SHC35 Old North West Guard Tower [Finished]
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02-27-2007, 10:53 AM,
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SHC35 Old North West Guard Tower [Finished]
The interior (TowerSmallCastleTower512Ground1way etc.) is already in the Silgrad_Tower esm.
In the CS: Steadhelm35. Claim Difficulty: Easy. NPC: Optional. If you decide to create the NPC, it has to be a city guard. The city guards use steel armor (partly a place holder). Race: Imperial. Name generator. The NPC('s) must have (full) dialogue and AI. Don't forget the pathgrid. The tower is used for storage and has two beds for the city guards.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-20-2007, 06:37 PM,
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can I claim this one?
Finished Claims
Scc0304 | Scc0330 | Scc0330A Scc0331 | Scc0338 | Scc0347 Scc0363 | Steadhelm 01 | Steadhelm 02 | Steadhelm 03 Steadhelm 04 | Steadhelm 09 | Steadhelm 10 Steadhelm 11 | Steadhelm 12 | Steadhelm 16 Steadhelm 23A | Steadhelm 23 | Steadhelm 31 Steadhelm 32 | Steadhelm 35 | Steadhelm 36 Steadhelm 42 | Steadhelm 44 | Steadhelm 45 Steadhelm 46 | Steadhelm 47 | Steadhelm 48 Steadhelm 49 | Shrc02 Farm | Shrc01 Hlivam Estate Claims under construction |
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04-20-2007, 06:41 PM,
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Sure! Have fun! :goodjob:
You're a prisoner about to set free...
... And away we go. |
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04-20-2007, 06:43 PM,
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thanks, I'll have it ready late tonight or some time tomorrow.
Btw, it will NEVER fit 2 beds into the top floor...And I don't think that one guard would want to sleep on the bottom floor...I'll only do 1 bed, and as a bonus, I will make an NPC as I didn't wanted to from the begining
Finished Claims
Scc0304 | Scc0330 | Scc0330A Scc0331 | Scc0338 | Scc0347 Scc0363 | Steadhelm 01 | Steadhelm 02 | Steadhelm 03 Steadhelm 04 | Steadhelm 09 | Steadhelm 10 Steadhelm 11 | Steadhelm 12 | Steadhelm 16 Steadhelm 23A | Steadhelm 23 | Steadhelm 31 Steadhelm 32 | Steadhelm 35 | Steadhelm 36 Steadhelm 42 | Steadhelm 44 | Steadhelm 45 Steadhelm 46 | Steadhelm 47 | Steadhelm 48 Steadhelm 49 | Shrc02 Farm | Shrc01 Hlivam Estate Claims under construction |
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04-21-2007, 01:51 PM,
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Ok, here it is. Check the AI and the dialouge thing so that I have done it right, I made a new quest and put the dialouge in there.
Finished Claims
Scc0304 | Scc0330 | Scc0330A Scc0331 | Scc0338 | Scc0347 Scc0363 | Steadhelm 01 | Steadhelm 02 | Steadhelm 03 Steadhelm 04 | Steadhelm 09 | Steadhelm 10 Steadhelm 11 | Steadhelm 12 | Steadhelm 16 Steadhelm 23A | Steadhelm 23 | Steadhelm 31 Steadhelm 32 | Steadhelm 35 | Steadhelm 36 Steadhelm 42 | Steadhelm 44 | Steadhelm 45 Steadhelm 46 | Steadhelm 47 | Steadhelm 48 Steadhelm 49 | Shrc02 Farm | Shrc01 Hlivam Estate Claims under construction |
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04-21-2007, 04:42 PM,
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Abbrev.
F= Floating / B= Bleeding / S= Look at the Screenshot / PG = Pathgrid / th = tetrahedron, point / sh = the silhouette / R = Resize / Re = Reposition / A = Adjust The Groundfloor. SackOpenClutterMiddleGrain01, F NPC. Check "Autocalc" Stats. Replace the cuirass and shield by: -StSrTownGuardSHCuirass -StSrTownGuardSHShield Pathgrid. If you use blue th's make sure they are connected (not isolated) to form a priority path. AI. Specify a location for all the packages you made (near editor location). Uncheck "continue if PC near". Dialogue. Add the Steadhelm topic to the result script listing : addtopic StTkSteadhelm. The two info's in the Steadhelm topic. Only the top one will be displayed. Add a flag (say once) to one of them or use the disposition function. General Remarks. Please add a version number to the name of your esp files. TIA.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-21-2007, 09:36 PM,
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ok, here it is, and I couldn't find where to get rid of a reply I accidently wrote compeatly, and I didn't get that with the disponition either, so I flagged one of them, the last one, I hope that that works.
And btw, I have vertion nr's on my esp's...
Finished Claims
Scc0304 | Scc0330 | Scc0330A Scc0331 | Scc0338 | Scc0347 Scc0363 | Steadhelm 01 | Steadhelm 02 | Steadhelm 03 Steadhelm 04 | Steadhelm 09 | Steadhelm 10 Steadhelm 11 | Steadhelm 12 | Steadhelm 16 Steadhelm 23A | Steadhelm 23 | Steadhelm 31 Steadhelm 32 | Steadhelm 35 | Steadhelm 36 Steadhelm 42 | Steadhelm 44 | Steadhelm 45 Steadhelm 46 | Steadhelm 47 | Steadhelm 48 Steadhelm 49 | Shrc02 Farm | Shrc01 Hlivam Estate Claims under construction |
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04-22-2007, 07:28 AM,
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Dialogue
Add at least one or two more greetings. Set them all at 'random'. Or if you want him to say the first greeting only once, set it at 'say once' and set the others at 'random'. Add in the 'result script' box the following sentences: 'AddTopic StKTSteadhelm'. Remove everything in the StKTSteadhelm 'Result Script' box. You could set the response in StKTSteadhelm at 'random', but if you want them to stay the way they are now, (one at 'say once') that's fine.
You're a prisoner about to set free...
... And away we go. |
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04-23-2007, 02:38 PM,
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Now, I have done what you asked me to do, at least I think so, as some of the things you said was a bit unclear, as you first said I should add a 'addtopic' in the result script then the row under, you said I should remove it...But here it is, with the addtopic still there, and if it shouldn't, just remove it...
Finished Claims
Scc0304 | Scc0330 | Scc0330A Scc0331 | Scc0338 | Scc0347 Scc0363 | Steadhelm 01 | Steadhelm 02 | Steadhelm 03 Steadhelm 04 | Steadhelm 09 | Steadhelm 10 Steadhelm 11 | Steadhelm 12 | Steadhelm 16 Steadhelm 23A | Steadhelm 23 | Steadhelm 31 Steadhelm 32 | Steadhelm 35 | Steadhelm 36 Steadhelm 42 | Steadhelm 44 | Steadhelm 45 Steadhelm 46 | Steadhelm 47 | Steadhelm 48 Steadhelm 49 | Shrc02 Farm | Shrc01 Hlivam Estate Claims under construction |
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04-23-2007, 03:15 PM,
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I meant with 'add in the result script box the following sentences' the Greeting result script box. You should remove everything in the StKTSteadhelm result script box. I'll do that for you.
Your interior is ready to be merged! :goodjob:
You're a prisoner about to set free...
... And away we go. |
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