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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Visual Dev. » Azkurs Wips  
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Mormacil
Herma-Mora the Woodland Man


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I'm a calm person, just again, can't see which sketch this is :S I guess you interped my sketch differnet then I intended too, I'll color it as soon as I got time, none atm, unless you think having 4 hours of sleep a day is normal...
02.02.2007 00:54 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
windsurfer
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Very good, the sketches are only concepots so you dont have to stick perfectly too them. The moddeler has the final choice (ie you). Not wanted to cause any stick but if mormacil is not happy get him to moddel it. We should be very grateful to have someone as fast working as Azkur around here. Valenwood is behind as it is for the time its been going.

Keep up the good work mate,
Tom
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Azkur_pt
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of course choose what I model and the way I model but I have to look at the sketchs also mormancil make clear sketchs

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02.02.2007 19:09 Azkur_pt is offline Send an Email to Azkur_pt Search for Posts by Azkur_pt Add Azkur_pt to your Buddy List
raggidman
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Registration Date: 06.01.2006
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If a good model does not do one job, then it can do another.

I suspect that what is really challenging about Valenwood is to imagine an architecture that blends with trees, works with them, but does not use cut wood, and does not directly alter or change them.

That is why I began talking about using insects or animals to holllow out trees and stuff. Obvious examples of animals that work with wood are: beavers, woodpeckers and ants. Some ants cut leaves and use them to build with or for food.

Everyone appreciates what you are doing, and respects your abilities and the value of what you are doing, but when someone has an idea that fits into something else there are times when they can't change some of the basics. This is not being 'demanding' - it is just what is needed for that bit.

A Bosmer Temple is described in the Book called 'Dance in the Fire'. And this is the most important book that we have about Valenwood. If you read this book (link to the book here) you will understand I hope.

All the best,
raggidman

This post has been edited 1 time(s), it was last edited by raggidman: 02.02.2007 22:47.

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Mormacil
Herma-Mora the Woodland Man


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Hmm I had somne thoughts of this of my own. What you are changing is my decorative style, which is indeed an essential piece of the architecture. Next week or so, when I have time, I'll draw some more and better versions of buildings. And I'll add more detail as well. But I can't really give you a deadline for now. I know that sucks, but RL is demanding Frown I think I'll need more time on my sketches, not just because I got little time, also because I want to increase my level of skill on them as well. Azkur it's nothing versonal, nor am I a guy taht ain't like nothing changed, but that big change of style really degrades the feeling of the city. This model is just a piece of a larger picture, in what my style fits perfectly.

Mormacil
02.02.2007 23:20 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Azkur_pt
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as I siad I do what is given to me to do so I will not say your work is stupid or something I just have to see the sketch clearly....

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03.02.2007 00:45 Azkur_pt is offline Send an Email to Azkur_pt Search for Posts by Azkur_pt Add Azkur_pt to your Buddy List
windsurfer
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quote:
Originally posted by Azkur_pt
as I siad I do what is given to me to do so I will not say your work is stupid or something I just have to see the sketch clearly....


So have you tried my request or had any updates? You know if you could uv map the object you make then they would be snapped up for texturing and be ready for ingame use very fast. Most people cant uv or are not skilled enough for the complexity of the models you are doing.

I may try to see if I can do what I requested myself as my skills at blender are slowly improving.
Tom
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Azkur_pt
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sorry if I only reply know but I am studiing for tests and I dont have much time... also I canot uv beacause I never tried

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17.02.2007 15:04 Azkur_pt is offline Send an Email to Azkur_pt Search for Posts by Azkur_pt Add Azkur_pt to your Buddy List
windsurfer
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quote:
Originally posted by Azkur_pt
sorry if I only reply know but I am studiing for tests and I dont have much time... also I canot uv beacause I never tried

If I could model that well I would definatly learn to uv so I can see my models textured. I'm going to try and do the Altmer temple BTW.
16.06.2007 12:58 windsurfer is offline Send an Email to windsurfer Search for Posts by windsurfer Add windsurfer to your Buddy List
Mormacil
Herma-Mora the Woodland Man


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Registration Date: 15.08.2006
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I can UV, at least now.
16.06.2007 14:02 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Visual Dev. » Azkurs Wips