Scc0359 [Finished]
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03-17-2008, 12:17 PM,
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Scc0359 [Finished]
[blockquote] District: Riverside. Cell name: SilgradCity0359. Claim Difficulty: Easy. NPC's: 2. Race: Dunmer, Redoran. Class: Middle. General info: Check -=this link=-.[/blockquote] Status: Finished by Zurke. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0359. Use the Silgrad_Tower.esm v2.993 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. Add a few windows to the interior and to the exterior building as well (matching with the interior). For reasons of playtesting it's often handy to add a X marker (heading). When you use the console (~), type coc "XX", replace the "XX" with your cell name. Background. The house of a retired Redoran trader. Use the existing cell (SilgradCity0359) and don't delete the exterior building.
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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06-02-2008, 05:00 PM,
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RE: Scc0359
I'll take it.
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06-10-2008, 02:29 AM,
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One retired Redoran trader and wife.
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06-13-2008, 06:02 PM,
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Nice modding!
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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