Possible retexture for Rimmen
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09-17-2006, 06:36 PM,
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Possible retexture for Rimmen
Hey, just wanted to throw these out there and see what type of response they get. They're a retexture of the lower-class Skingrad houses to be possibly used with Rimmen. Do people think they look appropriate? Something you'd be likely to find in an Imperial desert city? Thanks for any feedback - this is my first time retexturing anything.
Edit: Updated attachment - Krisi-_ Guiles has attached these images (downsized versions): ![]() ![]() ![]() ![]() |
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09-17-2006, 06:39 PM,
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RE: Possible retexture for Rimmen
In all honesty, I don't see any problem with it. Maybe a bit more sand and dirt? Not my call though.
To answer your question, yes. But probably no.
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09-17-2006, 06:56 PM,
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They don't mix with my Arcitecture, and I have already made an LC and a MC.
I recomend that you make a start on retexing some Leyawyn houses for use in other cities instead ![]() |
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09-17-2006, 07:06 PM,
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You are making LC TOYB?
The soul's condition is learning to fly
Condition grounded, but determined to try Can't keep my eyes from the circling skies Toung-tied and twisted, just an Earth-bound misfit, I |
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09-17-2006, 07:09 PM,
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Yeah, I posted the FINISHED(Ints included) version last night. Check my thread
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09-17-2006, 07:11 PM,
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I saw those ones, but they seemed to be suited more for the poorer part of the city - the LC Skingrad houses are more for the main part, I think, and the regular textures just didn't look they came from a desert.
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09-17-2006, 07:12 PM,
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Ah, but we plan to use both stock oblivion, and skingrad LC homes.
The soul's condition is learning to fly
Condition grounded, but determined to try Can't keep my eyes from the circling skies Toung-tied and twisted, just an Earth-bound misfit, I |
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09-17-2006, 07:25 PM,
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i think it looks great.
Mongati HoonDing tiavo; li-mansao einei diang. Cassandra for the memospore era |
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09-27-2006, 03:45 PM,
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speaking for some one who is not on the team, and therefore no one should give a rats ass about what i think, i too, like it...
its kind of dusty, just like a destert town might fell like... adds to the flavor of the desert. it would be hard, though, to make a town out of those buildings in the desert and have it not seem out of place. |
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09-27-2006, 09:11 PM,
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Well, Rimmen is sort of on the cusp of the desert, I think, and protected by a rather big mountain. I think you still get the dusky feel without the middle-of-the-desert dirt-is-everywhere feel.
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