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Lady Nerevar
Marquise


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honestly, lots not [censored] when ever someone slows down. simply for fairness sake. otherwise everyone would be arguing with everyone rightnow.

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IAMTHEEMPEROR
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I was just kidding, jeez... Would someone who was serious put a Tongue in an angry post?

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OblivionMon
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Tongue lol :lmao:

hehe, I suppose all mods have hit a low for a short time. Cool
2007.06.13 01:35 OblivionMon is offline Search for Posts by OblivionMon Add OblivionMon to your Buddy List Send a Private Message to OblivionMon
Alasdair
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lots of folks have exams about now, so I think that's slowing a lot of stuff down.

This post has been edited 1 time(s), it was last edited by Alasdair: 2007.06.13 01:43.

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OblivionMon
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I had my exams a week ago so I am out :D

This post has been edited 1 time(s), it was last edited by OblivionMon: 2007.06.13 02:02.

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The Old Ye Bard
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I've been sick, and I'm working on a resubmission right now for an art portfolio (my research sucked, but my practical got extremly good marks :D ). Also I'm trying to get my last project I have taken out of the way, which would leave me just with Thras, which is Chorrol for TES3 BTW.

After that I should be back on track.

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Vality7
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quote:
Originally posted by The Old Ye Bard
....which is Chorrol for TES3 BTW.

Hehe, sorry guys. :D

After a recent dry spell, Cyrodiil: Dawn of Oblivion is actually moving again so TOYB offered to finish what he'd started, I think he's doing great and almost done. =)

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windsurfer
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quote:
Originally posted by Vality7
After a recent dry spell, Cyrodiil: Dawn of Oblivion is actually moving again so TOYB offered to finish what he'd started, I think he's doing great and almost done. =)

No offence, but why Vality? Never played Morrowind buts whats so special that you want to remake an existing game in its older engine Confused

This post has been edited 1 time(s), it was last edited by windsurfer: 2007.06.13 13:36.

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Vality7
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quote:
Originally posted by windsurferNo offence, but why Vality? Never played Morrowind buts whats so special that you want to remake an existing game in its older engine Confused


Many reasons, I'll do my best to explain, sorry if its longer than you expected, but I don't think I've ever really been asked this question before, well I've at least never bothered explaining it properly before.

To put it most simply, its fun. Yes

Having never played Morrowind tells me a lot about why you wouldn't understand. Yes I assume you've never played Daggerfall or Arena either? I don't know about you, but I grew up with these kinds of old games, all we had was Atari and Sega. A game like Morrowind stands out by far among all those hundreds or thousands of games i've played in my lifetime.

Oblivion to me was not one of those stand out games, it was good, obviously, but nothing like Morrowind. Yes it had shinier graphics, pretty landscapes, the combat was more fun, but it was just missing something that Morrowind had, that it tried to recreate but failed. I still don't know exactly what that is, but its just this feeling you had when first playing Morrowind, and its not just me who knows that. It was an attempt to continue TES with todays latest technology, to make more money than before. Yeh they made more money, made more fans, made a better engine, but they didn't make a better game, despite the money they made.

I think Morrowind is a great engine, take away Oblivion's overly saturated, and shiny blinding surfaces, its over exaggerated physics engine, its annoying and repetitive voice actors, (I could go on but you've probably heard all that before not from me), and its the same engine basically, but Morrowind to me is better in so many ways. Of course the engine is limited to how graphically amazing I can make the mod look, thats not what its about, not to me anyway. I'm doing the best I can with the engine, making the most of it, and its actually proving to be popular.

From what I understand, this is the most anticipated large mod in the Morrowind Modding scene atm, we've had many tens of thousands of views, probably over a hundred thousand if you add them all up, every post shows theres a heap of support, the MW community is still going incase you didn't notice, theres still a lot of life left. A lot of people are actually migrating over to Morrowind from Oblivion I've noticed.

Moving onto the actual mod. :)

First of all we aren't remaking an existing game, we're using an existing world to recreate our own story, the same way that TES4 Vvardenfell is recreating Vvardenfell for example. I actually got permission from Bethesda to use the heightmap from Oblivion, and from there I got interested, as well as many other people (thousands), in turning that heightmap into a mod.

