High Rock Internal Alpha 1.0
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01-13-2011, 12:16 AM,
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High Rock Internal Alpha 1.0
PLEASE NOTE: This is not an official release. This is for internal testing and evaluation only. The link to the files will be sent to people who wish to mod for the team or to evaluate the mod for other purposes. Please be patient - a beta is hopefully not far away.
This version contains: - 5 new architecture sets, including 3 produced in house by our own modelers - Complete Heightmap - Completed Region Generation - Completed Exteriors for Wayrest, Shornhelm and Camlorn cities - Basic town layout completed for Daggerfall, Northpoint and Jehanna - Completed Exteriors for small villages: Betony, Orles, Glenpoint, Corwich, Cara Prae
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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01-17-2011, 11:41 PM,
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"For evaluation" - does that mean something like feedback? If so, I'd be interested, in case you need some input.
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01-18-2011, 08:02 AM,
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Yup, definitely. Check your PM inbox. You'll find that your Glenpoint work has been merged.
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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05-23-2011, 09:55 PM,
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I sent an PM to the TOYB regarding an update.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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06-05-2011, 09:05 AM,
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Thanks for your reply (Message from The Old Ye Bard, on 24.05.2011 00:14).
I am going to archive these boards as per your PM. Please post a release thread in the Common Room later on, NP.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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09-15-2011, 04:44 PM,
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so whats the deal here, is there a playable version yet?
So yeah I'm 13 and small for my age, at least that will make me a decent Dwarf
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