in to motion.
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08.08.2006 17:59 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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Jagar Tharn FTW!!! He would pwn those sissy elves.
My guess that elves are the villains because their extremely long lives
make them good immortal villains. Plus their affinity to magic, and
their outlook on life/religion makes them more likely to try and
dominate the world. |
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08.08.2006 18:14 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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It must be something about the pointy ears, but what?
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08.08.2006 18:17 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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Maybe they act like antennae to pick up negative energy? Aren't demons normally portrayed with pointy ears?
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08.08.2006 18:21 |
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Smokindan
Chieftain of Skyrim
Registration Date: 13.06.2006
Posts: 813
Location: Western Australia, Australia
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quote: |
Originally posted by Psychotic
YESSS!!! Gather all the elves and cut off their ears before they destroy us all! *gathers an angry mob of human villagers with torches and pitchforks*
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[spiel]I'm sensing a lot of elf hate in this forums. Remember, all
races should be treated fairly. They can't help that they were born
with pointy ears that should be cut off[/spiel]
__________________ I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals.
Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened.
->Sir Winston Churchill
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09.08.2006 09:56 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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I apologize, I will amend my wicked ways... ONCE ALL THE POINTY-EARED ONES ARE EARLESS!!! MUAHAHAHAHAHAAAA!!!
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09.08.2006 11:19 |
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Wintercross
Protector
Registration Date: 11.08.2006
Posts: 21
Location: Aussie Land
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I prefer the idea of the player having to finish the Oblivion MQ first.
It seems stupid to be traveling to Skyrim when there's a supposedly major daedric invasion going on.
Would they even let you cross the borders?
but yeah, if you made it possible to go there before finishing
Oblivions main quest, it would be such a hassle to set up Skyrim to fit
with the current situation.
__________________ "Huurgh? Talina? Brino sees you upside downs... Grrah! Ground upside down! Brino might fall into sky!!!"
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12.08.2006 09:05 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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quote: |
Originally posted by Wintercross
It seems stupid to be traveling to Skyrim when there's a supposedly major daedric invasion going on. |
It is also not a very bright thing to be travelling the area affected
most by the daedric invasion. Skyrim doesn't have to be flooded in
Daedra, just a few gates here and there. Again, it is stated in lore
that Cyrodiil got it worst because the target was mainly Cyrodiil.
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12.08.2006 09:30 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,532
Location: Norway
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and rumors state Skyrim to is quite besiged.. and yes its those bloody rumors again
"I hear all of Skyrim is under siege. The daedra lay waste to the Old Holds, and there is little to do to stop it."
"There are foul tidings from Skyrim. The Greybeards speak of the end of all times."
"There is grave news from Skyrim. From Falkreath to Windhelm, the foul daedra attack the land."
__________________ The meaning of life is 'Bucket'.
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12.08.2006 09:56 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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quote: |
Originally posted by Siegfried
quote: |
Originally posted by The Old Ye Bard
The MQ should be able to be competed without doing the Cyrodiil one,
also hold off on making so many companions, also companions shouldn't
be go with you on every mission, only a select few. |
Two words: Oblivion Crisis
Having Oblivion Gates open all across Skyrim just makes it to
complicated to develop a unique questline without having a million
"shut the gate down" quests, plus gates being open or closed and the
players social status pre-and post MQ would to greatly influence the
politics involved with many quests.
The companions are optional, they are only forced along on a select few missions. |
quote: |
Originally posted by The Old Ye Bard
Siegfried I don't think it is wise to have the MQ revolve around daedra, and I really
don't think it is a good idea to have the MQ only playable if you have
to do the Cyrodiil MQ first. Also if you're worried about "a million
shut the gate down type quests" don't even have Skyrims MQ go near them. |
quote: |
Originally posted by Hrafnkel
Maybe have it sort of like Tribunal. You -can- do it before you do the
original MQ, but it makes a little more sense if you wait. |
Skyrim is already fighting alone against the skeleton army, and the
Daedra while the player is in Cyrodiil. Like I said, a few gates here
and there, and some evidence, it isn't that hard to do. Furthermore,
you could incorporate some MISC
quests about OB that can take place if you haven't finished the MQ yet
(like me who still likes to venture into some of those random gates,
anyway, I hate the ending, dragon armour is all you get. No, I'd rather
leave the gates open, and get some more Sigil Stones for my collection
and get some of that rare armour I have a knack for finding there.)
And "let the player do what he/she wants when he/she wants" is good
policy. I don't like the idea of having restricting myself completely
from the planes of Oblivion to go to Skyrim. If you are really
concerned about the level issue (and considering that the MQ of
Cyrodiil can be completed at lvl. 1), just don't have Burd contact you
until you're at level 20 or so, have him send a messenger to say that
Burd needs to speak with you. And as I say, the Oblivion gates in
Cyrodiil is mainly "click and drag", there are already scripts made to
disable the gates and stuff, and the only thing you'd have to do is add
the Skyrim Worldspace to the list of teleport doors of the gate to
Tamriel, that is it. Not very difficult.
