Valenwood Regions |
windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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22.06.2007 18:42 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,252
Location: Netherlands
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Making a regional/climate map. So he can use it for our new heightmap,
so more mountains north, south will have cliffs etc.
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22.06.2007 18:54 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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quote: |
Originally posted by Mormacil
Making a regional/climate map. So he can use it for our new heightmap, so more mountains north, south will have cliffs etc. |
Well if you look at the second map I posted then he looks prtty sorted
for that also? It contains height with mountains. All it lacks are
cliffs which will take like 2 mins to add to a map to send to him? |
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22.06.2007 18:58 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,252
Location: Netherlands
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Shouldn't take lon g to make the map indeed but RL/school is killing
here, got 5 hours left to texture and finish the model of a cannon with
a max of 280 faces.
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22.06.2007 19:48 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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Couldn't you just stay up like 30 mins longer just to get it done, especially as its the weekend?
But good luck with all the school stuff
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22.06.2007 19:53 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,252
Location: Netherlands
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My deadline for the assigment is 0:00 So I guess I got some time tomorrow to get it done
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22.06.2007 20:05 |
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FLESH
Archduke
Registration Date: 23.06.2006
Posts: 2,824
Location: Ireland
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Strident coast is too big to handle as a single region methinks. We
should split it up into two to make it more managable (don't need to
change name, just SC1 and SC2).
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23.06.2007 11:03 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,252
Location: Netherlands
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The left one can be renamed to something refering to Altmer or the Aldmer Dominion
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23.06.2007 12:21 |
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Krisi-_
Archduke
Registration Date: 27.06.2006
Posts: 1,839
Location: Norway
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quote: |
And where did you get those names? (Lord Skorm) |
I meant where Lord Skorm got them..
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23.06.2007 13:19 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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OK found some info on Elden Grove, this is from tes arena
(dungeons.txt). I know this should be under lore but I didn't want to
start a new thread!!
quote: |
Elden Grove
The small overgrown entrance to the Elden Grove stands before you,
guarding secrets forgotten for ages. Somewhere within its misty corridors
lies the third piece of the Staff of Chaos... |
What does everyone make of that?
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25.06.2007 23:10 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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Sounds good, lots of fire flys, water pools and mist will make it feel very misteries. Any updates on the map?
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23.09.2007 22:08 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,252
Location: Netherlands
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Nope
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23.09.2007 23:01 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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Come on mate!
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24.09.2007 12:53 |
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blackbird
Inactive ST modder
Registration Date: 27.03.2007
Posts: 722
Location: Brugge (Flanders, Belgium)
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Perhaps the entrance is small because all of the plants have overgrown
the entrance. The plants causes to look the entrance smaller then it
really is. |
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24.09.2007 16:12 |
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windsurfer
Seigneur
Registration Date: 03.10.2006
Posts: 639
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yer it would be really overgrown. I wonder what the staff of choas is but that would be a great quest.
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13.10.2007 23:20 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,252
Location: Netherlands
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Hmm staff of Chaos could be some sort of Wabbajack... That makes most
sence or we make it not a weapon but purely something for example the
mainquest.
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14.10.2007 01:26 |
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Mormacil
Herma-Mora the Woodland Man
Registration Date: 15.08.2006
Posts: 2,252
Location: Netherlands
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Possible
I know my faitr share of lore but I'm no master
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14.10.2007 01:38 |
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