Maps for the Provinces
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04-13-2007, 09:36 PM,
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Quote:Originally posted by Lord SkormUnfortunately not. The limit to how big one worldspace can be is limited and there is no way to fit all the provinces into one worldspace. The best we can do is to make border passes between all the provinces once they are all done. Quote:Originally posted by Lord SkormNo, that will most likely be disabled. The way it will work for Skyrim is that the player will be able to pass into Skyrim from Cyrodiil trough 3 border passes (one of which is hidden). BTW, here are a couple of concept maps of Skyrim (the landmass looks almost exactly like the concept map): >>>GENERAL MAP OF SKYRIM<<< >>>POLITICAL MAP OF SKYRIM<<<
When the game is over, the King and the Pawn go back into the same box.
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04-13-2007, 10:13 PM,
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the more feasable way for unification, would be if someone made an ESP connecting the projects. for example they made a tunnel between skyrim and ST. then you can access skyrim from silgrad. it isn't entirely connected, but it's better than nothing.
Leader of the Morag Tong Hail Mephala
I do work sometimes - I swear!
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04-13-2007, 10:23 PM,
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MERP is working or might even got a working teleportation system that's location based. So when I enter a canyon it loads a different worldspace of example Skyrim... That way we can be connected just takes an insane amount of time
"Why would I be bound by rules if I can see so far beyond them?"
"I think, therefore I am" - Descartes "I don't think, therefore I spam" "Do not seek to follow the footsteps of the wise, seek what they sought" "On top of the world" |
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04-13-2007, 10:23 PM,
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First of all, very nice pictures of Skyrim, can't wait for it to be completed. So you're saying that the roads connecting the provinces will actually allow you to travel to the province without having to go through a loading door, am I right? Anyway, whatever method that is picked, the important thing is that the entire province is completed, and that the province map is displayed in-game.
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04-13-2007, 10:55 PM,
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I would like to see a map early on because of the navigation when you are walking in the ewterior world. Although a map should be released when the base work (regions) of the exteriors is completed.
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