RA's works in progress.
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09-03-2008, 07:44 PM,
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Uwaaa ...
Uwaaa ... Looks like Kyoutou. T_T Sweet memories. I am definitely going to have a hard time returning to Akavir things.
It looks very nice, Ra. Add a narrow street, some orange torii, some "eel nest" housing, and a corner pottery shop, and it could resemble the area near Kiyomizu. Of course, green tea ice cream shop would be nice, too. ^_^ Kielanai~ *still browsing and trying to read older posts*
Design Assistant
(Check here for updates. Individual images change often.) My Oblivion Screenshots Collection |
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09-05-2008, 02:45 AM,
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Updated previous post to reflect further progress.
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09-08-2008, 03:38 PM,
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New building done
This is a row of shops. The "curtains" are the doorways. We can change the curtain texture to be whatever. Since none of my doorways will be standard sizes, I'm just gonna have the doors built in and we can make invisible door activators in the cs. |
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09-08-2008, 06:02 PM,
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:eek: :goodjob:
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09-08-2008, 07:44 PM,
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Hell... just wonderful work, Ra! :goodjob:
Michal Cielecki
Composer for Games and Media http://www.michalcielecki.com ------------------------------------- Akavir's Island Mod Music |
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09-09-2008, 08:11 AM,
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Looking forward to modding with your models Ra. Keep it up! Now if only we had a heightmap...
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09-09-2008, 04:10 PM,
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Thanks again
Got two more buildings to texture, then I'll work on adding collision and getting them in game. Anybody know how to make different collisions on one model? (The roof be tile/stone and the rest be wood?) |
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09-09-2008, 04:11 PM,
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Just a question - how many Akaviri buildings are finished now in total?
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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09-10-2008, 08:21 AM,
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Quote:Originally posted by ra5946 Good question. It never occurred to me that some elements of a model have different properties despite the single havok mesh. My only remedy for now is to make different sets of collisions and place them in the approprite spots in the CS. EDIT: Here's most of the process- http://cs.elderscrolls.com/constwiki/ind..._materials |
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09-10-2008, 02:47 PM,
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I remember having made stone and wood (with sticking arrows to it when shoot) collisions, which worked in game so it's definitely possible.
Michal Cielecki
Composer for Games and Media http://www.michalcielecki.com ------------------------------------- Akavir's Island Mod Music |
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