Russian blackMarsh
|
03-04-2009, 04:00 PM,
|
|||
|
|||
Hmm.. You can catch me on icq now, if you dowload it...
P.S. We decided to make less quests than in cyrodiil, but they will be more difficult.. There will be no markers pointing on objects/npcs. The player will have to use his own brains.. And almost every creature will carry serious diseases. Some of them could be very nasty. (like the giant white spider poison) |
|||
03-04-2009, 06:18 PM,
|
|||
|
|||
By the way, have you made some progress in YOUR BlackMarsh? ^^
|
|||
03-04-2009, 06:36 PM,
|
|||
|
|||
well russian skyrim are far from release right, but preahaps a BETA very soon...right??
|
|||
03-04-2009, 06:40 PM,
|
|||
|
|||
Of course! Check through these forums for evidence. We currently have one region generated (with another to come very, very soon), about nine settlements more or less complete, two complete new dungeon tilesets (albeit retextures) with sample dungeons, loads of environmental objects, trees and flora, tons of cool new architecture, plenty of new clutter to match, new races (yet to be implemented) and plenty of other stuff.....
btw, I have been multi-tasking at the moment and answering my PMs / doing some texture work but I'm getting on to ICQ as soon as I've finished typing this.
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
|||
03-04-2009, 06:46 PM,
|
|||
|
|||
I'm sorry if my English is bad...
Umm. Check your "Concept art" Thread, there are some pictures i made last night. I'ts the poisonus Giant white spider and the Malaria mosquito/ Those were just sketches, but we are making meshes now.. |
|||
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)