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Windy
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Registration Date: 02.11.2006
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Just a heads up to you guys, I'm going on a holiday for a week or so to visit some family so I'll be out of touch and unable to access the modelling tools. Please excuse my absence, I'm sure you can all survive without me Tongue

@Mormacil:

I'll fix up the mesh soon as I get back.

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Durdain
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Hurry back and have a good 'un Good job!
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gervas
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has the camoran sword you posted in a zip a few posts early been textured by anyone? cuz i've been playing around with that sword... I wanted to make this sword look a bit like it was made out of leafs and enchanted plants...

I know its not perfect...but I like it myself...
28.12.2006 18:22 gervas is offline Send an Email to gervas Search for Posts by gervas Add gervas to your Buddy List
Mormacil
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Not bad, sadly the blade is in camoran style which is bronze colored.
28.12.2006 18:25 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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quote:
Originally posted by gervas
has the camoran sword you posted in a zip a few posts early been textured by anyone? cuz i've been playing around with that sword... I wanted to make this sword look a bit like it was made out of leafs and enchanted plants...

I know its not perfect...but I like it myself...


Lol you really take the leaf part seriously, I love it, but the colour needs a shiny bronze tint on the blade itself, or Mormacil will nostrilate us.

Wonder what windy will have to say about this? Can't open his latest zip myself, so...

Brew Come to think of it, it is such a wonderful model I bet that there are a lot of ways this sword could be presented - it might be fun if each example in-game was unique.

This post has been edited 1 time(s), it was last edited by raggidman: 28.12.2006 20:37.

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Mormacil
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We have to keep in mind that it's part of a serie, which has a visual style, I went through trouble staying true to the distribtion, now you dp the same :D No really I also designed a bronsish armor for it, if we change colors I could start all over again Tongue
28.12.2006 20:50 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
raggidman
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Tongue with an avatar like that - whatever it is Mormacil - you might no longer be considered human = no more rights.
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Mormacil
Herma-Mora the Woodland Man


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I found that image above a newsarticle of a newswebsite. I just had to save it, then today I was lloking for my Dagoth Ur avatar and saw it again. Couldn't resist Tongue
29.12.2006 01:31 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
FLESH
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It looks good, but somehow toyish to me. If anyone understands that Tongue It doesn't seem like a real sword and more like a toy, plastic flimsy thing.
29.12.2006 14:18 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
Mormacil
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I agree, espacially the blade looks kinda weird, and well the hilt it a bit plastic green.
29.12.2006 15:09 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Arbiter
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Textures aside, I think it's brilliant. Good job!

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Windy
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I definitely like the design, although I think the blade is a bit overdone since I'm more personally for simple blade textures with the detail saved for the hilt and what not. All the same it's not a bad texture.

Oh and the zip file should work fine...is anybody else having the problem?

(Obviously, I'm back.)

EDIT:

on closer examination, I've just remembered something:

The mesh itself is designed so that there's a fairly obvious cutting edge, the current texture doesn't really take that into account so the cutting edge isn't really obvious on it. I was quite proud of the way the cutting bit looked and I'd hoped it'd show up on textures (although in hindsight, it probably won't) and it doesn't show up on this one. A small niggle but just something I noticed.

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This post has been edited 2 time(s), it was last edited by Windy: 31.12.2006 01:49.

31.12.2006 01:46 Windy is offline Send an Email to Windy Search for Posts by Windy Add Windy to your Buddy List View the MSN Profile for Windy
Psychotic
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I really liked this model so I gave this texture thing a go. I was inspired by gervas's texture.

The sword looks fine in the CS (and NifScope) if the bright light is turned on, but when I turn it off the sword looks like it's got some kind of a messed up plastic cover over it (see second pic). The problem is with the material or the _n map, but I don't know what... the _n map looks ok and so does the material as far as it can be seen in NifScope.

Oh well... what do you think (I know it's a bit over the top)?

31.12.2006 04:34 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Arbiter
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What Discworld Noir deja vu did I just have there. :D

Looks good, but kinda like rusty and old.

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Windy
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I do like the texture psychotic, but personally I'd like to see some more color variation, especially in the hilt and pommel. Maybe some darker browns for the pommel and a bit of green on the crossguard?

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raggidman
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Keep it up - think you have three viable types in the making there:

The first would be a captain's blade - a most unusual and highly prized orangey bronze;

The second would be an unique - keeping the sparkles as it would undoubtedly be enchanted!

The third might be a blend of the two base colours and the standard.

Agreed with windy about needing more detailed hiltwork, you might consider wrapping the hilts in different materials - leather, whatever to give grip.
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Mormacil
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My idea was to make the blade light bronze colored, the hilt more darkbronze colored. Then I still miss the cutting edge.


Only look at the cutting edge, you see, it's a very clear cutting edge. Besides all that good job Good job!
But the hilt resembles leaves, so yes more detail is needed.
31.12.2006 12:54 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
FLESH
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I like the texture Psychotic, something about the bronze leaf blade texture (it is a leaf right? Thats what it looks like to me anyway) makes it look really beautiful in my eyes. Definately agree about the detail on the hilt though.
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Psychotic
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Added some engravings to the blade and the hilt.


01.01.2007 18:42 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Mormacil
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Nice job :D Still I want to add 2 things, first I'm not sure about the different colors of the hilt and the blade. There diffence seems a bit strange, the hilt could use some more orange. And I still can't see a cutting edge Tongue But nice work.
01.01.2007 19:09 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Psychotic
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quote:
Originally posted by Mormacil
Nice job :D Still I want to add 2 things, first I'm not sure about the different colors of the hilt and the blade. There diffence seems a bit strange, the hilt could use some more orange.