Second, I mod because I enjoy what I do. If i'm not having fun, then i'm going to stop modding or doing what it is I do. I happen to love the province of Cyrodiil, the forests, the whole overall feel, and recreating it in my own way that I want is what I do for fun, the same way that me trying to recreate FF7 in RPGMaker 2000 was increadibly fun for example. I didn't get very far with that but I enjoyed it. I still do play with RPGMaker sometimes. *damn, 7 and a half years ago...where does time go Confused

Another reason is simple, Oblivion doesn't even work on my PC, and doesn't on many other people's PCs, and people would love to see Cyrodiil, they've shown that. Sharing it with all these people is another enjoyable aspect.

I bought the game the day it came out (on 360) and loved it, loved the world and stuff, but I got bored of it quickly, like way too quickly, like 1 month tops. Morrowind I actually played over the course of about 2-3 years on Xbox, without mods. Yes I know mods can make Oblivion better, and I could even be making them myself, but it simply doesn't interest me. I'm happier to make Cyrodiil in my own way, for the game that I love, and thats what i'm doing. Even if Oblivion did work on my PC, I doubt i'd mod for it, its just not my scene. Another thing is working with Morrowinds engine, and trying to push the limits is a challenge in itself, and an enjoyable one.

I'm working on another mod also (TES3 Moonshadow), and that hasn't been done before so I have somewhere to put my imagination to use, creating something new from scratch. And thats just as fun, probably more fun, but I still like doing both.

If you've never played Morrowind, then you're not only missing out on a great game, but you're missing out on a huge part of TES.

Sorry for the long rant, I dont hate Oblivion, obviously, otherwise I wouldn't be here, I just love modding Morrowind. Fun, fun fun fun.....I said that too much didn't I. :D

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This post has been edited 3 time(s), it was last edited by Vality7: 2007.06.13 15:31.

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IAMTHEEMPEROR
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Your mods, both Moonshadow and Cyrodiil, sound amazing. What confuses me though is that Morrowind only comes with one exterior worldspace. How are you planning on handling these exterior landmasses the size of Vvardenfell? Has someone edited the Morrowind CS with worldspaces?

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Vality7
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quote:
Originally posted by IAMTHEEMPEROR
Your mods, both Moonshadow and Cyrodiil, sound amazing. What confuses me though is that Morrowind only comes with one exterior worldspace. How are you planning on handling these exterior landmasses the size of Vvardenfell? Has someone edited the Morrowind CS with worldspaces?


You put them off to the side somwhere....like Cyrodiil is to the southwest. When Tamriel Rebuilt has finished making the Morrowind province, then we can connect them. So you'd be able to walk from Anvil to Firewatch in one worldspace. And with MGE's Infinite View Distance you'd be able to see across half of Tamriel. Yes

Moonshadow i'm just putting it somewhere to the northeast, out of the way of any popular MW mods.

As for worldspaces, yeh you can make stuff in Interior cells, its basically a worldspace, you can't draw terrain like you can in the exterior, but you can simply do what I do, make a heightmap mesh and use that. :) Lots of people make their mods in Interiors to avoid conflicting with other mods, as there are too many mods surrounding the island of Vvardenfell these days.

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IAMTHEEMPEROR
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Yeah, that could actually work. Generate a heightmap, then put it into a 3d program, and cut it up into tiny pieces. From there, you can also make more unique looking landscapes too. That could work pretty nicely. Then just place it all into an interior cell, and there you go.

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Vality7
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Just been thinking about it, to add to my rather long post, I just want to point out a simple way of looking at it, that can be related to how I feel about TES3 vs TES4:

Just because your favourite band releases a new album, does that mean you should stop listening to their previous album?

With a favourite band of mine, I actually prefer their 2nd album out of their 4 albums. If I was in a band, I would be covering songs from that 2nd album even. Infact, I wish they would play their newer songs in the same style as that second album. Yes True story. =)

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This post has been edited 3 time(s), it was last edited by Vality7: 2007.06.13 15:31.

