All modellers gather here!
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02-05-2006, 09:11 AM,
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Great!
So for a starter, could you send me the textures for the playing cards, the dwemer stuff and the netch? Either send me an email or upload it here (or in the gallery) and I'll see, if my ideas work. Greetings Quentin
That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs, but what a ship is - what the Black Pearl really is - is freedom.
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02-05-2006, 09:19 AM,
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For the netch I used the blender's ugly patterns. If you want them I will post them here. Anyways here are the playing cards. I can do more.
These in the 7zip were just Beth's textures. I just touched them up a little. But wait! I can make better textures. Don't use these!
If you can't get someone out of your head maybe they're supposed to be there.
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02-05-2006, 09:28 AM,
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Quote:Originally posted by horodnicdragos Ah, I see and if you won't mind, please post them here as well. Since I'm not a modeller and thus unable to apply the textures to the model itself I need the textures to get an idea of size, structure etc. Thanks a lot Greetings Quentin
That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs, but what a ship is - what the Black Pearl really is - is freedom.
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02-05-2006, 09:36 AM,
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Look I think they are too nasty to be used.But here they are. hrug:
If you can't get someone out of your head maybe they're supposed to be there.
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02-05-2006, 10:09 AM,
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Oh don't worry, I won't use them, but they might hopefully inspire me.
One last question: what format do you need for the textures? Bethesda used .tga, .dds and .bmp, but I've seen that you have jpgs as well as bmp and png files. So just tell what the most useful format will be and I'll do them. Greetings Quentin
That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs, but what a ship is - what the Black Pearl really is - is freedom.
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02-05-2006, 10:27 AM,
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horodnicdragos:
I noticed a lot of your textures aren't sized to a power of 2. Only textures sized to a power of 2 (16, 32, 64, 128, 256, 512 etc) work with Morrowind, and I don't have any reason to believe that will change in Oblivion.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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02-05-2006, 04:55 PM,
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I know this.They are called mayang textures I think.And I told you I don't wat to post them.I knew about the size.But of course they can easily be resized.I prefer to make new ones.Much more better than these.
Oh and quetin.I think dds is the best but blender doesn't support it.So I use bmp.These you can see here were converted to jpg because they were too big as bmp I think. Edit: Ok here's the neetch texture.Should I begin another theard with my textures?
If you can't get someone out of your head maybe they're supposed to be there.
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