Scc0322
|
03-05-2008, 07:17 PM,
|
|||
|
|||
Scc0322
[blockquote] District: Riverside. Cell name: SilgradCity0322. Claim Difficulty: Easy. NPC's: 2 or more. Race: Dunmer, Hlaalu. Class: Middle. General info: Check General info: Check -=this link=-.[/blockquote] Status: Open. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0322. Use the Silgrad_Tower.esm v2.98 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. Add a few windows to the interior and to the exterior building as well (matching with the interior). Background. The house of a city official. Use the existing cell (SilgradCity0322) and don't delete the exterior building.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
|||
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)