Scc0511 [Interior & quest finished]
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11-12-2008, 07:38 PM,
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Quote:Originally posted by Ibsen's Ghost That is correct. |
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11-13-2008, 02:33 PM,
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Review.
Garlic, floating. StRwLeaf01, floating NPC. All of the ST NPC's have to be a member of the "StSrGenericDialsforST" faction, if not the NPC will use the Oblivion random dialogue/rumors. It's now possible to create evil NPC's as well. ST NPC's have to be a member of the StSrGenDialsForSTInnocent faction or another non-evil faction. If not, the NPC will be considered as evil. Add both the factions. General Remarks. Do not use "Default" music, it produces unexpected results with the StreamMusic script function. Replace the FirePlaceOrange512 (twice) with a non SI light. Lock one of the chests. Please add 'SCC0511' to the key ID. The cavern will be reviewed by TheImperialDragon. It's a nice interior. :goodjob:
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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11-13-2008, 10:00 PM,
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earandil, I posted the dungeon review in the other thread.
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11-15-2008, 03:46 AM,
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Ok. I got most of the revisions done, but now I have a problem.
When I first activate Sheogorath the Tomato, he goes through his speeches fine. I then take him into my inventory, as he suggests. The point which you get Gambolpuddy from Don Quixote is supposed to play another speech from Sheogorath. It doesn't, but if I put an additem function with the section of code it adds the item. The same happens when I return to Ragg's home and put Sheogorath back in the bowl. Activating him a second time (technically, a different reference) does not play the conversation, but if I put additem functions with the say blocks, I get the items, which seems to indicate that the if blocks are set up properly. I've thought about placing the second and third set of speeches on different scripts attached to different items. I tried placing a snippet of the script on GambolpuddyA using an OnAdd begin block to trigger the GameMode snippet of script, but it crashed Oblivion. The original code seems to work, but doesn't. I noticed this problem before, but I thought the text was just moving too fast to see or linger. Now that I have the above sound files (thanks SACarrow, btw Otanjoubi Omedetou - Happy Birthday in Japanese ) I truly notice the problem. Anyone have any ideas? hrug: |
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11-16-2008, 08:00 PM,
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Okay, sorry to butt in here. I tried to get these finished this weekend but then I heard the plaintive voice of a pint calling to me from far away. I didst duly follow and lo, I didst get a bit pissed. Therefore, I'm missing the Orc voices which I'll send along later.
And you're probably best off replacing the line named 'STEDSheogorathTomatoDialogue_STEDSheogorathTomatoSpeech1_000056DF_1' with the one that has the word 'alternative2' in brackets. It adds the phrase "...don't worry your little mind about it..." to the dialogue line stated. Here is the link to the rest: https://www.yousendit.com/download/Y2ovU...S3BMWEE9PQ . btw, my Irish accent is a bit feeble. Scottish is no problem but I tend to think that whenever I do Irish then it becomes a halfway house between a cliched Irish 'leprechaun' voice and something from the English West Country (which is a little like Samwise Gamgee and various other Hobbit voices from LOTR). West Country is easy for me and something that I haven't yet voiced in Oblivion yet, a little like the Birmingham and Liverpool accents. However, let me know what you think of Sheogorath as I think the voice wavers a little. It's a good enough match for the SI voice and it does a good enough job for Oblivion but Irish voice purists will probably dislike it. They were fun lines to record, anyway. Nice work, earendil! :goodjob:
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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11-16-2008, 09:46 PM,
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I've processed IG's contributions (generating LIPs & MP3s) and placed them in a 7Z that should be unzipped in the same way as the silence 7Z; just allow it to overwrite the preexisting silence files. A couple of notes:
HTH, Steve |
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11-16-2008, 11:02 PM,
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@SACarrow
A pregnant pause. I figured the theatrical dramatic effect fit in with the parody of the name and Sheogorath's nature. I'm just not good with punctuation hrug: |
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11-16-2008, 11:16 PM,
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OK. It's your call on the punctuation; the voices in my head were just confused.
Steve |
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11-17-2008, 02:05 PM,
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Very nice voice work!
Dum loquor, hora fugitĀ - While I speak the time flies
Ovid 43 BC - 17 AD |
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11-17-2008, 09:01 PM,
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Thanks sandor. I was unsure about the voice for Sheogorath. As I said, it flips awkwardly a little between Irish and West Country and may slightly perturb those who are more familiar with such accents. However, Sheogorath is a fictional character, unlike the inhabitants of those places, and is therefore subject to artistic license.
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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