And nobody said have the MQ revolve around Daedra.
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12.08.2006 10:21 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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If I'm not mistaken we will also need to build an Oblivion worldspace
for all the gates, they are in a meter of speaking dungeons. But how
difficult that would be in not the question, it simply needs to make
sense. If we have a decent lore workaround to explain why the player
needs to travel to Skyrim amidst all the chaos than by all means have
your oblivion gates.
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12.08.2006 14:52 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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Simple, the Oblivion Gates are in Skyrim whether you're there or not,
because there's 'rumors' of Gates opening everywhere, and the Gates in
Cyrodiil each teleport to a random Oblivion worldspace, so no, we don't
make any more Oblivion worldspaces.
As for a reason, just have Burd (captain of the Bruma Guard) contact
you saying that Skyrim is in danger or whatever. If the player wants to
finish the Cyrodiil MQ first, then go ahead, if not, then don't.
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12.08.2006 22:06 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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Well either someone with the right authority decides about this or we
just put up a poll and test the public opinion on the subject. I
personally got bored of the Oblivion gates after the first four I went
trough. That's why I believe it’s better to make more unique dungeons
than do the random Oblivion gates thing.
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12.08.2006 23:16 |
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Half of them can be random, and the other half can be set world spaces.
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12.08.2006 23:19 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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Either way, you brought it up, and the topic is about whether or not OB
gates are there or not. They should be there, otherwise we're not only
breaking some lore, but we're also restricting players to certain areas
if they cut themselves off completely from OB and also cut themselves
off from Daedra too.
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12.08.2006 23:21 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by TheImperialDragon
Either way, you brought it up, and the topic is about whether or not OB
gates are there or not. They should be there, otherwise we're not only
breaking some lore, but we're also restricting players to certain areas
if they cut themselves off completely from OB and also cut themselves
off from Daedra too. |
When I said a lore workaround I meant the reason why there are Oblivion
gates after the Cyrodiil MQ (some people wanted that as well). If you
don't have to finish the Cyrodiil MQ than there will surely be Oblivion
gates, but then another problem arises: Does it make sense to have two
invasions at the same time, in other words, can Skyrim handle it?
I think that about sums up my dilemma.
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12.08.2006 23:27 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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No, no Oblivion gates after the MQ, where did you read that? Yes, I
think Skyrim can handle the Daedra because the Daedra are more focused
on Cyrodiil, they got the worst of it.
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12.08.2006 23:30 |
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by TheImperialDragon
Either way, you brought it up, and the topic is about whether or not OB
gates are there or not. They should be there, otherwise we're not only
breaking some lore, but we're also restricting players to certain areas
if they cut themselves off completely from OB and also cut themselves
off from Daedra too. |
When I said a lore workaround I meant the reason why there are Oblivion
gates after the Cyrodiil MQ (some people wanted that as well). If you
don't have to finish the Cyrodiil MQ than there will surely be Oblivion
gates, but then another problem arises: Does it make sense to have two
invasions at the same time, in other words, can Skyrim handle it?
I think that about sums up my dilemma.
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The question isn't if Skyrim can handle it, but can the Player handle it, which of corse is yes.
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12.08.2006 23:31 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by The Old Ye Bard
quote: |
Originally posted by Psychotic
quote: |
Originally posted by TheImperialDragon
Either way, you brought it up, and the topic is about whether or not OB
gates are there or not. They should be there, otherwise we're not only
breaking some lore, but we're also restricting players to certain areas
if they cut themselves off completely from OB and also cut themselves
off from Daedra too. |
When I said a lore workaround I meant the reason why there are Oblivion
gates after the Cyrodiil MQ (some people wanted that as well). If you
don't have to finish the Cyrodiil MQ than there will surely be Oblivion
gates, but then another problem arises: Does it make sense to have two
invasions at the same time, in other words, can Skyrim handle it?
I think that about sums up my dilemma.
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The question isn't if Skyrim can handle it, but can the Player handle it, which of corse is yes.
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For me the question is would Skyrim be able o handle it if it was a
real place, otherwise we're only going with the "it's just a game
excuse" and loose what TES in known for, immersion (more or less
).
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12.08.2006 23:50 |
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TheImperialDragon
Councilor
Registration Date: 21.06.2006
Posts: 6,208
Location: Ontario, Canada
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Then we never really explain it, and let the player wonder how Skyrim
does it. Like some rumors "The guards are doing a wonderful job so far
against the threats to Skyrim".
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12.08.2006 23:54 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by TheImperialDragon
Then we never really explain it, and let the player wonder how Skyrim
does it. Like some rumors "The guards are doing a wonderful job so far
against the threats to Skyrim". |
It wouldn't be the same.
