[TES 3] Lost Guard
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06-14-2006, 04:33 PM,
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[TES 3] Lost Guard
I was taking a look around inside the tower common rooms and decided to turn off collision to move around a bit easier. It seems that one of the guards decided to do the same thing.
Lost Guard He was walking around on level with the upper floor. I watched him for a bit to see where he would go and as I watched he wandered to one of the rooms, passed through the wall into it, walked across the room and passed through the wall on the other side. :eek: So I named him "Neo". ![]() I took a look at the common rooms inside the CS and I think I have found the culprit. It is the guard in the bottom left room. Lost guard 2 (BTW, the rug in that room is floating and the furniture is bleeding into it.) I checked "Neo's" AI and sure enough: Lost guard AI Tho I'm not sure how he was able to walk through the walls. ?(
Chaos, panic, disorder...my work here is done.
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06-14-2006, 04:46 PM,
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RE: [TES 3] Lost Guard
Thanks for that info sir
I have found many floating things, its like a poltergiest invaded silgrad We will get those cleaned up bits by bits As far as the guard I think he'll be walking a long time with that distance setting will fix! TY Bob EDIT NOTE: This has been resolved, moved to archive
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx ![]() Enjoy the Great taste of Diet Bob, with Zero Calories |
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