Dungeon Bleached Bone Mine (claimed)
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06-17-2007, 01:16 AM,
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Is anyone going to review it?
I like forts! You don't like forts? Screw you. This post has been edited 5,453 time(s), it was last edited by Beremat: Today, 53:83
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06-17-2007, 06:39 AM,
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...Actually... We don't have a reviewer at the moment...
I'll review it myself tomorow evening.
The soul's condition is learning to fly
Condition grounded, but determined to try Can't keep my eyes from the circling skies Toung-tied and twisted, just an Earth-bound misfit, I |
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06-24-2007, 12:11 PM,
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Quote:Originally posted by DarkAsmodeous God, I love reminding other people of things they say they will do without doing those I'm supposed to do myself. Now of to CS.. (to do what I'm supposed to do) Sees, something tells me I'll have a Love&Hate affair with my new Vista laptop.. first the CS load 26%, then it freezes and stop responding then it respond again finished loading.. And it didn't work out.. Meh. I'm not made for CS work...
The meaning of life is 'Bucket'.
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06-24-2007, 05:40 PM,
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It's a nice interior, I like what you did with the wood planks, as well as with the interior tent. The Streetlight looks out of place there though. Decrease the number of bandits, experience in the community has shown that large numbers of enemeies like that drasticly increase difficulty. It also hurts FPS. Be sure to add adequate sleeping arangements for all bandits left. Add a door. I could find where the bandit camp linked with the other cell. Also, you have a theme of being lived it, I reccomend you move all the satelite object closer to the main camp to have more impact, I also think that, given how this interior was designed, it wouldn't hurt to have the cell black, with the bandits all located in the lit camp. In the farther corners there can be level 5 loot, guarded by a level 5 skeleton or some such thing. Something to reward the adventurous who brave the dark.
The soul's condition is learning to fly
Condition grounded, but determined to try Can't keep my eyes from the circling skies Toung-tied and twisted, just an Earth-bound misfit, I |
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06-25-2007, 05:24 PM,
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Will do. I can't believe I didn't put one door in there, how did I forget? :confused:
Want me to add a few traps as well? And, um, what do you mean by "I could find where the bandit camp linked with the other cell."??( I like forts! You don't like forts? Screw you. This post has been edited 5,453 time(s), it was last edited by Beremat: Today, 53:83
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06-25-2007, 06:49 PM,
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I meant couldn't, my bad :-)
Traps? Sure thing, though make them natural traps, not placed ones, if you can that is. Your dungeon. Looking forward to it :-)
The soul's condition is learning to fly
Condition grounded, but determined to try Can't keep my eyes from the circling skies Toung-tied and twisted, just an Earth-bound misfit, I |
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06-25-2007, 08:20 PM,
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DA, Beremat created a dungeon for us too, it looked cool
So i would really like to see a couple of screenshots of this "BleachedBoneMine" dungeon if possible :yes:
Akavir mod leader.
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06-27-2007, 08:06 PM,
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Oh yeah, the bandit camp entrance is in the cPit, next to the tent. It's kinda hidden, with a scratched door.
I like forts! You don't like forts? Screw you. This post has been edited 5,453 time(s), it was last edited by Beremat: Today, 53:83
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07-01-2007, 06:14 AM,
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Here you go Kodama:
http://i23.photobucket.com/albums/b362/A...hot182.jpg http://i23.photobucket.com/albums/b362/A...hot183.jpg http://i23.photobucket.com/albums/b362/A...hot184.jpg http://i23.photobucket.com/albums/b362/A...hot185.jpg http://i23.photobucket.com/albums/b362/A...hot186.jpg http://i23.photobucket.com/albums/b362/A...hot187.jpg I like forts! You don't like forts? Screw you. This post has been edited 5,453 time(s), it was last edited by Beremat: Today, 53:83
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07-01-2007, 02:05 PM,
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Cool, thanks for showing the pictures :goodjob:
Akavir mod leader.
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