Scc0301
|
08-11-2012, 06:18 AM,
|
|||
|
|||
Scc0301
[blockquote] District: Riverside district, Silgrad Tower. Cell name: SilgradCity0301. Claim Difficulty: Easy. NPC's: 2 or more. Race: Dunmer, Hlaalu. Class: Poor-Middle. General info: Check -=this link=-.[/blockquote] Status: Open. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0301. Use the Silgrad_Tower.esm v2.41 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the navmeshes. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. For reasons of playtesting it's often handy to add a X marker (heading). When you use the console (~), type coc "XX", replace the "XX" with your cell name. Background. The Thirsty Gibbet is a very small inn, the room for rent is on the top floor. The owner lives with his servant in SCC0306. Poor-middle: Mostly poor furniture, you can't use rich objects.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
|||
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)