Furnitures & Clutters
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04-27-2008, 04:25 PM,
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Quote:Originally posted by BusterWolF OH MY GOD!ITS....ITS AMMMMMMMMMAZING OOOOO ITS REALLY NICE :bananarock: :bananarock: YOU ARE PRO MAN |
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04-27-2008, 04:26 PM,
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buster, stick a higher res texture on the bed, and rotate the tex on the long pieces to follow grain and its my Argonian nest-bed!
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Rickious AKA Richard Howard Concept artist, 3D modeller. Modder prefix= RH 3Dapp= Rhino 2Dapp= Corel Photopaint Moddng= TES4 Working On= Currently training and improving my 3D skills and seeking a career! |
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04-27-2008, 04:33 PM,
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:lmao: mate you got hawk eyes for perfection. :lol: when i drew up the plain it didn't match the texture res (u got that one) to fix that all i had to do is re-size the plain to the tex res as you see i didn't go through much detail. And yeah i know about the log it will be fixed when im really into it. I know its your nest bed, but i wonder where is the character gonna rest in this mess? :eek: :lmao:
Dont worry all my models inspired from you will have your name in the picture as credit. ok, were all good.
Maybe it's intuition
But some things you just don't question Like in your eyes I see my future in an instant And there it goes I think I've found my best friend -End Quote- Savage Garden BusterWolF |
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04-27-2008, 04:37 PM,
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Quote:Originally posted by BusterWolF BusterWolf,this bed is REALLY perfect work.Fantastic,you are really skilled guy. Oh and if you finished with some clutter and furniture,please send to me in PM,and i put to BM.Thanks |
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04-27-2008, 04:39 PM,
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as .3dsm, .blend, .nif or .obj?
Note: I cant do blender formate
Maybe it's intuition
But some things you just don't question Like in your eyes I see my future in an instant And there it goes I think I've found my best friend -End Quote- Savage Garden BusterWolF |
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04-27-2008, 04:41 PM,
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Quote:Originally posted by BusterWolF .nif !Thanks |
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04-27-2008, 04:43 PM,
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ok, ill try. I never exported anything other than weapons and armour from max but, i bet its the same procedure.
Ill also give you my armour when im done fully texturing it perfectly.
Maybe it's intuition
But some things you just don't question Like in your eyes I see my future in an instant And there it goes I think I've found my best friend -End Quote- Savage Garden BusterWolF |
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04-27-2008, 04:48 PM,
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Quote:Originally posted by BusterWolF Okay thanks mate! |
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04-27-2008, 04:59 PM,
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Quote:Originally posted by BusterWolF Make sure you set the collision for these as static or clutter then (clutter will be moveable, like fruit in vanilla, and static is for stuff like architecture and.. .beds...) Edd
An Old Man is sitting on a Bench eating Soup. He is a fool.
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04-27-2008, 05:01 PM,
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Oh good, i like to spread the joy! Dont wory, i wasnt being picky and i know you know what your doing texture-wise. Like Senten says, your a pro :goodjob:
For the nest-bed it needs to be a flat top with a dead leaf (forest floor) type texture but a second texture floating slightly ontop with invisible background and a picture of jumbled up reeds... down that make sense form a modelling point of view?
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Rickious AKA Richard Howard Concept artist, 3D modeller. Modder prefix= RH 3Dapp= Rhino 2Dapp= Corel Photopaint Moddng= TES4 Working On= Currently training and improving my 3D skills and seeking a career! |
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