The hilt or the guard? I guess the hilt could be a bit brighter orange to match the color of the blade.

quote:
Originally posted by Mormacil
And I still can't see a cutting edge Tongue But nice work.

The brighter side of the blade is the one with the cutting edge, but the edge itself could indeed be more pronounced.

Edit: More pronounced cutting edge below.


This post has been edited 1 time(s), it was last edited by Psychotic: 01.01.2007 19:26.

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Mormacil
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Nice, and I think I ment the guard, the thing protecting the hand. I know tons of weapons and weaponfacts but my english is limitedTongue
01.01.2007 19:47 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
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quote:
Originally posted by Mormacil
Nice, and I think I ment the guard, the thing protecting the hand. I know tons of weapons and weaponfacts but my english is limitedTongue

I could change the color of the guard to a bronze orange, but I think it will make the sword look... boring. Tongue
01.01.2007 20:08 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Mormacil
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WEll the guard still misses the leaves Tongue
01.01.2007 20:27 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
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quote:
Originally posted by Mormacil
WEll the guard still misses the leaves Tongue

What do you mean, there is a leaf pattern over that part of the texture as well. Confused But I suppose it's not very obvious on the golden part of the guard. I dunno
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Windy
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I would cut down the size of the leaf pattern somewhat (i.e. make more leaves in a smaller space, rather than big leaves so that there's only 1 or 2 of them, thus making them less noticeable), also, and I know this sounds like I'm nitpicking, but it needs to be more defined still. If you look at the mesh, it's got a very distinct line where the blade tapers inward to form the cutting edge. The texture either needes to accent that cutting edge or at least follow it. Aside from that, I'm loving the basic look of the texture work.

Hope that helps though, I'm glad to see my model being made into something good.

~Windy

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Mormacil
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What I mean is that the leave pattern isn't really there on the guard. The guard is supposed to be made of "leaves". Just take a look at the sketch I posted a page back.
01.01.2007 23:08 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Psychotic
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quote:
Originally posted by Mormacil
What I mean is that the leave pattern isn't really there on the guard. The guard is supposed to be made of "leaves". Just take a look at the sketch I posted a page back.

Yes, but the model turned out a bit differently from your original sketch. I don't know how much of the "leafiness" I can convey trough the texture itself... I'll try it out.

@Windy: I made the cutting edge of the texture follow the line you mentioned on the mesh. Yes No screenie since it's not a big change.
01.01.2007 23:15 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
Windy
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Much appreciated.

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02.01.2007 08:05 Windy is offline Send an Email to Windy Search for Posts by Windy Add Windy to your Buddy List View the MSN Profile for Windy
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I like the engravings, do they say something or are they purely cosmetic in purpose?
02.01.2007 12:34 FLESH is offline Send an Email to FLESH Search for Posts by FLESH Add FLESH to your Buddy List AIM Screen Name of FLESH: ArthurMotruk View the MSN Profile for FLESH
Mormacil
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cosmetic I say Tongue
02.01.2007 12:42 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Psychotic
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quote:
Originally posted by Mormacil
cosmetic I say Tongue

Yup. Pleased

If you guys can point me to an actual Elvish alphabet I can make it mean something. Yes
02.01.2007 13:48 Psychotic is offline Send an Email to Psychotic Search for Posts by Psychotic Add Psychotic to your Buddy List Add Psychotic to your Contact List View the MSN Profile for Psychotic
raggidman
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The look at the moment is very high elvish - excellent patterning for the grip wrappings gives a solid balance to the fluid botanical sophistication of the blade, guard and leaf mouldings. Guess those Altmer were reall showing the primitive Bosmer just what a sophisticated floral pattening could do for a blade - Wink

Have you given any futher thought to the 'dark' / spangly version that I suggested might either be unique or an officer's blade?

This post has been edited 1 time(s), it was last edited by raggidman: 02.01.2007 14:02.

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Mormacil
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A gem just above the guard, between the "tentacles" Perhps a green Jadestone or something, something orange would do too.
02.01.2007 14:35 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
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I believe that would need to be part of the model.
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Mormacil
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UV map etc. can give you a great illusion of debt adn roundness. Think of the walls of your cell at the begin of OB.
02.01.2007 17:06 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
Psychotic
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quote:
Originally posted by Mormacil
UV map etc. can give you a great illusion of debt adn roundness. Think of the walls of your cell at the begin of OB.

I think you mean normal maps. They can give an illusion of depth, but only to a point... after that it just looks weird.
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Mormacil
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UV maps, normal maps, I know nothing about texturing Tongue
02.01.2007 17:27 Mormacil is offline Send an Email to Mormacil Search for Posts by Mormacil Add Mormacil to your Buddy List View the MSN Profile for Mormacil
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A proper gem would need to be modelled. I don't think something like that could be done sufficiently well with a normal map. If there is enough interest in it, I can make the needed alteration to the mesh with minimal difficulty.

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03.01.2007 07:55 Windy is offline Send an Email to Windy Search for Posts by Windy Add Windy to your Buddy List View the MSN Profile for Windy
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Sorry for taking a while on getting this update in. It's just a small tweak to the mesh of the 'Silgrad Blade' orcish falchion, as per Mormacil's request. I'd had this done a while ago, but I've been too busy to update it properly.

http://img150.imageshack.us/img150/4415/silgradblade2kb7.jpg

Please feel free to leave any suggestions.

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Silgrad Tower: Oblivion » Beyond Cyrodiil » Valenwood » Valenwood Development » Valenwood Visual Dev. » Windy's Little Vector Forge...again