need help with head model in 3DS
|
08-05-2008, 04:17 AM,
|
|||
|
|||
need help with head model in 3DS
hey guys I'm new here. I had a headache with the head morphing animation after I export the head model from 3dsmax8.
Before I putting the model through into 3dsmax, the eye-blinking motion works fine. But even if I did nothing in 3dsmax and export the .nif straight back into the game, the eye-blinking goes funny in idle mode. It looks like the upper-eyelip part of meshes were pulled down to the ground everytime the character blinks. I know the face morphing animation is associated with text key block in .kf. But I couldn't find any relevant entries. Does anyone know what's wrong with this? many thanks! |
|||
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)