Corthian's work
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06-12-2007, 07:37 PM,
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Beautiful. I can almost feel them in my hand :goodjob:
I think they'll fit in perfectly with the atmosphere of Akavir. I like forts! You don't like forts? Screw you. This post has been edited 5,453 time(s), it was last edited by Beremat: Today, 53:83
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06-12-2007, 07:53 PM,
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Can't get much better than that Corthian. I can't wait to see them ingame! :goodjob:
Akavir mod BETA tester
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06-12-2007, 11:50 PM,
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Quote:Originally posted by DIE 75 Sure it can! We could have Chinese pole-arms and a two-handed jian Btw, great work, as usual :goodjob: :alert: Corthian, the archer pack seems to have a missing texture for the quiver, check out this thread: LINK :alert:
Akavir mod leader.
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06-13-2007, 11:19 AM,
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Quote:Originally posted by CorthianOk. Sorry I did not the collision yet for the other tileset. My time is short. You'll have to wait until 24-25 June (I'll graduate then - yay! ). But you can send me those. We have created a bamboo sword with bamboo sheat, but when you equip it and go into fight mode, character gets sword with sheat, not getting the sword off the sheat. I don't know how to make it but I can see that is possible. Or maybe Marcos Armengol retextured default katana? I don't know.
Michal Cielecki
Composer for Games and Media http://www.michalcielecki.com ------------------------------------- Akavir's Island Mod Music |
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06-13-2007, 03:44 PM,
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Mirrored, can you show a picture of the bamboo sword?
Akavir mod leader.
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06-14-2007, 07:23 AM,
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It's posted on moddb here:
http://mods.moddb.com/gallery/image/52861/ I've removed sheat so it does not get equipped with the sword. I used some photo found at images google. EDIT: The sword is in the zip I've sent you Kodama.
Michal Cielecki
Composer for Games and Media http://www.michalcielecki.com ------------------------------------- Akavir's Island Mod Music |
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06-14-2007, 03:26 PM,
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Inside the one handed nif's are two obj's. One is the weapon the other is the sheath. If you used a blunt weapon's nif as a template both objects will move, like what you are experiencing. I would try reimporting the obj back into a different nif.
Akavir Chief Modeller.
Modeling is easy. Everything else is hard. |
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06-14-2007, 05:14 PM,
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Quote:Originally posted by mirrored Oh, right!
Akavir mod leader.
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06-15-2007, 11:58 AM,
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Quote:Originally posted by CorthianWell I just exported the bamboo sword and it was the issue. I looked how the beth katanas are made and tried messing with my both objects but have not succeeded. Am am not sure how to import my object into the beth nif but I guess I'll get into that later.
Michal Cielecki
Composer for Games and Media http://www.michalcielecki.com ------------------------------------- Akavir's Island Mod Music |
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06-17-2007, 03:22 AM,
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Hi all,
As some of you may know I've been working with putting textures on Corthian's excellent bow and clothing meshes, and plan to stick it all (adding mine to Corthian's) in a plugin sooner or later. Here's some pics, wondering what you all think. Shigeto. Had to find a decent pic of Hattan to make this work, very frustrating. |
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