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12.08.2006 23:56 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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Is the main reason for not wanting the Skyrim Mainquest to have to have
the OB MQ finished simply because people don't want to have to beat
Oblivion again? |
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13.08.2006 04:50 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Siegfried
Is the main reason for not wanting the Skyrim Mainquest to have to have
the OB MQ finished simply because people don't want to have to beat
Oblivion again? |
Among other things. That says something about the quality of the Oblivion MQ.
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13.08.2006 04:54 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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quote: |
Originally posted by Psychotic
quote: |
Originally posted by Siegfried
Is the main reason for not wanting the Skyrim Mainquest to have to have
the OB MQ finished simply because people don't want to have to beat
Oblivion again? |
Among other things. That says something about the quality of the Oblivion MQ. |
The Morrowind Mainquest was even worse. I remember starting a new char and trying to level up enough to play Wizard's Island.
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13.08.2006 04:57 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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True, but MW didn't have a loveable character like good ole' Martin.
Plus the missions were extremely manotonous, I was inclined to bash
that stupid orcs head in the 10th time I had to get the skull from the
tomb for her, and going beyond ghost gate, or dungeon crawling in
Kogoruhn were such pains. |
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13.08.2006 05:04 |
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Psychotic
Jarl of Skyrim
Registration Date: 30.07.2006
Posts: 3,420
Location: Sheogorath's Realm
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quote: |
Originally posted by Siegfried
True, but MW didn't have a loveable character like good ole' Martin.
Plus the missions were extremely manotonous, I was inclined to bash
that stupid orcs head in the 10th time I had to get the skull from the
tomb for her, and going beyond ghost gate, or dungeon crawling in
Kogoruhn were such pains. |
The Morrowind MQ was boring to play because the fighting in Morrowind
was boring. But Morrowind looked alien, different, I remember the first
time I visited Ghost Gate and Tel Mora I thought: "What the hell is
this place!” There were qualities to Morrowind that went beyond good
graphic or physics.
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13.08.2006 05:14 |
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This has gone on long enough, I will start a poll fot this.
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13.08.2006 09:18 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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As much as I like the, do what you want, when you want idea, I think it
would be better if you have already completed the main quest, as having
gates that open at certain times and close when you finish the main
quest only adds more potential for things going wrong, such as villages
of npcs getting killed by the daedra, ruining immersion. |
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04.09.2006 13:33 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,532
Location: Norway
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quote: |
Originally posted by Liquid Cheese
As much as I like the, do what you want, when you want idea, I think it
would be better if you have already completed the main quest, as having
gates that open at certain times and close when you finish the main
quest only adds more potential for things going wrong, such as villages of npcs getting killed by the daedra, ruining immersion. |
you know that help on immersion too.. (ok I chould underline the whole post..) and hasnt Siegfield desided?
__________________ The meaning of life is 'Bucket'.
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04.09.2006 14:42 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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Not if all the citizens just merely die, apart from one or two
essential characters who carry on there lives as if nothing ever
happened. Maybe if all the buildings could get burnt down and there was
sign of an actual struggle but all there will be is a few dead bodies
that will never get cleared up. |
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04.09.2006 14:57 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,532
Location: Norway
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still... if Sieg have decided he has done it final..
__________________ The meaning of life is 'Bucket'.
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04.09.2006 15:53 |
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Liquid Cheese
Elder of Skyrim
Registration Date: 24.07.2006
Posts: 624
Location: England
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Oh I didn't know he had already sorted it, so nevermind.
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04.09.2006 16:47 |
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Siegfried
Archduke
Registration Date: 07.03.2006
Posts: 2,598
Location: With Your Mom...
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quote: |
Originally posted by Liquid Cheese
Oh I didn't know he had already sorted it, so nevermind. |
Yeah, its been decided, the Mainquest won't start until after Oblivion
is beaten, but we will include a plugin that skips the player to the
end of the Ob Crisis. |
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04.09.2006 19:07 |
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Siegfried it's more compatible if we make it that you don't have to
finish the OB MQ to start the Skyrim one because of Dialouge, the extra
.esp can make it so the MQ only activates itself after the OB one.
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04.09.2006 20:23 |
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Park06
Protector
Registration Date: 04.09.2006
Posts: 18
Location: Sydney, Australia
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Rather than having the plugin to skip the MQ, Just have a large Gate
which is guarded by some Nords which doesn't allow you into Skyrim
during the Oblivion Crisis. Say it was there to either:
A: Stop more Daedra coming from the North into Cyrodiil to help with destroying the bloodline.
B: To stop the Daedra of Cyrodiil from going into Skyrim once Cyrodiil is decimated.
Either way the Guards will only let the Gate open if you are the champion of Cyrodiil.
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10.09.2006 02:23 |
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No, the PC will always be able to go into Skyrim even if he hasn't done the Cyrodiil MQ.
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10.09.2006 09:01 |
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