Moldcave crosspoint
|
07-04-2008, 02:45 PM,
|
|||
|
|||
Moldcave crosspoint
Is there a moldcave crosspoint in the moldcave set, like TES 3? I didn't see one. Is it possible to make one or not or do the modellers have other priorities?
|
|||
07-05-2008, 02:03 PM,
|
|||
|
|||
I don't see one either, at least not immediately anyway. Would you be able to use StRwMoldcaveSmTunnelCorner04 instead?
|
|||
07-05-2008, 09:35 PM,
|
|||
|
|||
I can use it, but i sought a specific 4 armed/ 4 directions crosspoint. The one you're suggesting has only 3, but it's doable.
|
|||
07-05-2008, 09:37 PM,
|
|||
|
|||
Use two of them together, that way you have four directions.
|
|||
07-05-2008, 09:41 PM,
|
|||
|
|||
Good idea!
|
|||
07-08-2008, 09:42 PM,
|
|||
|
|||
I don't recall why I didn't make a 4way corridor piece back then. I must have overlooked it. What was it called? I do remember the 3way pictured above though. It was a special piece I made one time when I was bored with recreating stuff, so it doesn't have a counterpart in the old set. I think TID's suggestion is great; other ways to work a 4way into the layout is to use one of the rooms, since I recall at least one of them had 4 entrances.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
|||
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)