Search Results
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Thread: Falling Leaves
Post: Just came over this post. About a year ago i was w...
Just came over this post. About a year ago i was working on some plants for Silgrad and stuff happened and now I haven't thought about Silgrad for ages. Anyways, I had this leaf i modelled (first and ... |
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raziel014 |
Visual Development
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10 |
1,653 |
03-01-2007, 03:49 PM |
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Thread: NifTools = Oblivion .Obj to .Nif converter?
Post: This is actually quite interesting cause we can ex...
This is actually quite interesting cause we can export the 3d model and displacement map/normal map (if it exist) and throw it into Zbrush, apply the displacement map and do further modeling and then ... |
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raziel014 |
Visual Development
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11 |
3,635 |
05-09-2006, 08:05 AM |
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Thread: Mushroom texture
Post: Yes a bit better. But there's something wrong and ...
Yes a bit better. But there's something wrong and I'm not sure what..
Perhaps try to make the texture have a bit more depht? And try to Photoshop it to have a more random pattern? And a mushroom's act... |
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raziel014 |
Visual Development
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4 |
2,172 |
03-18-2006, 12:53 PM |
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Thread: [Visual Dev] Coordination of Texture Requests
Post: @ Razorwing
I'll PM the texture to you and the mo...
@ Razorwing
I'll PM the texture to you and the model, but I'm not sure at all how 3dsmax wraps the texture around the model. But you can try! And I haven't done any specular map yet, but I think the ... |
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raziel014 |
Visual Development
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24 |
5,227 |
03-17-2006, 12:19 PM |
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Thread: Mushroom texture
Post: @ Slartibartfast
The texture looks a bit flat, bi...
@ Slartibartfast
The texture looks a bit flat, bit in overall I like it! Perhaps try to bump map it? |
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raziel014 |
Visual Development
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4 |
2,172 |
03-17-2006, 12:19 PM |
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Thread: Hlaalu House Project
Post: Isn't it possible for someone to upload an obj fil...
Isn't it possible for someone to upload an obj file for this tileset? And all textures? |
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raziel014 |
Visual Development
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206 |
29,309 |
03-17-2006, 07:17 AM |
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Thread: [Visual Dev] Coordination of Texture Requests
Post: I'll get right on it when I get home! :cool:
Edi...
I'll get right on it when I get home! :cool:
Edit: I need the parasol as an obj or 3ds file. I don't want to install 3ds max yet cause my computer is rather full allready. (work computer)
I'm using ... |
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raziel014 |
Visual Development
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24 |
5,227 |
03-16-2006, 12:09 PM |
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Thread: Hi Res Textures!!
Post: Why don't you just put them here? Or somewhere whe...
Why don't you just put them here? Or somewhere where we can all see them? Perhaps we should have our own section for textures? :idea2:
Cause I must admit that I find it a bit hard to find a good overv... |
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raziel014 |
Visual Development
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8 |
1,398 |
03-16-2006, 08:24 AM |
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Thread: Project Offset
Post: I know it's amazing. Did you know that they were o...
I know it's amazing. Did you know that they were only three people to begin with? All the footage and screens on their official site is from that time. Pretty amazing really! And again, their all prof... |
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raziel014 |
The Auditorium
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8 |
1,983 |
03-14-2006, 04:52 PM |
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Thread: Project Offset
Post: Just go to [URL]www.projectoffset.com[/URL]
There...
Just go to www.projectoffset.com
There's plenty of information about it on their own site. Including screenshots and videos and technical explainations. |
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raziel014 |
The Auditorium
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8 |
1,983 |
03-14-2006, 04:46 PM |
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Thread: On refining existing TES3 models
Post: Isn't it possible to just import the models from M...
Isn't it possible to just import the models from Morrowind then? I'm thinkin importing them into a 3d model software and then making it look better?
I'm just testing out Zbrush2 and my oh my it's fan... |
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raziel014 |
Visual Development
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5 |
1,125 |
02-23-2006, 08:10 AM |
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Thread: Kilgorin sword in Silgrad Tower: Oblivion
Post: Oh ok I see. So much work can still be done withou...
Oh ok I see. So much work can still be done without having the game. Models can be made and general texturing can be made and then imported into the game when we know just how to do it.
And I don't k... |
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raziel014 |
Visual Development
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36 |
6,740 |
02-20-2006, 07:59 PM |
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Thread: Kilgorin sword in Silgrad Tower: Oblivion
Post: Hello guys! So you think I'm a parallax expert ey?...
Hello guys! So you think I'm a parallax expert ey? :lmao:
I'm really not. I'm just good at Photoshop. And those maps i made is very easy to create. I just used a base color map and converted it to gr... |
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raziel014 |
Visual Development
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36 |
6,740 |
02-20-2006, 11:36 AM |