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Thread: I like my clutter middle-class
Post: I usually kept in the dxt3 normal map format (in t...
I usually kept in the dxt3 normal map format (in the "application of Alpha channel" in the GIMP), because I like to keep opaque bit, so that the texture is a bit shiny... |
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Chaquan |
Visual Development
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23 |
6,193 |
05-09-2011, 02:55 AM |
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Thread: ST Gold Items
Post: What software do you use the model? In Blender, it...
What software do you use the model? In Blender, it is easy to customize the collision, if you use, I can walk you through the creation of the collision. |
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Chaquan |
Visual Development
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16 |
3,572 |
05-09-2011, 02:36 AM |
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Thread: exporting help
Post: I am glad to hear that you've figured out transpar...
I am glad to hear that you've figured out transparency / light map of the problem ... it sounds interesting, I'm sure, can be applied to other objects ... such as maybe the magic crystals.... |
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Chaquan |
Visual Development
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19 |
4,317 |
05-09-2011, 02:21 AM |