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windsurfer
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quote:
Originally posted by Vality7
Cut

I do now totally see your point. I will someday play Morrowind I just personally prefer to play games with the best graphics (just me). I think I will find all texture packs first though when I do :D . I do agree a good story line makes a game what ever the graphics are like. Not sure why I never played Morrowind just never noticed it? I only knew what elderscrolls was when all the hype of Oblivion started, since then I've been hooked. I've been here long enough to here the rants on how oblivion doesn't have the character of the previous elderscrolls games. And TBH I havn't actually played a huge amount of Oblivion (havn't done the main quest). I first wouldn't play it until a got a new pc (maxed out) so started modding then havn't had time since I got the pc Uh Oh

After reading you website I like how its before the game of oblivion, its a step between the two games and therefore I see whay its so popular.
I also agree that there is no point in modding if you have no enjoyment in doing it. My first retex felt so good and since then I've progressed a lot (The Southern Islands! New Thread.)

Thanks for the long reply, it was an interesting read. I wish you the best of luck with your mods and hope someday I have the time to play them.

Tom
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Vality7
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You're working on Valenwood right? I've been making a Valenwood map recently, and would like to know what those islands are called, and get as many names as possible so I can make it detailed. Heres what i've done so far: LINK

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windsurfer
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quote:
Originally posted by Vality7
You're working on Valenwood right? I've been making a Valenwood map recently, and would like to know what those islands are called, and get as many names as possible so I can make it detailed. Heres what i've done so far: LINK

Wow impressive, that would be a real help to us aswell. The problem is no one knows. That is why they are called the "southern islands". As I never played any previous games i'm also poor at lore so i'm no help. I did try looking but with no avail.
2007.06.13 15:37 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List Send a Private Message to windsurfer
DarkAsmodeous
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And the one point Vality never mentioned as far as I can tell... All, or most, of use here love The Elder Scrolls. Even more than that, we love to mod. More to play, more to mod, more to love, regardless of the platform (Can't exactly make cyrodiil in oblivion now can you?).

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OblivionMon
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quote:
Originally posted by Vality7
quote:
Originally posted by windsurferNo offence, but why Vality? Never played Morrowind buts whats so special that you want to remake an existing game in its older engine Confused


Oblivion to me was not one of those stand out games, it was good, obviously, but nothing like Morrowind. Yes it had shinier graphics, pretty landscapes, the combat was more fun, but it was just missing something that Morrowind had, that it tried to recreate but failed.


It just wasnt as foreign or exotic, I though while loved Morrowind and hailed it as my favorite game, I just can't go back and mod it when I can do more with Oblivion CS.
2007.06.13 19:28 OblivionMon is offline Search for Posts by OblivionMon Add OblivionMon to your Buddy List Send a Private Message to OblivionMon
IAMTHEEMPEROR
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Morrowind was a much more exotic game, it was unlike reality and original. Oblivion is too realistic, it makes people forget that it and Morrowind are actually on the same continent. I personally think it's better to recreate Morrowind in Oblivion, due to the graphics. Cyrodiil in Morrowind is cool, and will make many Morrowind Players get a taste of Oblivion, but if it's the same gameplay then that would be like making the bad gameplay worse when you get no graphics out of it.

Pretty much I think it's cooler to have a Morrowind with Morrowind Gameplay and Oblivion's Graphics than Cyrodiil with Morrowind's Gameplay and Morrowind's Graphics. Your mod is definately cool no matter what though, and I'm gonna get it for my Morrowind when you release it.

Another thing, is there a way to make the Morrowind Map show more area? With the mainland expansions I downloaded (ST and TR) there are missing cells on the map and when I go to them my character disappears off the map and I never know where I am.

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MarshallR
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I've got exams, I need a new video card, I have spring football everyday, and it's summer and I'm on the coast. My plate's pretty full.

Good news though, I've got the basic jist of what Vaernima's Realm is going to end up like, and the underwater sload village is completley planned out. I'd expect things to return to a normal pace once school gets out.

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This post has been edited 1 time(s), it was last edited by MarshallR: 2007.06.15 04:01.

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Silgrad Tower: Oblivion » Beyond Cyrodiil » Thras » Where'd everyone go?