considering to start a new BC project [off-topic]
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04-01-2007, 07:17 AM,
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Edited by Razorwing 2007-04-04, 16:50 C.E.T.:
This off-topic discussion was extracted from another thread. The original discussion is here. ------------------------------------------------------------------------------------------- Thras will be covering all of the Daedric Realms, including a revisit of the Madhouse (People fail to relise that the SI is just one small portion of the Madhouse), and the actual Deadlands of Dagon (Not the crappy Islands off the coast(s)). :yes: |
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04-01-2007, 09:13 AM,
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Quote:Originally posted by The Old Ye BardStill though, the biggest problem is how different all the plains are from one another. Creating the required resources for the plains (not to mention building them) will be a bigger job than building Thras itself.
When the game is over, the King and the Pawn go back into the same box.
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04-01-2007, 09:14 AM,
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@TOYB: I meant with 12: 12 planes with Daedric Princes that haven't been made yet. But I forgot the SI, so actually 11 planes with Daedric Princes which haven't been made yet....
I was actually planning to let the player see a bit Hircine's Hunting Grounds in the "Camillan's Enlightenment Chronicles"....
Quote of the Day
There's real poetry in the real world. Science is the poetry of reality. Richard Dawkins, The Enemies of Reason Factions: Silgrad Tower Mages Guild Skyrim Thieves Guild Vvardenfell Mages Guild |
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04-01-2007, 09:53 AM,
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Quote:Originally posted by Psychotic Yep ![]() And the Daedric Realms won't be that hard to make, some of them will be darn easy, like C.V.s realm, Sheo's, Dagons, Molag Bals, etc. The hardest will be Azuras, and Nocturnal's. |
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04-01-2007, 10:58 AM,
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Quote:Originally posted by The Old Ye Bard Yeah I've plans to inlcude a part of Sheogoraths Realm in VW. It will be really, really weird ![]() I admit I love his idea's and I ones even had a bigger idea, taht required a small portion of all the realms. I never said he couldn't make it, just not with this attitude. Mormacil
"Why would I be bound by rules if I can see so far beyond them?"
"I think, therefore I am" - Descartes "I don't think, therefore I spam" "Do not seek to follow the footsteps of the wise, seek what they sought" "On top of the world" |
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04-01-2007, 02:19 PM,
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How are you going to handle the sload? Are they all going to be hostile? Are your allies going to be an Imperial invasionary fleet and everything else is hostile ground?
Lol what?
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04-01-2007, 06:57 PM,
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Quote:Originally posted by IAMTHEEMPEROR The Empire in it's state doesn't possess the resources to have an invasionary fleet. The Sload are mostly going to be unhostile, because why should they be? There will be a few loners in caves that will attack you on sight, and if you really piss of a Sload (10 or 20 disposition) they will attack you. There will be an imperial outpost in Vandor (The capitol), but they will be little help to you, as it is more of a Foriegn office, and they know that with wrong move they could start diplomatic problems with the Thrassian Kingdoms. They won't even help you at all to begin with, and wouldn't help you if you were screaming at the gates of their district, as you need to have the right papers to live/be in Thras, and if you don't (Which you won't at the start), their policys don't cover you (This is due to the high amount of Pirates in the area who have tired to gain diplomatic immunity, and have caused an uproar with the Thrassian Court, as most of them have bountys on their heads). The Major questlines are this (Essentially the same, but they are differnt paths the player can choose): *Knights of the Circle A group of knights that work in the name of Arkay. They are sworn enemys of Necromancy. They are in Lore (Were featured first in Daggerfall). *Necromancers Player is drawn into a questline of intrigue, lies and deciet, every single person (And Sload) could be plotting against you, turn your back on anyone and you'll find a knife in your back. *Pirates A good old fashioned pirate Questline, with lots of Drinking, and lots of depth. The player will be sucked down into ancient legends, and fight through the Realm of the Prince of Plots himself, they will experience betrayal, and force it upon others. You will be able to work up the pirate crew, eventually becoming the captain, however unlike stock questlines, when you become Captain you'll still have half of the questline left ![]() |
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04-01-2007, 10:12 PM,
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let's stay on topic...
its a bit embarrassing for mod leaders to almost shut-down a newcomer then get wildly off-topic, especially for one mod-leader to be talking about his mod ![]() maybe whoever moderates this forum can make a 'Questions about Thras' topic in the Cmoon Room and keep this topic clean? nothing against Thras or somebody but I'm sure the two topics have diverged |
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04-02-2007, 07:14 PM,
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Quote:Originally posted by KuKulzA Sure. TOYB, could you post some FAQs about Thras? ------------------------------------------------------------------------------------------- Edited by Razorwing 2007-04-04, 16:50 C.E.T.: This off-topic discussion was extracted from another thread. The original discussion is here. |
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